/* * Emulator initialisation code * * Copyright 2000 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_SYS_SYSCTL_H # include #endif #include "main.h" #if defined(__APPLE__) && defined(__x86_64__) && !defined(HAVE_WINE_PRELOADER) /* Not using the preloader on x86_64: * Reserve the same areas as the preloader does, but using zero-fill sections * (the only way to prevent system frameworks from using them, including allocations * before main() runs). */ __asm__(".zerofill WINE_RESERVE,WINE_RESERVE"); static char __wine_reserve[0x1fffff000] __attribute__((section("WINE_RESERVE, WINE_RESERVE"))); __asm__(".zerofill WINE_TOP_DOWN,WINE_TOP_DOWN"); static char __wine_top_down[0x001ff0000] __attribute__((section("WINE_TOP_DOWN, WINE_TOP_DOWN"))); static const struct wine_preload_info preload_info[] = { { __wine_reserve, sizeof(__wine_reserve) }, /* 0x1000 - 0x200000000: low 8GB */ { __wine_top_down, sizeof(__wine_top_down) }, /* 0x7ff000000000 - 0x7ff001ff0000: top-down allocations + virtual heap */ { 0, 0 } /* end of list */ }; const __attribute((visibility("default"))) struct wine_preload_info *wine_main_preload_info = preload_info; static void init_reserved_areas(void) { int i; for (i = 0; wine_main_preload_info[i].size != 0; i++) { /* Match how the preloader maps reserved areas: */ mmap(wine_main_preload_info[i].addr, wine_main_preload_info[i].size, PROT_NONE, MAP_FIXED | MAP_NORESERVE | MAP_PRIVATE | MAP_ANON, -1, 0); } } #else /* the preloader will set this variable */ const __attribute((visibility("default"))) struct wine_preload_info *wine_main_preload_info = NULL; static void init_reserved_areas(void) { } #endif /* canonicalize path and return its directory name */ static char *realpath_dirname( const char *name ) { char *p, *fullpath = realpath( name, NULL ); if (fullpath) { p = strrchr( fullpath, '/' ); if (p == fullpath) p++; if (p) *p = 0; } return fullpath; } /* if string ends with tail, remove it */ static char *remove_tail( const char *str, const char *tail ) { size_t len = strlen( str ); size_t tail_len = strlen( tail ); char *ret; if (len < tail_len) return NULL; if (strcmp( str + len - tail_len, tail )) return NULL; ret = malloc( len - tail_len + 1 ); memcpy( ret, str, len - tail_len ); ret[len - tail_len] = 0; return ret; } /* build a path from the specified dir and name */ static char *build_path( const char *dir, const char *name ) { size_t len = strlen( dir ); char *ret = malloc( len + strlen( name ) + 2 ); memcpy( ret, dir, len ); if (len && ret[len - 1] != '/') ret[len++] = '/'; strcpy( ret + len, name ); return ret; } /* build a path with the relative dir from 'from' to 'dest' appended to base */ static char *build_relative_path( const char *base, const char *from, const char *dest ) { const char *start; char *ret; unsigned int dotdots = 0; for (;;) { while (*from == '/') from++; while (*dest == '/') dest++; start = dest; /* save start of next path element */ if (!*from) break; while (*from && *from != '/' && *from == *dest) { from++; dest++; } if ((!*from || *from == '/') && (!*dest || *dest == '/')) continue; do /* count remaining elements in 'from' */ { dotdots++; while (*from && *from != '/') from++; while (*from == '/') from++; } while (*from); break; } ret = malloc( strlen(base) + 3 * dotdots + strlen(start) + 2 ); strcpy( ret, base ); while (dotdots--) strcat( ret, "/.." ); if (!start[0]) return ret; strcat( ret, "/" ); strcat( ret, start ); return ret; } static const char *get_self_exe( char *argv0 ) { #if defined(__linux__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) return "/proc/self/exe"; #elif defined (__FreeBSD__) || defined(__DragonFly__) static int pathname[] = { CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1 }; size_t path_size = PATH_MAX; char *path = malloc( path_size ); if (path && !sysctl( pathname, sizeof(pathname)/sizeof(pathname[0]), path, &path_size, NULL, 0 )) return path; free( path ); #endif if (!strchr( argv0, '/' )) /* search in PATH */ { char *p, *path = getenv( "PATH" ); if (!path || !(path = strdup(path))) return NULL; for (p = strtok( path, ":" ); p; p = strtok( NULL, ":" )) { char *name = build_path( p, argv0 ); if (!access( name, X_OK )) { free( path ); return name; } free( name ); } free( path ); return NULL; } return argv0; } static void *try_dlopen( const char *dir, const char *name ) { char *path = build_path( dir, name ); void *handle = dlopen( path, RTLD_NOW ); free( path ); return handle; } static void *load_ntdll( char *argv0 ) { #ifdef __i386__ #define SO_DIR "i386-unix/" #elif defined(__x86_64__) #define SO_DIR "x86_64-unix/" #elif defined(__arm__) #define SO_DIR "arm-unix/" #elif defined(__aarch64__) #define SO_DIR "aarch64-unix/" #else #define SO_DIR "" #endif const char *self = get_self_exe( argv0 ); char *path, *p; void *handle = NULL; if (self && ((path = realpath_dirname( self )))) { if ((p = remove_tail( path, "/loader" ))) handle = try_dlopen( p, "dlls/ntdll/ntdll.so" ); else if ((p = build_relative_path( path, BINDIR, LIBDIR ))) handle = try_dlopen( p, "wine/" SO_DIR "ntdll.so" ); free( p ); free( path ); } if (!handle && (path = getenv( "WINEDLLPATH" ))) { path = strdup( path ); for (p = strtok( path, ":" ); p; p = strtok( NULL, ":" )) { handle = try_dlopen( p, SO_DIR "ntdll.so" ); if (!handle) handle = try_dlopen( p, "ntdll.so" ); if (handle) break; } free( path ); } if (!handle && !self) handle = try_dlopen( LIBDIR, "wine/" SO_DIR "ntdll.so" ); return handle; } /********************************************************************** * main */ int main( int argc, char *argv[] ) { void *handle; init_reserved_areas(); if ((handle = load_ntdll( argv[0] ))) { void (*init_func)(int, char **) = dlsym( handle, "__wine_main" ); if (init_func) init_func( argc, argv ); fprintf( stderr, "wine: __wine_main function not found in ntdll.so\n" ); exit(1); } fprintf( stderr, "wine: could not load ntdll.so: %s\n", dlerror() ); pthread_detach( pthread_self() ); /* force importing libpthread for OpenGL */ exit(1); }