ToonTownRewritten/toontown/hood/CogHood.py

58 lines
2.3 KiB
Python

from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM, State
from direct.fsm import State
import Hood
class CogHood(Hood.Hood):
notify = DirectNotifyGlobal.directNotify.newCategory('CogHood')
def __init__(self, parentFSM, doneEvent, dnaStore, hoodId):
Hood.Hood.__init__(self, parentFSM, doneEvent, dnaStore, hoodId)
self.fsm = ClassicFSM.ClassicFSM('Hood', [State.State('start', self.enterStart, self.exitStart, ['cogHQLoader']),
State.State('cogHQLoader', self.enterCogHQLoader, self.exitCogHQLoader, ['quietZone']),
State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['cogHQLoader']),
State.State('final', self.enterFinal, self.exitFinal, [])], 'start', 'final')
self.fsm.enterInitialState()
self.visInterest = None
def load(self):
Hood.Hood.load(self)
skyInner = self.sky.find('**/InnerGroup')
skyMiddle = self.sky.find('**/MiddleGroup')
skyOuter = self.sky.find('**/OutterSky')
if not skyOuter.isEmpty():
skyOuter.setBin('background', 0)
if not skyMiddle.isEmpty():
skyMiddle.setDepthWrite(0)
skyMiddle.setBin('background', 10)
if not skyInner.isEmpty():
skyInner.setDepthWrite(0)
skyInner.setBin('background', 20)
def unload(self):
Hood.Hood.unload(self)
def loadLoader(self, requestStatus):
loaderName = requestStatus['loader']
if loaderName == 'cogHQLoader':
self.loader = self.cogHQLoaderClass(self, self.fsm.getStateNamed('cogHQLoader'), self.loaderDoneEvent)
self.loader.load(requestStatus['zoneId'])
def enterCogHQLoader(self, requestStatus):
self.accept(self.loaderDoneEvent, self.handleCogHQLoaderDone)
self.loader.enter(requestStatus)
def exitCogHQLoader(self):
self.ignore(self.loaderDoneEvent)
self.loader.exit()
self.loader.unload()
del self.loader
def handleCogHQLoaderDone(self):
doneStatus = self.loader.getDoneStatus()
if self.isSameHood(doneStatus):
self.fsm.request('quietZone', [doneStatus])
else:
self.doneStatus = doneStatus
messenger.send(self.doneEvent)