d3d9/tests: Add Direct3DCreate9On12() tests.

This commit is contained in:
Mohamad Al-Jaf 2024-01-22 22:38:32 -05:00
parent 086bd56b38
commit 68a2c6e4b0

View file

@ -25,6 +25,19 @@
#define COBJMACROS
#include <d3d9.h>
#include "utils.h"
#include <initguid.h>
#include <d3d9on12.h>
#include <dxgi1_4.h>
static HMODULE d3d9_handle = 0;
static HMODULE d3d12_handle = 0;
static HMODULE dxgi_handle = 0;
static IDirect3D9 * (WINAPI *pDirect3DCreate9On12)(UINT sdk_version, D3D9ON12_ARGS *override_list, UINT override_entries);
static HRESULT (WINAPI *pCreateDXGIFactory2)(UINT flags, REFIID iid, void **factory);
static HRESULT (WINAPI *pD3D12CreateDevice)(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level, REFIID iid, void **device);
DEFINE_GUID(IID_IDeadbeef, 0xdeadbeef, 0xdead, 0xbeef, 0xde, 0xad, 0xbe, 0xee, 0xee, 0xee, 0xee, 0xef);
struct vec3
{
@ -15035,6 +15048,241 @@ static void test_window_position(void)
IDirect3D9_Release(d3d);
}
static BOOL init_d3d9on12_modules(void)
{
d3d9_handle = LoadLibraryA("d3d9.dll");
if (!d3d9_handle)
{
skip("Could not load d3d9.dll\n");
return FALSE;
}
dxgi_handle = LoadLibraryA("dxgi.dll");
if (!dxgi_handle)
{
skip("Could not load dxgi.dll\n");
return FALSE;
}
d3d12_handle = LoadLibraryA("d3d12.dll");
if (!d3d12_handle)
{
skip("Could not load d3d12.dll\n");
return FALSE;
}
pDirect3DCreate9On12 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9On12");
if (!pDirect3DCreate9On12)
{
win_skip("Direct3DCreate9On12 is not supported, skipping d3d9on12 tests\n");
return FALSE;
}
pCreateDXGIFactory2 = (void *)GetProcAddress(dxgi_handle, "CreateDXGIFactory2");
if (!pCreateDXGIFactory2)
{
win_skip("CreateDXGIFactory2 is not supported, skipping d3d9on12 tests\n");
return FALSE;
}
pD3D12CreateDevice = (void *)GetProcAddress(d3d12_handle, "D3D12CreateDevice");
if (!pD3D12CreateDevice)
{
win_skip("D3D12CreateDevice is not supported, skipping d3d9on12 tests\n");
return FALSE;
}
return TRUE;
}
#define create_d3d9on12_device(out_d3d9, window, override_list, override_entries, out_device) \
create_d3d9on12_device_(__LINE__, out_d3d9, window, override_list, override_entries, out_device)
static HRESULT create_d3d9on12_device_(unsigned int line, IDirect3D9 **out_d3d9, HWND window, D3D9ON12_ARGS *override_list,
UINT override_entries, IDirect3DDevice9 **out_device)
{
IDirect3DDevice9On12 *d3d9on12 = (void *)0xdeadbeef;
IDirect3DDevice9 *device = (void *)0xdeadbeef;
IDirect3D9 *d3d9 = (void *)0xdeadbeef;
D3DPRESENT_PARAMETERS present_parameters;
HRESULT hr;
memset(&present_parameters, 0, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = window;
present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
present_parameters.BackBufferWidth = 640;
present_parameters.BackBufferHeight = 480;
present_parameters.EnableAutoDepthStencil = FALSE;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
SetLastError(0xdeadbeef);
d3d9 = pDirect3DCreate9On12(D3D_SDK_VERSION, override_list, override_entries);
ok_(__FILE__, line)(d3d9 != NULL, "got NULL d3d9 object\n");
hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok_(__FILE__, line)(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr);
ok_(__FILE__, line)(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12);
hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
*out_d3d9 = d3d9;
*out_device = device;
return hr;
}
static void test_d3d9on12(void)
{
IDirect3DDevice9On12 *d3d9on12_2 = (void *)0xdeadbeef;
IDirect3DDevice9On12 *d3d9on12 = (void *)0xdeadbeef;
IDirect3DDevice9 *device = (void *)0xdeadbeef;
IDirect3D9 *d3d9 = (void *)0xdeadbeef;
IDXGIAdapter *adapter = (void *)0xdeadbeef;
IDXGIFactory4 *factory = (void *)0xdeadbeef;
ID3D12Device *d3d12device = (void *)0xdeadbeef;
ID3D12Device *d3d12device_2 = (void *)0xdeadbeef;
D3D9ON12_ARGS override_list;
ULONG ref;
HRESULT hr;
HWND window = create_window();
if (!init_d3d9on12_modules())
{
win_skip("Failed to load d3d9on12 modules, skipping d3d9on12 tests.\n");
DestroyWindow(window);
return;
}
SetLastError(0xdeadbeef);
d3d9 = pDirect3DCreate9On12(D3D_SDK_VERSION, NULL, 0);
ok(d3d9 != NULL, "got NULL d3d9 object\n");
IDirect3D9_Release(d3d9);
memset(&override_list, 0, sizeof(override_list));
hr = create_d3d9on12_device(&d3d9, window, &override_list, 0, &device);
if (FAILED(hr))
{
win_skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n");
goto out;
}
hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr);
ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12);
IDirect3DDevice9_Release(device);
IDirect3D9_Release(d3d9);
memset(&override_list, 0, sizeof(override_list));
override_list.Enable9On12 = TRUE;
d3d9on12 = (void *)0xdeadbeef;
hr = create_d3d9on12_device(&d3d9, window, &override_list, 0, &device);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr);
ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "Got refcount %lu.\n", ref);
IDirect3D9_Release(d3d9);
memset(&override_list, 0, sizeof(override_list));
d3d9on12 = (void *)0xdeadbeef;
hr = create_d3d9on12_device(&d3d9, window, &override_list, 1, &device);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr);
ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "Got refcount %lu.\n", ref);
IDirect3D9_Release(d3d9);
memset(&override_list, 0, sizeof(override_list));
override_list.Enable9On12 = TRUE;
override_list.NodeMask = 0xdeadbeef;
d3d9on12 = (void *)0xdeadbeef;
hr = create_d3d9on12_device(&d3d9, window, &override_list, 1, &device);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9On12_QueryInterface(d3d9on12, &IID_IDirect3DDevice9On12, (void **)&d3d9on12_2);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
ref = IDirect3DDevice9On12_Release(d3d9on12_2);
todo_wine
ok(ref == 1, "Got refcount %lu.\n", ref);
ref = IDirect3DDevice9On12_Release(d3d9on12);
todo_wine
ok(ref == 0, "Got refcount %lu.\n", ref);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "Got refcount %lu.\n", ref);
IDirect3D9_Release(d3d9);
memset(&override_list, 0, sizeof(override_list));
override_list.Enable9On12 = TRUE;
d3d9on12 = (void *)0xdeadbeef;
hr = create_d3d9on12_device(&d3d9, window, &override_list, 1, &device);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, NULL, NULL);
ok(hr == E_INVALIDARG, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_IDeadbeef, NULL);
ok(hr == E_INVALIDARG, "Got hr %#lx.\n", hr);
IDirect3DDevice9On12_Release(d3d9on12);
IDirect3DDevice9_Release(device);
IDirect3D9_Release(d3d9);
memset(&override_list, 0, sizeof(override_list));
override_list.Enable9On12 = TRUE;
d3d9on12 = (void *)0xdeadbeef;
hr = create_d3d9on12_device(&d3d9, window, &override_list, 0xdeadbeef, &device);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
ref = IDirect3DDevice9On12_Release(d3d9on12);
todo_wine
ok(ref == 0, "Got refcount %lu.\n", ref);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "Got refcount %lu.\n", ref);
IDirect3D9_Release(d3d9);
hr = pCreateDXGIFactory2(0, &IID_IDXGIFactory4, (void **)&factory);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDXGIFactory4_EnumAdapters(factory, 0, &adapter);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
IDXGIFactory4_Release(factory);
hr = pD3D12CreateDevice((IUnknown *)adapter, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&d3d12device);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
IDXGIAdapter_Release(adapter);
memset(&override_list, 0, sizeof(override_list));
override_list.Enable9On12 = TRUE;
override_list.pD3D12Device = (IUnknown *)d3d12device;
d3d9on12 = (void *)0xdeadbeef;
hr = create_d3d9on12_device(&d3d9, window, &override_list, 1, &device);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_ID3D12Device, (void **)&d3d12device_2);
todo_wine
ok(hr == S_OK, "Got hr %#lx.\n", hr);
todo_wine
ok(override_list.pD3D12Device == (IUnknown *)d3d12device_2, "GetD3D12Device returned device %p, expected %p\n", d3d12device_2, override_list.pD3D12Device);
d3d12device_2 = (void *)0xdeadbeef;
hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_IDeadbeef, (void **)&d3d12device_2);
ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr);
ok(d3d12device_2 == NULL, "GetD3D12Device returned device %p, expected NULL\n", d3d12device_2);
ref = ID3D12Device_Release(d3d12device);
todo_wine
ok(ref == 28, "Got refcount %lu.\n", ref);
ref = IDirect3DDevice9On12_Release(d3d9on12);
todo_wine
ok(ref == 0, "Got refcount %lu.\n", ref);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "Got refcount %lu.\n", ref);
out:
IDirect3D9_Release(d3d9);
DestroyWindow(window);
}
START_TEST(device)
{
HMODULE d3d9_handle = GetModuleHandleA("d3d9.dll");
@ -15171,6 +15419,7 @@ START_TEST(device)
test_creation_parameters();
test_cursor_clipping();
test_window_position();
test_d3d9on12();
UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
}