wined3d: Move shader_trace().

This commit is contained in:
Elizabeth Figura 2024-11-13 18:01:59 -06:00
parent e3258e7620
commit d9de4b168c

View file

@ -2268,6 +2268,54 @@ static HRESULT geometry_shader_init_stream_output(struct wined3d_shader *shader,
return WINED3D_OK;
}
static void shader_trace(const void *code, size_t size, enum vkd3d_shader_source_type source_type)
{
struct vkd3d_shader_compile_info info = {.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO};
struct vkd3d_shader_code d3d_asm;
const char *ptr, *end, *line;
char *messages;
int ret;
static const struct vkd3d_shader_compile_option compile_options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_6},
};
info.source.code = code;
info.source.size = size;
info.source_type = source_type;
info.target_type = VKD3D_SHADER_TARGET_D3D_ASM;
info.options = compile_options;
info.option_count = ARRAY_SIZE(compile_options);
info.log_level = VKD3D_SHADER_LOG_WARNING;
ret = vkd3d_shader_compile(&info, &d3d_asm, &messages);
if (messages && *messages && FIXME_ON(d3d_shader))
{
FIXME("Shader log:\n");
ptr = messages;
end = ptr + strlen(ptr);
while ((line = wined3d_get_line(&ptr, end)))
FIXME(" %.*s", (int)(ptr - line), line);
FIXME("\n");
}
vkd3d_shader_free_messages(messages);
if (ret < 0)
{
ERR("Failed to disassemble, ret %d.\n", ret);
return;
}
ptr = d3d_asm.code;
end = ptr + d3d_asm.size;
while ((line = wined3d_get_line(&ptr, end)))
TRACE(" %.*s", (int)(ptr - line), line);
TRACE("\n");
vkd3d_shader_free_shader_code(&d3d_asm);
}
static HRESULT shader_set_function(struct wined3d_shader *shader,
enum wined3d_shader_type type, const struct wined3d_stream_output_desc *so_desc, unsigned int float_const_count)
{
@ -2613,61 +2661,6 @@ bool vshader_get_input(const struct wined3d_shader *shader,
return false;
}
static void shader_trace(const void *code, size_t size, enum vkd3d_shader_source_type source_type)
{
struct vkd3d_shader_compile_info info;
struct vkd3d_shader_code d3d_asm;
const char *ptr, *end, *line;
char *messages;
int ret;
static const struct vkd3d_shader_compile_option compile_options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_6},
};
info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
info.next = NULL;
info.source.code = code;
info.source.size = size;
info.source_type = source_type;
info.target_type = VKD3D_SHADER_TARGET_D3D_ASM;
info.options = compile_options;
info.option_count = ARRAY_SIZE(compile_options);
info.log_level = VKD3D_SHADER_LOG_WARNING;
info.source_name = NULL;
ret = vkd3d_shader_compile(&info, &d3d_asm, &messages);
if (messages && *messages && FIXME_ON(d3d_shader))
{
FIXME("Shader log:\n");
ptr = messages;
end = ptr + strlen(ptr);
while ((line = wined3d_get_line(&ptr, end)))
{
FIXME(" %.*s", (int)(ptr - line), line);
}
FIXME("\n");
}
vkd3d_shader_free_messages(messages);
if (ret < 0)
{
ERR("Failed to disassemble, ret %d.\n", ret);
return;
}
ptr = d3d_asm.code;
end = ptr + d3d_asm.size;
while ((line = wined3d_get_line(&ptr, end)))
{
TRACE(" %.*s", (int)(ptr - line), line);
}
TRACE("\n");
vkd3d_shader_free_shader_code(&d3d_asm);
}
static HRESULT shader_init(struct wined3d_shader *shader, struct wined3d_device *device,
const struct wined3d_shader_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
{