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winegstreamer: Don't force codec data length for WMA.
This makes us be able to pass custom data in codec data buffer.
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parent
6db2812411
commit
750fffbce4
1 changed files with 6 additions and 5 deletions
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@ -320,7 +320,7 @@ static bool amt_from_wg_format_audio_wma(AM_MEDIA_TYPE *mt, const struct wg_form
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return false;
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}
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size = sizeof(WAVEFORMATEX) + codec_data_len;
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size = sizeof(WAVEFORMATEX) + format->u.audio.codec_data_len;
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if (!(wave_format = CoTaskMemAlloc(size)))
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return false;
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memset(wave_format, 0, size);
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@ -336,12 +336,13 @@ static bool amt_from_wg_format_audio_wma(AM_MEDIA_TYPE *mt, const struct wg_form
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wave_format->nAvgBytesPerSec = format->u.audio.bitrate / 8;
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wave_format->nBlockAlign = format->u.audio.block_align;
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wave_format->wBitsPerSample = format->u.audio.depth;
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wave_format->cbSize = codec_data_len;
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wave_format->cbSize = format->u.audio.codec_data_len;
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if (format->u.audio.codec_data_len == codec_data_len)
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memcpy(wave_format+1, format->u.audio.codec_data, format->u.audio.codec_data_len);
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else
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memcpy(wave_format + 1, format->u.audio.codec_data, format->u.audio.codec_data_len);
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if (format->u.audio.codec_data_len != codec_data_len)
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FIXME("Unexpected codec_data length; got %u, expected %lu\n", format->u.audio.codec_data_len, codec_data_len);
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return true;
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}
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