ToonTownRewritten/toontown/safezone/GZPlayground.py

141 lines
5.7 KiB
Python

from pandac.PandaModules import *
from toontown.toonbase import ToontownGlobals
import Playground
from toontown.launcher import DownloadForceAcknowledge
from toontown.building import Elevator
from toontown.toontowngui import TTDialog
from toontown.toonbase import TTLocalizer
from toontown.racing import RaceGlobals
from direct.fsm import State
from toontown.safezone import GolfKart
class GZPlayground(Playground.Playground):
def __init__(self, loader, parentFSM, doneEvent):
Playground.Playground.__init__(self, loader, parentFSM, doneEvent)
self.parentFSM = parentFSM
self.golfKartBlockDoneEvent = 'golfKartBlockDone'
self.fsm.addState(State.State('golfKartBlock', self.enterGolfKartBlock, self.exitGolfKartBlock, ['walk']))
state = self.fsm.getStateNamed('walk')
state.addTransition('golfKartBlock')
self.golfKartDoneEvent = 'golfKartDone'
def load(self):
Playground.Playground.load(self)
self.hub = loader.loadModel('phase_6/models/golf/golf_hub2')
self.hub.reparentTo(render)
self.dnaroot = render.find('**/goofy_speedway_DNARoot')
self.dnaroot = base.cr.playGame.hood.loader.geom.find('**/goofy_speedway_DNARoot')
if not self.dnaroot.isEmpty():
self.dnaroot.removeNode()
def unload(self):
Playground.Playground.unload(self)
self.hub.removeNode()
def enter(self, requestStatus):
Playground.Playground.enter(self, requestStatus)
blimp = base.cr.playGame.hood.loader.geom.find('**/GS_blimp')
if blimp.isEmpty():
return
blimp.setPos(-70, 250, -70)
blimpBase = NodePath('blimpBase')
blimpBase.setPos(0, -200, 25)
blimpBase.setH(-40)
blimp.reparentTo(blimpBase)
blimpRoot = NodePath('blimpRoot')
blimpRoot.setPos(0, -70, 40)
blimpRoot.reparentTo(base.cr.playGame.hood.loader.geom)
blimpBase.reparentTo(blimpRoot)
self.rotateBlimp = blimpRoot.hprInterval(360, Vec3(360, 0, 0))
self.rotateBlimp.loop()
def exit(self):
Playground.Playground.exit(self)
if hasattr(self, 'rotateBlimp'):
self.rotateBlimp.finish()
def doRequestLeave(self, requestStatus):
self.fsm.request('trialerFA', [requestStatus])
def enterDFA(self, requestStatus):
doneEvent = 'dfaDoneEvent'
self.accept(doneEvent, self.enterDFACallback, [requestStatus])
self.dfa = DownloadForceAcknowledge.DownloadForceAcknowledge(doneEvent)
if requestStatus['hoodId'] == ToontownGlobals.MyEstate:
self.dfa.enter(base.cr.hoodMgr.getPhaseFromHood(ToontownGlobals.MyEstate))
else:
self.dfa.enter(5)
def enterTeleportIn(self, requestStatus):
reason = requestStatus.get('reason')
if reason == RaceGlobals.Exit_Barrier:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeout, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
elif reason == RaceGlobals.Exit_Slow:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RacerTooSlow, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
elif reason == RaceGlobals.Exit_BarrierNoRefund:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeoutNoRefund, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
Playground.Playground.enterTeleportIn(self, requestStatus)
def __cleanupDialog(self, value):
if self.dialog:
self.dialog.cleanup()
self.dialog = None
if hasattr(self, 'fsm'):
self.fsm.request('walk', [1])
return
def enterGolfKartBlock(self, golfKart):
base.localAvatar.laffMeter.start()
base.localAvatar.b_setAnimState('off', 1)
self.accept(self.golfKartDoneEvent, self.handleGolfKartDone)
self.trolley = GolfKart.GolfKart(self, self.fsm, self.golfKartDoneEvent, golfKart.getDoId())
self.trolley.load()
self.trolley.enter()
def exitGolfKartBlock(self):
base.localAvatar.laffMeter.stop()
self.ignore(self.trolleyDoneEvent)
self.trolley.unload()
self.trolley.exit()
del self.trolley
def detectedGolfKartCollision(self, golfKart):
self.notify.debug('detectedGolfkartCollision()')
self.fsm.request('golfKartBlock', [golfKart])
def handleStartingBlockDone(self, doneStatus):
self.notify.debug('handling StartingBlock done event')
where = doneStatus['where']
if where == 'reject':
self.fsm.request('walk')
elif where == 'exit':
self.fsm.request('walk')
elif where == 'racetrack':
print 'Entering Racetrack'
self.doneStatus = doneStatus
messenger.send(self.doneEvent)
else:
self.notify.error('Unknown mode: ' + where + ' in handleStartingBlockDone')
def handleGolfKartDone(self, doneStatus):
self.notify.debug('handling golf kart done event')
mode = doneStatus['mode']
if mode == 'reject':
self.fsm.request('walk')
elif mode == 'exit':
self.fsm.request('walk')
elif mode == 'golfcourse':
self.doneStatus = {'loader': 'golfcourse',
'where': 'golfcourse',
'hoodId': self.loader.hood.id,
'zoneId': doneStatus['zoneId'],
'shardId': None,
'courseId': doneStatus['courseId']}
messenger.send(self.doneEvent)
else:
self.notify.error('Unknown mode: ' + mode + ' in handleGolfKartDone')
return