490 lines
18 KiB
Python
490 lines
18 KiB
Python
from pandac.PandaModules import *
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from pandac.PandaModules import *
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from direct.interval.IntervalGlobal import *
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from direct.showbase.PythonUtil import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.distributed import DistributedSmoothNode
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from direct.distributed.ClockDelta import globalClockDelta
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from direct.distributed.MsgTypes import *
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from direct.task import Task
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from otp.otpbase import OTPGlobals
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from toontown.pets import Pet, PetBase, PetTraits, PetConstants, PetManager, PetAvatarPanel
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from toontown.pets import PetMood, PetTricks
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from toontown.hood import ZoneUtil
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from toontown.toonbase import TTLocalizer
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from toontown.distributed import DelayDelete
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from toontown.distributed.DelayDeletable import DelayDeletable
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import random
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if __dev__:
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import pdb
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BeanColors = (VBase4(1.0, 0.2, 0.2, 1.0),
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VBase4(0.2, 1.0, 0.2, 1.0),
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VBase4(0.2, 0.2, 1.0, 1.0),
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VBase4(0.0, 1.0, 1.0, 1.0),
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VBase4(1.0, 1.0, 0.0, 1.0),
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VBase4(1.0, 0.6, 1.0, 1.0),
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VBase4(0.6, 0.0, 0.6, 1.0))
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class DistributedPet(DistributedSmoothNode.DistributedSmoothNode, Pet.Pet, PetBase.PetBase, DelayDeletable):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPet')
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swallowSfx = None
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callSfx = None
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petSfx = None
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def __init__(self, cr, bFake = False):
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DistributedSmoothNode.DistributedSmoothNode.__init__(self, cr)
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Pet.Pet.__init__(self)
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self.bFake = bFake
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self.isLocalToon = 0
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self.inWater = 0
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self.__funcsToDelete = []
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self.__generateDistTraitFuncs()
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self.__generateDistMoodFuncs()
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self.trickAptitudes = []
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self.avDelayDelete = None
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return
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def generate(self):
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DistributedPet.notify.debug('generate(), fake=%s' % self.bFake)
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if not self.bFake:
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PetManager.acquirePetManager()
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DistributedSmoothNode.DistributedSmoothNode.generate(self)
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self.trickIval = None
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self.movieTrack = None
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self.traitList = [0] * PetTraits.PetTraits.NumTraits
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self.requiredMoodComponents = {}
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return
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def b_setLocation(self, parentId, zoneId):
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if not self.bFake:
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DistributedSmoothNode.DistributedSmoothNode.b_setLocation(self, parentId, zoneId)
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def d_setLocation(self, parentId, zoneId):
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if not self.bFake:
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DistributedSmoothNode.DistributedSmoothNode.d_setLocation(self, parentId, zoneId)
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def setLocation(self, parentId, zoneId):
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if not self.bFake:
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DistributedSmoothNode.DistributedSmoothNode.setLocation(self, parentId, zoneId)
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def getDisplayPrefix(self):
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return 'pet%s' % self.doId
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def display(self, key, value, category = ''):
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if self.bFake:
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return 1
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if len(category) > 0:
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category = '-' + category
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onScreenDebug.add('%s%s-%s' % (self.getDisplayPrefix(), category, key), value)
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return 1
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def clearDisplay(self):
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onScreenDebug.removeAllWithPrefix(self.getDisplayPrefix())
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return 1
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def moodComponentChanged(self, components = []):
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if len(components) == 0:
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components = PetMood.PetMood.Components
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for comp in components:
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self.display(comp, self.mood.getComponent(comp), 'mood')
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def setOwnerId(self, ownerId):
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self.ownerId = ownerId
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def getOwnerId(self):
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return self.ownerId
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def setPetName(self, petName):
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self.petName = petName
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DistributedSmoothNode.DistributedSmoothNode.setName(self, self.petName)
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if self.isGenerated():
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Pet.Pet.setName(self, self.petName)
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messenger.send('petNameChanged', [self])
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def setTraitSeed(self, traitSeed):
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self.traitSeed = traitSeed
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def setSafeZone(self, safeZone):
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self.safeZone = safeZone
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def __generateDistTraitFuncs(self):
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for i in xrange(PetTraits.PetTraits.NumTraits):
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traitName = PetTraits.getTraitNames()[i]
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setterName = self.getSetterName(traitName)
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def traitSetter(value, self = self, i = i):
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self.traitList[i] = value
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self.__dict__[setterName] = traitSetter
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self.__funcsToDelete.append(setterName)
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def setHead(self, head):
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DistributedPet.notify.debug('setHead: %s' % head)
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self.head = head
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def setEars(self, ears):
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DistributedPet.notify.debug('setEars: %s' % ears)
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self.ears = ears
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def setNose(self, nose):
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DistributedPet.notify.debug('setNose: %s' % nose)
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self.nose = nose
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def setTail(self, tail):
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DistributedPet.notify.debug('setTail: %s' % tail)
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self.tail = tail
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def setBodyTexture(self, bodyTexture):
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DistributedPet.notify.debug('setBodyTexture: %s' % bodyTexture)
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self.bodyTexture = bodyTexture
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def setColor(self, color):
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DistributedPet.notify.debug('setColor: %s' % color)
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self.color = color
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def setColorScale(self, colorScale):
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DistributedPet.notify.debug('setColorScale: %s' % colorScale)
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self.colorScale = colorScale
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def setEyeColor(self, eyeColor):
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DistributedPet.notify.debug('setEyeColor: %s' % eyeColor)
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self.eyeColor = eyeColor
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def setGender(self, gender):
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DistributedPet.notify.debug('setGender: %s' % gender)
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self.gender = gender
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def setLastSeenTimestamp(self, timestamp):
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DistributedPet.notify.debug('setLastSeenTimestamp: %s' % timestamp)
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self.lastSeenTimestamp = timestamp
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def getTimeSinceLastSeen(self):
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t = self.cr.getServerTimeOfDay() - self.lastSeenTimestamp
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return max(0.0, t)
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def updateOfflineMood(self):
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self.mood.driftMood(dt=self.getTimeSinceLastSeen(), curMood=self.lastKnownMood)
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def __handleMoodSet(self, component, value):
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if self.isGenerated():
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self.mood.setComponent(component, value)
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else:
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self.requiredMoodComponents[component] = value
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def __generateDistMoodFuncs(self):
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for compName in PetMood.PetMood.Components:
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setterName = self.getSetterName(compName)
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def moodSetter(value, self = self, compName = compName):
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self.__handleMoodSet(compName, value)
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self.__dict__[setterName] = moodSetter
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self.__funcsToDelete.append(setterName)
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def setMood(self, *componentValues):
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for value, name in zip(componentValues, PetMood.PetMood.Components):
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setterName = self.getSetterName(name)
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self.__dict__[setterName](value)
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def doTrick(self, trickId, timestamp):
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if not self.isLockedDown():
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if self.trickIval is not None and self.trickIval.isPlaying():
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self.trickIval.finish()
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self.trickIval = PetTricks.getTrickIval(self, trickId)
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if trickId == PetTricks.Tricks.BALK:
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mood = self.getDominantMood()
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self.trickIval = Parallel(self.trickIval, Sequence(Func(self.handleMoodChange, 'confusion'), Wait(1.0), Func(self.handleMoodChange, mood)))
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self.trickIval.start(globalClockDelta.localElapsedTime(timestamp))
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return
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def getName(self):
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return Pet.Pet.getName(self)
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def announceGenerate(self):
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DistributedPet.notify.debug('announceGenerate(), fake=%s' % self.bFake)
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DistributedSmoothNode.DistributedSmoothNode.announceGenerate(self)
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if hasattr(self, 'petName'):
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Pet.Pet.setName(self, self.petName)
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self.traits = PetTraits.PetTraits(self.traitSeed, self.safeZone)
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self.mood = PetMood.PetMood(self)
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for mood, value in self.requiredMoodComponents.items():
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self.mood.setComponent(mood, value, announce=0)
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self.requiredMoodComponents = {}
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DistributedPet.notify.debug('time since last seen: %s' % self.getTimeSinceLastSeen())
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self.setDNA([self.head,
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self.ears,
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self.nose,
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self.tail,
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self.bodyTexture,
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self.color,
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self.colorScale,
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self.eyeColor,
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self.gender])
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av = self.cr.doId2do.get(self.ownerId)
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if av:
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av.petDNA = self.style
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if self.bFake:
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self.lastKnownMood = self.mood.makeCopy()
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self.updateOfflineMood()
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else:
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self.__initCollisions()
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self.startSmooth()
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self.setActiveShadow(1)
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self.setPetName(self.petName)
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if not self.bFake:
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self.addActive()
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self.startBlink()
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if not self.swallowSfx:
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self.swallowSfx = loader.loadSfx('phase_5.5/audio/sfx/beg_eat_swallow.ogg')
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if not self.callSfx:
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self.callSfx = loader.loadSfx('phase_5.5/audio/sfx/call_pet.ogg')
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if not self.petSfx:
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self.petSfx = loader.loadSfx('phase_5.5/audio/sfx/pet_the_pet.ogg')
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self.handleMoodChange()
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self.accept(self.mood.getDominantMoodChangeEvent(), self.handleMoodChange)
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self.accept(self.mood.getMoodChangeEvent(), self.moodComponentChanged)
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def disable(self):
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DistributedPet.notify.debug('disable(), fake=%s' % self.bFake)
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if self.isLocalToon:
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base.localAvatar.enableSmartCameraViews()
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self.freeAvatar()
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self.ignore(self.mood.getDominantMoodChangeEvent())
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self.ignore(self.mood.getMoodChangeEvent())
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if hasattr(self, 'lastKnownMood'):
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self.lastKnownMood.destroy()
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del self.lastKnownMood
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self.mood.destroy()
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del self.mood
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del self.traits
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self.removeActive()
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if not self.bFake:
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self.stopSmooth()
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self.__cleanupCollisions()
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self.stopAnimations()
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if self.doId == localAvatar.getPetId():
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bboard.post(PetConstants.OurPetsMoodChangedKey, True)
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taskMgr.remove(self.uniqueName('lerpCamera'))
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self.clearDisplay()
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DistributedSmoothNode.DistributedSmoothNode.disable(self)
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def delete(self):
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DistributedPet.notify.debug('delete(), fake=%s' % self.bFake)
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if self.trickIval is not None:
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self.trickIval.finish()
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del self.trickIval
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if self.movieTrack is not None:
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self.movieTrack.finish()
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del self.movieTrack
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taskMgr.remove(self.uniqueName('Pet-Movie-%s' % self.getDoId()))
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self.clearMovie()
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for funcName in self.__funcsToDelete:
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del self.__dict__[funcName]
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Pet.Pet.delete(self)
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DistributedSmoothNode.DistributedSmoothNode.delete(self)
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if not self.bFake:
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PetManager.releasePetManager()
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return
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def __initCollisions(self):
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cRay = CollisionRay(0.0, 0.0, 40000.0, 0.0, 0.0, -1.0)
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cRayNode = CollisionNode('pet-cRayNode-%s' % self.doId)
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cRayNode.addSolid(cRay)
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cRayNode.setFromCollideMask(OTPGlobals.FloorBitmask)
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cRayNode.setIntoCollideMask(BitMask32.allOff())
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self.cRayNodePath = self.attachNewNode(cRayNode)
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self.lifter = CollisionHandlerFloor()
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self.lifter.setInPattern('enter%in')
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self.lifter.setOutPattern('exit%in')
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self.lifter.setOffset(OTPGlobals.FloorOffset)
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self.lifter.setReach(4.0)
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self.lifter.addCollider(self.cRayNodePath, self)
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self.cTrav = base.petManager.cTrav
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self.cTrav.addCollider(self.cRayNodePath, self.lifter)
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taskMgr.add(self._detectWater, self.getDetectWaterTaskName(), priority=32)
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self.initializeBodyCollisions('pet-%s' % self.doId)
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def __cleanupCollisions(self):
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self.disableBodyCollisions()
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taskMgr.remove(self.getDetectWaterTaskName())
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self.cTrav.removeCollider(self.cRayNodePath)
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del self.cTrav
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self.cRayNodePath.removeNode()
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del self.cRayNodePath
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del self.lifter
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def lockPet(self):
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if not self.lockedDown:
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self.prevAnimState = self.animFSM.getCurrentState().getName()
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self.animFSM.request('neutral')
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self.lockedDown += 1
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def isLockedDown(self):
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return self.lockedDown != 0
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def unlockPet(self):
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if self.lockedDown <= 0:
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DistributedPet.notify.warning('%s: unlockPet called on unlockedPet' % self.doId)
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else:
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self.lockedDown -= 1
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if not self.lockedDown:
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self.animFSM.request(self.prevAnimState)
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self.prevAnimState = None
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return
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def smoothPosition(self):
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DistributedSmoothNode.DistributedSmoothNode.smoothPosition(self)
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if not self.lockedDown:
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self.trackAnimToSpeed(self.smoother.getSmoothForwardVelocity(), self.smoother.getSmoothRotationalVelocity())
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def getDetectWaterTaskName(self):
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return self.uniqueName('detectWater')
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def _detectWater(self, task):
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showWake, wakeWaterHeight = ZoneUtil.getWakeInfo()
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self.inWater = 0
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if showWake:
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if self.getZ() <= wakeWaterHeight:
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self.setZ(wakeWaterHeight - PetConstants.SubmergeDistance)
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self.inWater = 1
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return Task.cont
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def isInWater(self):
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return self.inWater
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def isExcited(self):
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return PetBase.PetBase.isExcited(self)
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def isSad(self):
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return PetBase.PetBase.isSad(self)
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def handleMoodChange(self, mood = None):
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if mood is None:
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mood = self.mood.getDominantMood()
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if mood == PetMood.PetMood.Neutral:
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self.clearChat()
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self.clearMood()
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else:
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self.showMood(mood)
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messenger.send('petStateUpdated', [self])
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return
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def getDominantMood(self):
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if not hasattr(self, 'mood'):
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return PetMood.PetMood.Neutral
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return self.mood.getDominantMood()
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def getRequestID(self):
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return CLIENT_GET_PET_DETAILS
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def teleportIn(self, timestamp):
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self.lockPet()
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self.animFSM.request('teleportIn', [timestamp])
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self.unlockPet()
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def teleportOut(self, timestamp):
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self.lockPet()
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self.animFSM.request('teleportOut', [timestamp])
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self.unlockPet()
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def avatarInteract(self, avId):
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place = base.cr.playGame.getPlace()
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place.setState('pet')
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base.localAvatar.disableSmartCameraViews()
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def freeAvatar(self):
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place = base.cr.playGame.getPlace()
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if place:
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place.setState('walk')
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base.localAvatar.unlock()
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messenger.send('pet-interaction-done')
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def setUpMovieAvatar(self, av):
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self.avDelayDelete = DelayDelete.DelayDelete(av, 'Pet.setUpMovieAvatar')
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av.headsUp(self, 0, 0, 0)
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av.stopLookAround()
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def holdPetDownForMovie(self):
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self.lockPet()
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self.stopSmooth()
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def releasePetFromHoldDown(self):
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self.unlockPet()
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self.startSmooth()
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def clearMovieAvatar(self):
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if self.avDelayDelete:
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self.avDelayDelete.destroy()
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self.avDelayDelete = None
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return
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def clearMovie(self):
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self.clearMovieAvatar()
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return Task.done
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def resetAvatarAndPet(self, task = None):
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if self.isLocalToon:
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base.localAvatar.enableSmartCameraViews()
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base.localAvatar.setH(base.localAvatar, 30)
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self.freeAvatar()
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self.isLocalToon = 0
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return Task.done
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def _petMovieStart(self, av):
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if not self.isLocalToon:
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av.stopSmooth()
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self.setUpMovieAvatar(av)
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if self.isLocalToon:
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base.localAvatar.setCameraPosForPetInteraction()
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base.localAvatar.lock()
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def _getPetMovieCompleteIval(self, av):
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def _petMovieComplete(self = self):
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if self.isLocalToon:
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base.localAvatar.unsetCameraPosForPetInteraction()
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else:
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av.startSmooth()
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return Sequence(Func(_petMovieComplete), Wait(0.8), Func(self.resetAvatarAndPet))
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def setMovie(self, mode, avId, timestamp):
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timeStamp = globalClockDelta.localElapsedTime(timestamp)
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if mode in (PetConstants.PET_MOVIE_CALL, PetConstants.PET_MOVIE_SCRATCH, PetConstants.PET_MOVIE_FEED):
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if self.movieTrack is not None and self.movieTrack.isPlaying():
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self.movieTrack.finish()
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if avId != 0:
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self.isLocalToon = avId == base.localAvatar.doId
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av = base.cr.doId2do.get(avId)
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if av is None:
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self.notify.warning('Avatar %d not found in doId' % avId)
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return
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if mode == PetConstants.PET_MOVIE_CLEAR:
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self.clearMovie()
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return
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if mode == PetConstants.PET_MOVIE_CALL:
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try:
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self.movieTrack = Sequence(Func(self._petMovieStart, av), Parallel(av.getCallPetIval(), Sequence(Wait(0.54), SoundInterval(self.callSfx))), self._getPetMovieCompleteIval(av))
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self.movieTrack.start()
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except StandardError, error:
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print str(error)
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if mode == PetConstants.PET_MOVIE_SCRATCH:
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try:
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self.movieTrack = Sequence(Func(self._petMovieStart, av), Func(self.holdPetDownForMovie), Parallel(self.getInteractIval(self.Interactions.SCRATCH), av.getScratchPetIval(), SoundInterval(self.petSfx)), Func(self.releasePetFromHoldDown), self._getPetMovieCompleteIval(av))
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self.movieTrack.start()
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except StandardError, error:
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print str(error)
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|
|
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if mode == PetConstants.PET_MOVIE_FEED:
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self.bean = loader.loadModel('phase_4/models/props/jellybean4')
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|
bean = self.bean.find('**/jellybean')
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|
bean.setColor(random.choice(BeanColors))
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|
self.movieTrack = Sequence(Func(self._petMovieStart, av), Func(self.holdPetDownForMovie), Parallel(Func(base.playSfx, self.swallowSfx, 0, 1, 1, 2.5, self.bean), Sequence(ActorInterval(self, 'toBeg'), ActorInterval(self, 'beg'), ActorInterval(self, 'fromBeg'), ActorInterval(self, 'eat'), ActorInterval(self, 'swallow'), Func(self.loop, 'neutral')), Sequence(Wait(0.3), ActorInterval(av, 'feedPet'), Func(av.animFSM.request, 'neutral')), Sequence(Wait(0.3), Func(self.bean.reparentTo, av.rightHand), Func(self.bean.setPos, 0.1, 0.0, 0.2), Wait(2.1), Func(av.update, 0), Func(av.update, 1), Func(av.update, 2), Func(self.bean.wrtReparentTo, render), Parallel(LerpHprInterval(self.bean, hpr=Point3(random.random() * 360.0 * 2, random.random() * 360.0 * 2, random.random() * 360.0 * 2), duration=1.2), ProjectileInterval(self.bean, endPos=self.find('**/joint_tongueBase').getPos(render), duration=1.2, gravityMult=0.45)), Func(self.bean.removeNode))), Func(self.releasePetFromHoldDown), self._getPetMovieCompleteIval(av))
|
|
self.movieTrack.start()
|
|
return
|
|
|
|
def setTrickAptitudes(self, aptitudes):
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|
self.trickAptitudes = aptitudes
|