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ddraw: Update state if d3d_device2_SwapTextureHandles() results in texture change.
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Alexandre Julliard
2024-11-14 23:13:45 +01:00
Approved-by: Jan Sikorski (@jsikorski) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/wine/merge_requests/6658
2 changed files with 9 additions and 2 deletions
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@ -564,13 +564,17 @@ static HRESULT WINAPI d3d_device2_SwapTextureHandles(IDirect3DDevice2 *iface,
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{
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struct ddraw_surface *surf1 = unsafe_impl_from_IDirect3DTexture2(tex1);
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struct ddraw_surface *surf2 = unsafe_impl_from_IDirect3DTexture2(tex2);
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DWORD h1, h2;
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DWORD h1, h2, h;
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HRESULT hr;
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TRACE("iface %p, tex1 %p, tex2 %p.\n", iface, tex1, tex2);
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if (!surf1->Handle || !surf2->Handle)
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return E_INVALIDARG;
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if (FAILED(hr = IDirect3DDevice2_GetRenderState(iface, D3DRENDERSTATE_TEXTUREHANDLE, &h)))
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return hr;
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wined3d_mutex_lock();
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h1 = surf1->Handle - 1;
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@ -582,6 +586,9 @@ static HRESULT WINAPI d3d_device2_SwapTextureHandles(IDirect3DDevice2 *iface,
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wined3d_mutex_unlock();
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if ((h == surf1->Handle || h == surf2->Handle)
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&& FAILED(hr = IDirect3DDevice2_SetRenderState(iface, D3DRENDERSTATE_TEXTUREHANDLE, h)))
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return hr;
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return D3D_OK;
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}
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@ -16645,7 +16645,7 @@ static void test_multiple_devices(void)
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ok(hr == S_OK, "got %#lx.\n", hr);
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hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, &texture_handle2);
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ok(hr == D3D_OK, "got %#lx.\n", hr);
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todo_wine ok(texture_handle2 == texture_handle, "got different handles.\n");
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ok(texture_handle2 == texture_handle, "got different handles.\n");
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IDirect3DTexture2_Release(texture2);
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IDirect3DTexture2_Release(texture);
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