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d3d9/tests: Flush events after minimizing and restoring focus window.
Minimizing the window might trigger a focus change to the dummy window, while restoring and setting foreground should change the foreground back to the focus window. However, the X window manager will instead send WM_TAKE_FOCUS event to the dummy window and to the focus window concurrently, and the dummy window might reply to it *after* we've restored the foreground to the focus window. This will later cause the device window to fail to get foreground, and the tests to randomly fail.
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Alexandre Julliard
2024-11-19 23:23:19 +01:00
Approved-by: Jan Sikorski (@jsikorski) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/wine/merge_requests/6821
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@ -3145,7 +3145,9 @@ static void test_wndproc(void)
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* immediately restores the device on activation. There are plenty of WM_WINDOWPOSCHANGED
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* immediately restores the device on activation. There are plenty of WM_WINDOWPOSCHANGED
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* messages that are generated by ShowWindow, so testing for their absence is pointless. */
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* messages that are generated by ShowWindow, so testing for their absence is pointless. */
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ShowWindow(focus_window, SW_MINIMIZE);
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ShowWindow(focus_window, SW_MINIMIZE);
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flush_events();
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ShowWindow(focus_window, SW_RESTORE);
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ShowWindow(focus_window, SW_RESTORE);
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flush_events();
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SetForegroundWindow(focus_window);
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SetForegroundWindow(focus_window);
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flush_events();
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flush_events();
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