wine/server/completion.c

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/*
* Server-side IO completion ports implementation
*
* Copyright (C) 2007 Andrey Turkin
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
/* FIXME: "max concurrent active threads" parameter is not used */
#include "config.h"
#include <stdarg.h>
#include <stdio.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winternl.h"
#include "object.h"
#include "file.h"
#include "handle.h"
#include "request.h"
static const WCHAR completion_name[] = {'I','o','C','o','m','p','l','e','t','i','o','n'};
struct type_descr completion_type =
{
{ completion_name, sizeof(completion_name) }, /* name */
IO_COMPLETION_ALL_ACCESS, /* valid_access */
{ /* mapping */
STANDARD_RIGHTS_READ | IO_COMPLETION_QUERY_STATE,
STANDARD_RIGHTS_WRITE | IO_COMPLETION_MODIFY_STATE,
STANDARD_RIGHTS_EXECUTE | SYNCHRONIZE,
IO_COMPLETION_ALL_ACCESS
},
};
struct comp_msg
{
struct list queue_entry;
apc_param_t ckey;
apc_param_t cvalue;
apc_param_t information;
unsigned int status;
};
struct completion_wait
{
struct object obj;
obj_handle_t handle;
struct completion *completion;
struct thread *thread;
struct comp_msg *msg;
struct list wait_queue_entry;
};
struct completion
{
struct object obj;
struct list queue;
struct list wait_queue;
unsigned int depth;
int closed;
};
static void completion_wait_dump( struct object*, int );
static int completion_wait_signaled( struct object *obj, struct wait_queue_entry *entry );
static void completion_wait_satisfied( struct object *obj, struct wait_queue_entry *entry );
static void completion_wait_destroy( struct object * );
static const struct object_ops completion_wait_ops =
{
sizeof(struct completion_wait), /* size */
&no_type, /* type */
completion_wait_dump, /* dump */
add_queue, /* add_queue */
remove_queue, /* remove_queue */
completion_wait_signaled, /* signaled */
completion_wait_satisfied, /* satisfied */
no_signal, /* signal */
no_get_fd, /* get_fd */
default_map_access, /* map_access */
default_get_sd, /* get_sd */
default_set_sd, /* set_sd */
no_get_full_name, /* get_full_name */
no_lookup_name, /* lookup_name */
no_link_name, /* link_name */
NULL, /* unlink_name */
no_open_file, /* open_file */
no_kernel_obj_list, /* get_kernel_obj_list */
no_close_handle, /* close_handle */
completion_wait_destroy /* destroy */
};
static void completion_wait_destroy( struct object *obj )
{
struct completion_wait *wait = (struct completion_wait *)obj;
free( wait->msg );
}
static void completion_wait_dump( struct object *obj, int verbose )
{
struct completion_wait *wait = (struct completion_wait *)obj;
assert( obj->ops == &completion_wait_ops );
fprintf( stderr, "Completion wait completion=%p\n", wait->completion );
}
static int completion_wait_signaled( struct object *obj, struct wait_queue_entry *entry )
{
struct completion_wait *wait = (struct completion_wait *)obj;
assert( obj->ops == &completion_wait_ops );
if (!wait->completion) return 1;
return wait->completion->depth;
}
static void completion_wait_satisfied( struct object *obj, struct wait_queue_entry *entry )
{
struct completion_wait *wait = (struct completion_wait *)obj;
struct list *msg_entry;
struct comp_msg *msg;
assert( obj->ops == &completion_wait_ops );
if (!wait->completion)
{
make_wait_abandoned( entry );
return;
}
msg_entry = list_head( &wait->completion->queue );
assert( msg_entry );
msg = LIST_ENTRY( msg_entry, struct comp_msg, queue_entry );
--wait->completion->depth;
list_remove( &msg->queue_entry );
if (wait->msg) free( wait->msg );
wait->msg = msg;
}
static void completion_dump( struct object*, int );
static int completion_signaled( struct object *obj, struct wait_queue_entry *entry );
static int completion_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
static void completion_destroy( struct object * );
static const struct object_ops completion_ops =
{
sizeof(struct completion), /* size */
&completion_type, /* type */
completion_dump, /* dump */
add_queue, /* add_queue */
remove_queue, /* remove_queue */
completion_signaled, /* signaled */
no_satisfied, /* satisfied */
no_signal, /* signal */
no_get_fd, /* get_fd */
default_map_access, /* map_access */
default_get_sd, /* get_sd */
default_set_sd, /* set_sd */
default_get_full_name, /* get_full_name */
no_lookup_name, /* lookup_name */
directory_link_name, /* link_name */
default_unlink_name, /* unlink_name */
no_open_file, /* open_file */
no_kernel_obj_list, /* get_kernel_obj_list */
completion_close_handle, /* close_handle */
completion_destroy /* destroy */
};
static void completion_destroy( struct object *obj)
{
struct completion *completion = (struct completion *) obj;
struct comp_msg *tmp, *next;
LIST_FOR_EACH_ENTRY_SAFE( tmp, next, &completion->queue, struct comp_msg, queue_entry )
{
free( tmp );
}
}
static void completion_dump( struct object *obj, int verbose )
{
struct completion *completion = (struct completion *) obj;
assert( obj->ops == &completion_ops );
fprintf( stderr, "Completion depth=%u\n", completion->depth );
}
static int completion_signaled( struct object *obj, struct wait_queue_entry *entry )
{
struct completion *completion = (struct completion *)obj;
return !list_empty( &completion->queue ) || completion->closed;
}
static int completion_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
{
struct completion *completion = (struct completion *)obj;
struct completion_wait *wait, *wait_next;
if (completion->obj.handle_count != 1) return 1;
LIST_FOR_EACH_ENTRY_SAFE( wait, wait_next, &completion->wait_queue, struct completion_wait, wait_queue_entry )
{
assert( wait->completion );
wait->completion = NULL;
list_remove( &wait->wait_queue_entry );
if (!wait->msg)
{
wake_up( &wait->obj, 0 );
cleanup_thread_completion( wait->thread );
}
}
completion->closed = 1;
wake_up( obj, 0 );
return 1;
}
void cleanup_thread_completion( struct thread *thread )
{
if (!thread->completion_wait) return;
if (thread->completion_wait->handle)
{
close_handle( thread->process, thread->completion_wait->handle );
thread->completion_wait->handle = 0;
}
if (thread->completion_wait->completion) list_remove( &thread->completion_wait->wait_queue_entry );
release_object( &thread->completion_wait->obj );
thread->completion_wait = NULL;
}
static struct completion_wait *create_completion_wait( struct thread *thread )
{
struct completion_wait *wait;
if (!(wait = alloc_object( &completion_wait_ops ))) return NULL;
wait->completion = NULL;
wait->thread = thread;
wait->msg = NULL;
if (!(wait->handle = alloc_handle( current->process, wait, SYNCHRONIZE, 0 )))
{
release_object( &wait->obj );
return NULL;
}
return wait;
}
static struct completion *create_completion( struct object *root, const struct unicode_str *name,
unsigned int attr, unsigned int concurrent,
const struct security_descriptor *sd )
{
struct completion *completion;
if ((completion = create_named_object( root, &completion_ops, name, attr, sd )))
{
if (get_error() != STATUS_OBJECT_NAME_EXISTS)
{
list_init( &completion->queue );
list_init( &completion->wait_queue );
completion->depth = 0;
completion->closed = 0;
}
}
return completion;
}
struct completion *get_completion_obj( struct process *process, obj_handle_t handle, unsigned int access )
{
return (struct completion *) get_handle_obj( process, handle, access, &completion_ops );
}
void add_completion( struct completion *completion, apc_param_t ckey, apc_param_t cvalue,
unsigned int status, apc_param_t information )
{
struct comp_msg *msg = mem_alloc( sizeof( *msg ) );
struct completion_wait *wait;
if (!msg)
return;
msg->ckey = ckey;
msg->cvalue = cvalue;
msg->status = status;
msg->information = information;
list_add_tail( &completion->queue, &msg->queue_entry );
completion->depth++;
LIST_FOR_EACH_ENTRY( wait, &completion->wait_queue, struct completion_wait, wait_queue_entry )
{
wake_up( &wait->obj, 1 );
if (list_empty( &completion->queue )) return;
}
if (!list_empty( &completion->queue )) wake_up( &completion->obj, 0 );
}
/* create a completion */
DECL_HANDLER(create_completion)
{
struct completion *completion;
struct unicode_str name;
struct object *root;
const struct security_descriptor *sd;
const struct object_attributes *objattr = get_req_object_attributes( &sd, &name, &root );
if (!objattr) return;
if ((completion = create_completion( root, &name, objattr->attributes, req->concurrent, sd )))
{
reply->handle = alloc_handle( current->process, completion, req->access, objattr->attributes );
release_object( completion );
}
if (root) release_object( root );
}
/* open a completion */
DECL_HANDLER(open_completion)
{
struct unicode_str name = get_req_unicode_str();
reply->handle = open_object( current->process, req->rootdir, req->access,
&completion_ops, &name, req->attributes );
}
/* add completion to completion port */
DECL_HANDLER(add_completion)
{
struct completion* completion = get_completion_obj( current->process, req->handle, IO_COMPLETION_MODIFY_STATE );
if (!completion) return;
add_completion( completion, req->ckey, req->cvalue, req->status, req->information );
release_object( completion );
}
/* get completion from completion port */
DECL_HANDLER(remove_completion)
{
struct completion* completion = get_completion_obj( current->process, req->handle, IO_COMPLETION_MODIFY_STATE );
struct list *entry;
struct comp_msg *msg;
if (!completion) return;
entry = list_head( &completion->queue );
if (req->alertable && !list_empty( &current->user_apc )
&& !(entry && current->completion_wait && current->completion_wait->completion == completion))
{
set_error( STATUS_USER_APC );
release_object( completion );
return;
}
if (current->completion_wait)
{
list_remove( &current->completion_wait->wait_queue_entry );
}
else if (!(current->completion_wait = create_completion_wait( current )))
{
release_object( completion );
return;
}
current->completion_wait->completion = completion;
list_add_head( &completion->wait_queue, &current->completion_wait->wait_queue_entry );
if (!entry)
{
reply->wait_handle = current->completion_wait->handle;
set_error( STATUS_PENDING );
}
else
{
list_remove( entry );
completion->depth--;
msg = LIST_ENTRY( entry, struct comp_msg, queue_entry );
reply->ckey = msg->ckey;
reply->cvalue = msg->cvalue;
reply->status = msg->status;
reply->information = msg->information;
free( msg );
reply->wait_handle = 0;
}
release_object( completion );
}
/* get completion after successful waiting for it */
DECL_HANDLER(get_thread_completion)
{
struct comp_msg *msg;
if (!current->completion_wait || !(msg = current->completion_wait->msg))
{
set_error( STATUS_INVALID_HANDLE );
return;
}
reply->ckey = msg->ckey;
reply->cvalue = msg->cvalue;
reply->status = msg->status;
reply->information = msg->information;
free( msg );
current->completion_wait->msg = NULL;
if (!current->completion_wait->completion) cleanup_thread_completion( current );
}
/* get queue depth for completion port */
DECL_HANDLER(query_completion)
{
struct completion* completion = get_completion_obj( current->process, req->handle, IO_COMPLETION_QUERY_STATE );
if (!completion) return;
reply->depth = completion->depth;
release_object( completion );
}