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server: Close async wait handle when wait is satisfied.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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parent
0fb6099b01
commit
0e0834ae92
2 changed files with 16 additions and 6 deletions
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@ -589,7 +589,6 @@ static NTSTATUS server_read_file( HANDLE handle, HANDLE event, PIO_APC_ROUTINE a
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{
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NtWaitForSingleObject( wait_handle, (options & FILE_SYNCHRONOUS_IO_ALERT), NULL );
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status = io->u.Status;
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NtClose( wait_handle );
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}
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return status;
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@ -53,6 +53,7 @@ struct async
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static void async_dump( struct object *obj, int verbose );
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static int async_signaled( struct object *obj, struct wait_queue_entry *entry );
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static void async_satisfied( struct object * obj, struct wait_queue_entry *entry );
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static void async_destroy( struct object *obj );
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static const struct object_ops async_ops =
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@ -63,7 +64,7 @@ static const struct object_ops async_ops =
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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async_signaled, /* signaled */
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no_satisfied, /* satisfied */
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async_satisfied, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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no_map_access, /* map_access */
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@ -132,6 +133,19 @@ static int async_signaled( struct object *obj, struct wait_queue_entry *entry )
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return async->signaled;
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}
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static void async_satisfied( struct object *obj, struct wait_queue_entry *entry )
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{
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struct async *async = (struct async *)obj;
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assert( obj->ops == &async_ops );
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/* close wait handle here to avoid extra server round trip */
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if (async->wait_handle)
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{
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close_handle( async->thread->process, async->wait_handle );
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async->wait_handle = 0;
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}
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}
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static void async_destroy( struct object *obj )
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{
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struct async *async = (struct async *)obj;
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@ -300,7 +314,6 @@ struct async *create_request_async( struct thread *thread, const async_data_t *d
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/* return async object status and wait handle to client */
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obj_handle_t async_handoff( struct async *async, int success )
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{
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obj_handle_t handle;
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if (!success)
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{
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close_handle( async->thread->process, async->wait_handle );
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@ -313,10 +326,8 @@ obj_handle_t async_handoff( struct async *async, int success )
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close_handle( async->thread->process, async->wait_handle);
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async->wait_handle = 0;
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}
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handle = async->wait_handle;
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async->wait_handle = 0;
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set_error( STATUS_PENDING );
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return handle;
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return async->wait_handle;
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}
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/* set the timeout of an async operation */
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