mirror of
https://gitlab.winehq.org/wine/wine.git
synced 2024-11-19 17:06:04 -07:00
wined3d: Move shader_trace().
This commit is contained in:
parent
e3258e7620
commit
d9de4b168c
1 changed files with 48 additions and 55 deletions
|
@ -2268,6 +2268,54 @@ static HRESULT geometry_shader_init_stream_output(struct wined3d_shader *shader,
|
|||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
static void shader_trace(const void *code, size_t size, enum vkd3d_shader_source_type source_type)
|
||||
{
|
||||
struct vkd3d_shader_compile_info info = {.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO};
|
||||
struct vkd3d_shader_code d3d_asm;
|
||||
const char *ptr, *end, *line;
|
||||
char *messages;
|
||||
int ret;
|
||||
|
||||
static const struct vkd3d_shader_compile_option compile_options[] =
|
||||
{
|
||||
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_6},
|
||||
};
|
||||
|
||||
info.source.code = code;
|
||||
info.source.size = size;
|
||||
info.source_type = source_type;
|
||||
info.target_type = VKD3D_SHADER_TARGET_D3D_ASM;
|
||||
info.options = compile_options;
|
||||
info.option_count = ARRAY_SIZE(compile_options);
|
||||
info.log_level = VKD3D_SHADER_LOG_WARNING;
|
||||
|
||||
ret = vkd3d_shader_compile(&info, &d3d_asm, &messages);
|
||||
if (messages && *messages && FIXME_ON(d3d_shader))
|
||||
{
|
||||
FIXME("Shader log:\n");
|
||||
ptr = messages;
|
||||
end = ptr + strlen(ptr);
|
||||
while ((line = wined3d_get_line(&ptr, end)))
|
||||
FIXME(" %.*s", (int)(ptr - line), line);
|
||||
FIXME("\n");
|
||||
}
|
||||
vkd3d_shader_free_messages(messages);
|
||||
|
||||
if (ret < 0)
|
||||
{
|
||||
ERR("Failed to disassemble, ret %d.\n", ret);
|
||||
return;
|
||||
}
|
||||
|
||||
ptr = d3d_asm.code;
|
||||
end = ptr + d3d_asm.size;
|
||||
while ((line = wined3d_get_line(&ptr, end)))
|
||||
TRACE(" %.*s", (int)(ptr - line), line);
|
||||
TRACE("\n");
|
||||
|
||||
vkd3d_shader_free_shader_code(&d3d_asm);
|
||||
}
|
||||
|
||||
static HRESULT shader_set_function(struct wined3d_shader *shader,
|
||||
enum wined3d_shader_type type, const struct wined3d_stream_output_desc *so_desc, unsigned int float_const_count)
|
||||
{
|
||||
|
@ -2613,61 +2661,6 @@ bool vshader_get_input(const struct wined3d_shader *shader,
|
|||
return false;
|
||||
}
|
||||
|
||||
static void shader_trace(const void *code, size_t size, enum vkd3d_shader_source_type source_type)
|
||||
{
|
||||
struct vkd3d_shader_compile_info info;
|
||||
struct vkd3d_shader_code d3d_asm;
|
||||
const char *ptr, *end, *line;
|
||||
char *messages;
|
||||
int ret;
|
||||
|
||||
static const struct vkd3d_shader_compile_option compile_options[] =
|
||||
{
|
||||
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_6},
|
||||
};
|
||||
|
||||
info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
|
||||
info.next = NULL;
|
||||
info.source.code = code;
|
||||
info.source.size = size;
|
||||
info.source_type = source_type;
|
||||
info.target_type = VKD3D_SHADER_TARGET_D3D_ASM;
|
||||
info.options = compile_options;
|
||||
info.option_count = ARRAY_SIZE(compile_options);
|
||||
info.log_level = VKD3D_SHADER_LOG_WARNING;
|
||||
info.source_name = NULL;
|
||||
|
||||
ret = vkd3d_shader_compile(&info, &d3d_asm, &messages);
|
||||
if (messages && *messages && FIXME_ON(d3d_shader))
|
||||
{
|
||||
FIXME("Shader log:\n");
|
||||
ptr = messages;
|
||||
end = ptr + strlen(ptr);
|
||||
while ((line = wined3d_get_line(&ptr, end)))
|
||||
{
|
||||
FIXME(" %.*s", (int)(ptr - line), line);
|
||||
}
|
||||
FIXME("\n");
|
||||
}
|
||||
vkd3d_shader_free_messages(messages);
|
||||
|
||||
if (ret < 0)
|
||||
{
|
||||
ERR("Failed to disassemble, ret %d.\n", ret);
|
||||
return;
|
||||
}
|
||||
|
||||
ptr = d3d_asm.code;
|
||||
end = ptr + d3d_asm.size;
|
||||
while ((line = wined3d_get_line(&ptr, end)))
|
||||
{
|
||||
TRACE(" %.*s", (int)(ptr - line), line);
|
||||
}
|
||||
TRACE("\n");
|
||||
|
||||
vkd3d_shader_free_shader_code(&d3d_asm);
|
||||
}
|
||||
|
||||
static HRESULT shader_init(struct wined3d_shader *shader, struct wined3d_device *device,
|
||||
const struct wined3d_shader_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue