/* * Wine server USER definitions * * Copyright (C) 2001 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_SERVER_USER_H #define __WINE_SERVER_USER_H #include #include "wine/server_protocol.h" #include "unicode.h" struct thread; struct region; struct window; struct msg_queue; struct hook_table; struct window_class; struct atom_table; struct clipboard; enum user_object { USER_WINDOW = 1, USER_HOOK, USER_CLIENT /* arbitrary client handle */ }; #define DESKTOP_ATOM ((atom_t)32769) struct winstation { struct object obj; /* object header */ unsigned int flags; /* winstation flags */ struct list entry; /* entry in global winstation list */ struct list desktops; /* list of desktops of this winstation */ struct desktop *input_desktop; /* desktop receiving user input */ struct clipboard *clipboard; /* clipboard information */ struct atom_table *atom_table; /* global atom table */ struct namespace *desktop_names; /* namespace for desktops of this winstation */ unsigned int monitor_count; /* number of monitors */ struct monitor_info *monitors; /* window station monitors */ }; struct key_repeat { int enable; /* enable auto-repeat */ timeout_t delay; /* auto-repeat delay */ timeout_t period; /* auto-repeat period */ union hw_input input; /* the input to repeat */ user_handle_t win; /* target window for input event */ struct timeout_user *timeout; /* timeout for repeat */ }; struct desktop { struct object obj; /* object header */ struct winstation *winstation; /* winstation this desktop belongs to */ timeout_t input_time; /* last time this desktop had the input */ struct list entry; /* entry in winstation list of desktops */ struct list threads; /* list of threads connected to this desktop */ struct window *top_window; /* desktop window for this desktop */ struct window *msg_window; /* HWND_MESSAGE top window */ struct window *shell_window; /* shell window for this desktop */ struct window *shell_listview; /* shell list view window for this desktop */ struct window *progman_window; /* progman window for this desktop */ struct window *taskman_window; /* taskman window for this desktop */ struct hook_table *global_hooks; /* table of global hooks on this desktop */ struct list hotkeys; /* list of registered hotkeys */ struct list pointers; /* list of active pointers */ struct timeout_user *close_timeout; /* timeout before closing the desktop */ struct thread_input *foreground_input; /* thread input of foreground thread */ unsigned int users; /* processes and threads using this desktop */ unsigned char keystate[256]; /* asynchronous key state */ unsigned char alt_pressed; /* last key press was Alt (used to determine msg on release) */ struct key_repeat key_repeat; /* key auto-repeat */ unsigned int clip_flags; /* last cursor clip flags */ user_handle_t cursor_win; /* window that contains the cursor */ const desktop_shm_t *shared; /* desktop session shared memory */ }; /* user handles functions */ extern user_handle_t alloc_user_handle( void *ptr, enum user_object type ); extern void *get_user_object( user_handle_t handle, enum user_object type ); extern void *get_user_object_handle( user_handle_t *handle, enum user_object type ); extern user_handle_t get_user_full_handle( user_handle_t handle ); extern void *free_user_handle( user_handle_t handle ); extern void *next_user_handle( user_handle_t *handle, enum user_object type ); extern void free_process_user_handles( struct process *process ); /* clipboard functions */ extern void cleanup_clipboard_window( struct desktop *desktop, user_handle_t window ); extern void cleanup_clipboard_thread( struct thread *thread ); /* hook functions */ extern void remove_thread_hooks( struct thread *thread ); extern unsigned int get_active_hooks(void); extern struct thread *get_first_global_hook( struct desktop *desktop, int id ); extern void add_desktop_hook_count( struct desktop *desktop, struct thread *thread, int count ); /* queue functions */ extern void free_msg_queue( struct thread *thread ); extern struct hook_table *get_queue_hooks( struct thread *thread ); extern void set_queue_hooks( struct thread *thread, struct hook_table *hooks ); extern void add_queue_hook_count( struct thread *thread, unsigned int index, int count ); extern void inc_queue_paint_count( struct thread *thread, int incr ); extern void queue_cleanup_window( struct thread *thread, user_handle_t win ); extern int init_thread_queue( struct thread *thread ); extern void check_thread_queue_idle( struct thread *thread ); extern int attach_thread_input( struct thread *thread_from, struct thread *thread_to ); extern void detach_thread_input( struct thread *thread_from ); extern void set_clip_rectangle( struct desktop *desktop, const rectangle_t *rect, unsigned int flags, int reset ); extern void update_cursor_pos( struct desktop *desktop ); extern void post_message( user_handle_t win, unsigned int message, lparam_t wparam, lparam_t lparam ); extern void send_notify_message( user_handle_t win, unsigned int message, lparam_t wparam, lparam_t lparam ); extern void post_win_event( struct thread *thread, unsigned int event, user_handle_t win, unsigned int object_id, unsigned int child_id, client_ptr_t proc, const WCHAR *module, data_size_t module_size, user_handle_t handle ); extern void free_hotkeys( struct desktop *desktop, user_handle_t window ); extern void free_pointers( struct desktop *desktop ); extern void set_rawinput_process( struct process *process, int enable ); /* region functions */ extern struct region *create_empty_region(void); extern struct region *create_region_from_req_data( const void *data, data_size_t size ); extern void free_region( struct region *region ); extern void set_region_rect( struct region *region, const rectangle_t *rect ); extern rectangle_t *get_region_data( const struct region *region, data_size_t max_size, data_size_t *total_size ); extern rectangle_t *get_region_data_and_free( struct region *region, data_size_t max_size, data_size_t *total_size ); extern int is_region_empty( const struct region *region ); extern int is_region_equal( const struct region *region1, const struct region *region2 ); extern void get_region_extents( const struct region *region, rectangle_t *rect ); extern void offset_region( struct region *region, int x, int y ); extern void mirror_region( const rectangle_t *client_rect, struct region *region ); extern void scale_region( struct region *region, unsigned int dpi_from, unsigned int dpi_to ); extern struct region *copy_region( struct region *dst, const struct region *src ); extern struct region *intersect_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern struct region *subtract_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern struct region *union_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern struct region *xor_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern int point_in_region( struct region *region, int x, int y ); extern int rect_in_region( struct region *region, const rectangle_t *rect ); /* window functions */ extern struct process *get_top_window_owner( struct desktop *desktop ); extern void get_virtual_screen_rect( struct desktop *desktop, rectangle_t *rect, int is_raw ); extern void post_desktop_message( struct desktop *desktop, unsigned int message, lparam_t wparam, lparam_t lparam ); extern void free_window_handle( struct window *win ); extern void destroy_thread_windows( struct thread *thread ); extern int is_child_window( user_handle_t parent, user_handle_t child ); extern int is_valid_foreground_window( user_handle_t window ); extern int is_window_visible( user_handle_t window ); extern int is_window_transparent( user_handle_t window ); extern int make_window_active( user_handle_t window ); extern struct thread *get_window_thread( user_handle_t handle ); extern user_handle_t shallow_window_from_point( struct desktop *desktop, int x, int y ); extern struct thread *window_thread_from_point( user_handle_t scope, int x, int y ); extern user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread ); extern struct window_class *get_window_class( user_handle_t window ); /* window class functions */ extern void destroy_process_classes( struct process *process ); extern struct window_class *grab_class( struct process *process, atom_t atom, mod_handle_t instance, int *extra_bytes ); extern void release_class( struct window_class *class ); extern int is_desktop_class( struct window_class *class ); extern int is_hwnd_message_class( struct window_class *class ); extern int get_class_style( struct window_class *class ); extern atom_t get_class_atom( struct window_class *class ); extern client_ptr_t get_class_client_ptr( struct window_class *class ); /* windows station functions */ extern struct winstation *get_visible_winstation(void); extern struct desktop *get_input_desktop( struct winstation *winstation ); extern int set_input_desktop( struct winstation *winstation, struct desktop *new_desktop ); extern struct desktop *get_desktop_obj( struct process *process, obj_handle_t handle, unsigned int access ); extern struct winstation *get_process_winstation( struct process *process, unsigned int access ); extern struct desktop *get_thread_desktop( struct thread *thread, unsigned int access ); extern void connect_process_winstation( struct process *process, struct unicode_str *desktop_path, struct thread *parent_thread, struct process *parent_process ); extern void set_process_default_desktop( struct process *process, struct desktop *desktop, obj_handle_t handle ); extern void close_process_desktop( struct process *process ); extern void set_thread_default_desktop( struct thread *thread, struct desktop *desktop, obj_handle_t handle ); extern void release_thread_desktop( struct thread *thread, int close ); /* checks if two rectangles are identical */ static inline int is_rect_equal( const rectangle_t *rect1, const rectangle_t *rect2 ) { return (rect1->left == rect2->left && rect1->right == rect2->right && rect1->top == rect2->top && rect1->bottom == rect2->bottom); } static inline int is_rect_empty( const rectangle_t *rect ) { return (rect->left >= rect->right || rect->top >= rect->bottom); } static inline int point_in_rect( const rectangle_t *rect, int x, int y ) { return (x >= rect->left && x < rect->right && y >= rect->top && y < rect->bottom); } static inline int scale_dpi( int val, unsigned int dpi_from, unsigned int dpi_to ) { if (val >= 0) return (val * dpi_to + (dpi_from / 2)) / dpi_from; return (val * dpi_to - (dpi_from / 2)) / dpi_from; } static inline void scale_dpi_rect( rectangle_t *rect, unsigned int dpi_from, unsigned int dpi_to ) { rect->left = scale_dpi( rect->left, dpi_from, dpi_to ); rect->top = scale_dpi( rect->top, dpi_from, dpi_to ); rect->right = scale_dpi( rect->right, dpi_from, dpi_to ); rect->bottom = scale_dpi( rect->bottom, dpi_from, dpi_to ); } /* offset the coordinates of a rectangle */ static inline void offset_rect( rectangle_t *rect, int offset_x, int offset_y ) { rect->left += offset_x; rect->top += offset_y; rect->right += offset_x; rect->bottom += offset_y; } /* mirror a rectangle respective to the window client area */ static inline void mirror_rect( const rectangle_t *client_rect, rectangle_t *rect ) { int width = client_rect->right - client_rect->left; int tmp = rect->left; rect->left = width - rect->right; rect->right = width - tmp; } /* compute the intersection of two rectangles; return 0 if the result is empty */ static inline int intersect_rect( rectangle_t *dst, const rectangle_t *src1, const rectangle_t *src2 ) { dst->left = max( src1->left, src2->left ); dst->top = max( src1->top, src2->top ); dst->right = min( src1->right, src2->right ); dst->bottom = min( src1->bottom, src2->bottom ); return !is_rect_empty( dst ); } static inline void reset_bounds( rectangle_t *bounds ) { bounds->left = bounds->top = INT_MAX; bounds->right = bounds->bottom = INT_MIN; } static inline void union_rect( rectangle_t *dest, const rectangle_t *src1, const rectangle_t *src2 ) { if (is_rect_empty( src1 )) { if (is_rect_empty( src2 )) { reset_bounds( dest ); return; } else *dest = *src2; } else { if (is_rect_empty( src2 )) *dest = *src1; else { dest->left = min( src1->left, src2->left ); dest->right = max( src1->right, src2->right ); dest->top = min( src1->top, src2->top ); dest->bottom = max( src1->bottom, src2->bottom ); } } } /* validate a window handle and return the full handle */ static inline user_handle_t get_valid_window_handle( user_handle_t win ) { if (get_user_object_handle( &win, USER_WINDOW )) return win; set_win32_error( ERROR_INVALID_WINDOW_HANDLE ); return 0; } #endif /* __WINE_SERVER_USER_H */