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ntdll: Add SDL audio driver variables to the special variables list.
This has the same issue as the video driver variable (but on a smaller scale because games more rarely use SDL for audio).
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@ -341,6 +341,8 @@ static BOOL is_special_env_var( const char *var )
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STARTS_WITH( var, "TEMP=" ) ||
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STARTS_WITH( var, "TMP=" ) ||
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STARTS_WITH( var, "QT_" ) ||
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STARTS_WITH( var, "SDL_AUDIODRIVER=" ) ||
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STARTS_WITH( var, "SDL_AUDIO_DRIVER=" ) ||
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STARTS_WITH( var, "SDL_VIDEODRIVER=" ) ||
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STARTS_WITH( var, "SDL_VIDEO_DRIVER=" ) ||
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STARTS_WITH( var, "VK_" ) ||
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