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2037 lines
65 KiB
C
2037 lines
65 KiB
C
/*
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* Server-side thread management
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*
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* Copyright (C) 1998 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <time.h>
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#include <poll.h>
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#ifdef HAVE_SCHED_H
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/* FreeBSD needs this for cpu_set_t instead of its cpuset_t */
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#define _WITH_CPU_SET_T
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#include <sched.h>
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#endif
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winternl.h"
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#include "file.h"
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#include "handle.h"
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#include "process.h"
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#include "thread.h"
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#include "request.h"
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#include "user.h"
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#include "security.h"
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/* thread queues */
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struct thread_wait
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{
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struct thread_wait *next; /* next wait structure for this thread */
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struct thread *thread; /* owner thread */
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int count; /* count of objects */
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int flags;
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int abandoned;
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enum select_opcode select;
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client_ptr_t key; /* wait key for keyed events */
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client_ptr_t cookie; /* magic cookie to return to client */
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abstime_t when;
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struct timeout_user *user;
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int status; /* status to return (unless STATUS_PENDING) */
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struct wait_queue_entry queues[1];
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};
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/* asynchronous procedure calls */
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struct thread_apc
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{
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struct object obj; /* object header */
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struct list entry; /* queue linked list */
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struct thread *caller; /* thread that queued this apc */
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struct object *owner; /* object that queued this apc */
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int executed; /* has it been executed by the client? */
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union apc_call call; /* call arguments */
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union apc_result result; /* call results once executed */
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};
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static void dump_thread_apc( struct object *obj, int verbose );
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static int thread_apc_signaled( struct object *obj, struct wait_queue_entry *entry );
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static void thread_apc_destroy( struct object *obj );
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static void clear_apc_queue( struct list *queue );
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static const struct object_ops thread_apc_ops =
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{
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sizeof(struct thread_apc), /* size */
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&no_type, /* type */
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dump_thread_apc, /* dump */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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thread_apc_signaled, /* signaled */
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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default_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_get_full_name, /* get_full_name */
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no_lookup_name, /* lookup_name */
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no_link_name, /* link_name */
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NULL, /* unlink_name */
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no_open_file, /* open_file */
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no_kernel_obj_list, /* get_kernel_obj_list */
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no_close_handle, /* close_handle */
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thread_apc_destroy /* destroy */
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};
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/* thread CPU context */
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struct context
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{
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struct object obj; /* object header */
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unsigned int status; /* status of the context */
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context_t regs[2]; /* context data */
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};
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#define CTX_NATIVE 0 /* context for native machine */
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#define CTX_WOW 1 /* context if thread is inside WoW */
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/* flags for registers that always need to be set from the server side */
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static const unsigned int system_flags = SERVER_CTX_DEBUG_REGISTERS;
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static void dump_context( struct object *obj, int verbose );
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static int context_signaled( struct object *obj, struct wait_queue_entry *entry );
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static const struct object_ops context_ops =
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{
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sizeof(struct context), /* size */
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&no_type, /* type */
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dump_context, /* dump */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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context_signaled, /* signaled */
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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default_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_get_full_name, /* get_full_name */
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no_lookup_name, /* lookup_name */
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no_link_name, /* link_name */
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NULL, /* unlink_name */
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no_open_file, /* open_file */
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no_kernel_obj_list, /* get_kernel_obj_list */
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no_close_handle, /* close_handle */
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no_destroy /* destroy */
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};
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/* thread operations */
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static const WCHAR thread_name[] = {'T','h','r','e','a','d'};
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struct type_descr thread_type =
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{
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{ thread_name, sizeof(thread_name) }, /* name */
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THREAD_ALL_ACCESS, /* valid_access */
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{ /* mapping */
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STANDARD_RIGHTS_READ | THREAD_QUERY_INFORMATION | THREAD_GET_CONTEXT,
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STANDARD_RIGHTS_WRITE | THREAD_SET_LIMITED_INFORMATION | THREAD_SET_INFORMATION
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| THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME | THREAD_TERMINATE | 0x04,
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STANDARD_RIGHTS_EXECUTE | SYNCHRONIZE | THREAD_RESUME | THREAD_QUERY_LIMITED_INFORMATION,
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THREAD_ALL_ACCESS
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},
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};
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static void dump_thread( struct object *obj, int verbose );
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static int thread_signaled( struct object *obj, struct wait_queue_entry *entry );
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static unsigned int thread_map_access( struct object *obj, unsigned int access );
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static void thread_poll_event( struct fd *fd, int event );
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static struct list *thread_get_kernel_obj_list( struct object *obj );
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static void destroy_thread( struct object *obj );
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static const struct object_ops thread_ops =
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{
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sizeof(struct thread), /* size */
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&thread_type, /* type */
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dump_thread, /* dump */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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thread_signaled, /* signaled */
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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thread_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_get_full_name, /* get_full_name */
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no_lookup_name, /* lookup_name */
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no_link_name, /* link_name */
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NULL, /* unlink_name */
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no_open_file, /* open_file */
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thread_get_kernel_obj_list, /* get_kernel_obj_list */
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no_close_handle, /* close_handle */
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destroy_thread /* destroy */
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};
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static const struct fd_ops thread_fd_ops =
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{
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NULL, /* get_poll_events */
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thread_poll_event, /* poll_event */
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NULL, /* flush */
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NULL, /* get_fd_type */
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NULL, /* ioctl */
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NULL, /* queue_async */
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NULL /* reselect_async */
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};
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static struct list thread_list = LIST_INIT(thread_list);
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/* initialize the structure for a newly allocated thread */
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static inline void init_thread_structure( struct thread *thread )
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{
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int i;
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thread->unix_pid = -1; /* not known yet */
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thread->unix_tid = -1; /* not known yet */
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thread->context = NULL;
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thread->teb = 0;
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thread->entry_point = 0;
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thread->system_regs = 0;
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thread->queue = NULL;
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thread->wait = NULL;
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thread->error = 0;
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thread->req_data = NULL;
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thread->req_toread = 0;
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thread->reply_data = NULL;
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thread->reply_towrite = 0;
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thread->request_fd = NULL;
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thread->reply_fd = NULL;
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thread->wait_fd = NULL;
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thread->state = RUNNING;
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thread->exit_code = 0;
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thread->priority = 0;
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thread->suspend = 0;
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thread->dbg_hidden = 0;
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thread->desktop_users = 0;
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thread->token = NULL;
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thread->desc = NULL;
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thread->desc_len = 0;
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thread->creation_time = current_time;
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thread->exit_time = 0;
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thread->completion_wait = NULL;
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list_init( &thread->mutex_list );
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list_init( &thread->system_apc );
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list_init( &thread->user_apc );
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list_init( &thread->kernel_object );
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for (i = 0; i < MAX_INFLIGHT_FDS; i++)
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thread->inflight[i].server = thread->inflight[i].client = -1;
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}
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/* check if address looks valid for a client-side data structure (TEB etc.) */
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static inline int is_valid_address( client_ptr_t addr )
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{
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return addr && !(addr % sizeof(int));
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}
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/* dump a context on stdout for debugging purposes */
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static void dump_context( struct object *obj, int verbose )
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{
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struct context *context = (struct context *)obj;
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assert( obj->ops == &context_ops );
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fprintf( stderr, "context flags=%x/%x\n",
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context->regs[CTX_NATIVE].flags, context->regs[CTX_WOW].flags );
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}
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static int context_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct context *context = (struct context *)obj;
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return context->status != STATUS_PENDING;
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}
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static struct context *create_thread_context( struct thread *thread )
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{
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struct context *context;
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if (!(context = alloc_object( &context_ops ))) return NULL;
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context->status = STATUS_PENDING;
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memset( &context->regs, 0, sizeof(context->regs) );
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context->regs[CTX_NATIVE].machine = native_machine;
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return context;
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}
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/* create a new thread */
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struct thread *create_thread( int fd, struct process *process, const struct security_descriptor *sd )
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{
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struct desktop *desktop;
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struct thread *thread;
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int request_pipe[2];
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if (fd == -1)
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{
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if (pipe( request_pipe ) == -1)
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{
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file_set_error();
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return NULL;
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}
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if (send_client_fd( process, request_pipe[1], SERVER_PROTOCOL_VERSION ) == -1)
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{
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close( request_pipe[0] );
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close( request_pipe[1] );
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return NULL;
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}
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close( request_pipe[1] );
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fd = request_pipe[0];
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}
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if (process->is_terminating)
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{
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close( fd );
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set_error( STATUS_PROCESS_IS_TERMINATING );
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return NULL;
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}
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if (!(thread = alloc_object( &thread_ops )))
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{
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close( fd );
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return NULL;
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}
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init_thread_structure( thread );
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thread->process = (struct process *)grab_object( process );
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thread->desktop = 0;
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thread->affinity = process->affinity;
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if (!current) current = thread;
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list_add_tail( &thread_list, &thread->entry );
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if (sd && !set_sd_defaults_from_token( &thread->obj, sd,
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OWNER_SECURITY_INFORMATION | GROUP_SECURITY_INFORMATION |
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DACL_SECURITY_INFORMATION | SACL_SECURITY_INFORMATION,
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process->token ))
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{
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close( fd );
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release_object( thread );
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return NULL;
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}
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if (!(thread->id = alloc_ptid( thread )))
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{
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close( fd );
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release_object( thread );
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return NULL;
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}
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if (!(thread->request_fd = create_anonymous_fd( &thread_fd_ops, fd, &thread->obj, 0 )))
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{
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release_object( thread );
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return NULL;
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}
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if (process->desktop)
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{
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if (!(desktop = get_desktop_obj( process, process->desktop, 0 ))) clear_error(); /* ignore errors */
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else
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{
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set_thread_default_desktop( thread, desktop, process->desktop );
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release_object( desktop );
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}
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}
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set_fd_events( thread->request_fd, POLLIN ); /* start listening to events */
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add_process_thread( thread->process, thread );
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return thread;
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}
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/* handle a client event */
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static void thread_poll_event( struct fd *fd, int event )
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{
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struct thread *thread = get_fd_user( fd );
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assert( thread->obj.ops == &thread_ops );
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grab_object( thread );
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if (event & (POLLERR | POLLHUP)) kill_thread( thread, 0 );
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else if (event & POLLIN) read_request( thread );
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else if (event & POLLOUT) write_reply( thread );
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release_object( thread );
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}
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static struct list *thread_get_kernel_obj_list( struct object *obj )
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{
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struct thread *thread = (struct thread *)obj;
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return &thread->kernel_object;
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}
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/* cleanup everything that is no longer needed by a dead thread */
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/* used by destroy_thread and kill_thread */
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static void cleanup_thread( struct thread *thread )
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{
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int i;
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cleanup_thread_completion( thread );
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if (thread->context)
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{
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thread->context->status = STATUS_ACCESS_DENIED;
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wake_up( &thread->context->obj, 0 );
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release_object( thread->context );
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thread->context = NULL;
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}
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clear_apc_queue( &thread->system_apc );
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clear_apc_queue( &thread->user_apc );
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free( thread->req_data );
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free( thread->reply_data );
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if (thread->request_fd) release_object( thread->request_fd );
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if (thread->reply_fd) release_object( thread->reply_fd );
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if (thread->wait_fd) release_object( thread->wait_fd );
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cleanup_clipboard_thread(thread);
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destroy_thread_windows( thread );
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free_msg_queue( thread );
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release_thread_desktop( thread, 1 );
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for (i = 0; i < MAX_INFLIGHT_FDS; i++)
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{
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if (thread->inflight[i].client != -1)
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{
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close( thread->inflight[i].server );
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thread->inflight[i].client = thread->inflight[i].server = -1;
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}
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}
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free( thread->desc );
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thread->req_data = NULL;
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thread->reply_data = NULL;
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thread->request_fd = NULL;
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thread->reply_fd = NULL;
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thread->wait_fd = NULL;
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thread->desktop = 0;
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thread->desc = NULL;
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thread->desc_len = 0;
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}
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/* destroy a thread when its refcount is 0 */
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static void destroy_thread( struct object *obj )
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{
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struct thread *thread = (struct thread *)obj;
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assert( obj->ops == &thread_ops );
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list_remove( &thread->entry );
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cleanup_thread( thread );
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release_object( thread->process );
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if (thread->id) free_ptid( thread->id );
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if (thread->token) release_object( thread->token );
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}
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/* dump a thread on stdout for debugging purposes */
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static void dump_thread( struct object *obj, int verbose )
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{
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struct thread *thread = (struct thread *)obj;
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assert( obj->ops == &thread_ops );
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fprintf( stderr, "Thread id=%04x unix pid=%d unix tid=%d state=%d\n",
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thread->id, thread->unix_pid, thread->unix_tid, thread->state );
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}
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static int thread_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct thread *mythread = (struct thread *)obj;
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return (mythread->state == TERMINATED);
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}
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static unsigned int thread_map_access( struct object *obj, unsigned int access )
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{
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access = default_map_access( obj, access );
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if (access & THREAD_QUERY_INFORMATION) access |= THREAD_QUERY_LIMITED_INFORMATION;
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if (access & THREAD_SET_INFORMATION) access |= THREAD_SET_LIMITED_INFORMATION;
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return access;
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}
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static void dump_thread_apc( struct object *obj, int verbose )
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{
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struct thread_apc *apc = (struct thread_apc *)obj;
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assert( obj->ops == &thread_apc_ops );
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fprintf( stderr, "APC owner=%p type=%u\n", apc->owner, apc->call.type );
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}
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static int thread_apc_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct thread_apc *apc = (struct thread_apc *)obj;
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return apc->executed;
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}
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static void thread_apc_destroy( struct object *obj )
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{
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struct thread_apc *apc = (struct thread_apc *)obj;
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if (apc->caller) release_object( apc->caller );
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if (apc->owner)
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{
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if (apc->result.type == APC_ASYNC_IO)
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async_set_result( apc->owner, apc->result.async_io.status, apc->result.async_io.total );
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else if (apc->call.type == APC_ASYNC_IO)
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async_set_result( apc->owner, apc->call.async_io.status, 0 );
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release_object( apc->owner );
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}
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}
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/* queue an async procedure call */
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static struct thread_apc *create_apc( struct object *owner, const union apc_call *call_data )
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|
{
|
|
struct thread_apc *apc;
|
|
|
|
if ((apc = alloc_object( &thread_apc_ops )))
|
|
{
|
|
if (call_data) apc->call = *call_data;
|
|
else apc->call.type = APC_NONE;
|
|
apc->caller = NULL;
|
|
apc->owner = owner;
|
|
apc->executed = 0;
|
|
apc->result.type = APC_NONE;
|
|
if (owner) grab_object( owner );
|
|
}
|
|
return apc;
|
|
}
|
|
|
|
/* get a thread pointer from a thread id (and increment the refcount) */
|
|
struct thread *get_thread_from_id( thread_id_t id )
|
|
{
|
|
struct object *obj = get_ptid_entry( id );
|
|
|
|
if (obj && obj->ops == &thread_ops) return (struct thread *)grab_object( obj );
|
|
set_error( STATUS_INVALID_CID );
|
|
return NULL;
|
|
}
|
|
|
|
/* get a thread from a handle (and increment the refcount) */
|
|
struct thread *get_thread_from_handle( obj_handle_t handle, unsigned int access )
|
|
{
|
|
return (struct thread *)get_handle_obj( current->process, handle,
|
|
access, &thread_ops );
|
|
}
|
|
|
|
/* find a thread from a Unix tid */
|
|
struct thread *get_thread_from_tid( int tid )
|
|
{
|
|
struct thread *thread;
|
|
|
|
LIST_FOR_EACH_ENTRY( thread, &thread_list, struct thread, entry )
|
|
{
|
|
if (thread->unix_tid == tid) return thread;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* find a thread from a Unix pid */
|
|
struct thread *get_thread_from_pid( int pid )
|
|
{
|
|
struct thread *thread;
|
|
|
|
LIST_FOR_EACH_ENTRY( thread, &thread_list, struct thread, entry )
|
|
{
|
|
if (thread->unix_pid == pid) return thread;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
int set_thread_affinity( struct thread *thread, affinity_t affinity )
|
|
{
|
|
int ret = 0;
|
|
#ifdef HAVE_SCHED_SETAFFINITY
|
|
if (thread->unix_tid != -1)
|
|
{
|
|
cpu_set_t set;
|
|
int i;
|
|
affinity_t mask;
|
|
|
|
CPU_ZERO( &set );
|
|
for (i = 0, mask = 1; mask; i++, mask <<= 1)
|
|
if (affinity & mask) CPU_SET( i, &set );
|
|
|
|
ret = sched_setaffinity( thread->unix_tid, sizeof(set), &set );
|
|
}
|
|
#endif
|
|
if (!ret) thread->affinity = affinity;
|
|
return ret;
|
|
}
|
|
|
|
affinity_t get_thread_affinity( struct thread *thread )
|
|
{
|
|
affinity_t mask = 0;
|
|
#ifdef HAVE_SCHED_SETAFFINITY
|
|
if (thread->unix_tid != -1)
|
|
{
|
|
cpu_set_t set;
|
|
unsigned int i;
|
|
|
|
if (!sched_getaffinity( thread->unix_tid, sizeof(set), &set ))
|
|
for (i = 0; i < 8 * sizeof(mask); i++)
|
|
if (CPU_ISSET( i, &set )) mask |= (affinity_t)1 << i;
|
|
}
|
|
#endif
|
|
if (!mask) mask = ~(affinity_t)0;
|
|
return mask;
|
|
}
|
|
|
|
#define THREAD_PRIORITY_REALTIME_HIGHEST 6
|
|
#define THREAD_PRIORITY_REALTIME_LOWEST -7
|
|
|
|
/* set all information about a thread */
|
|
static void set_thread_info( struct thread *thread,
|
|
const struct set_thread_info_request *req )
|
|
{
|
|
if (req->mask & SET_THREAD_INFO_PRIORITY)
|
|
{
|
|
int max = THREAD_PRIORITY_HIGHEST;
|
|
int min = THREAD_PRIORITY_LOWEST;
|
|
if (thread->process->priority == PROCESS_PRIOCLASS_REALTIME)
|
|
{
|
|
max = THREAD_PRIORITY_REALTIME_HIGHEST;
|
|
min = THREAD_PRIORITY_REALTIME_LOWEST;
|
|
}
|
|
if ((req->priority >= min && req->priority <= max) ||
|
|
req->priority == THREAD_PRIORITY_IDLE ||
|
|
req->priority == THREAD_PRIORITY_TIME_CRITICAL)
|
|
thread->priority = req->priority;
|
|
else
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
}
|
|
if (req->mask & SET_THREAD_INFO_AFFINITY)
|
|
{
|
|
if ((req->affinity & thread->process->affinity) != req->affinity)
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
else if (thread->state == TERMINATED)
|
|
set_error( STATUS_THREAD_IS_TERMINATING );
|
|
else if (set_thread_affinity( thread, req->affinity ))
|
|
file_set_error();
|
|
}
|
|
if (req->mask & SET_THREAD_INFO_TOKEN)
|
|
security_set_thread_token( thread, req->token );
|
|
if (req->mask & SET_THREAD_INFO_ENTRYPOINT)
|
|
thread->entry_point = req->entry_point;
|
|
if (req->mask & SET_THREAD_INFO_DBG_HIDDEN)
|
|
thread->dbg_hidden = 1;
|
|
if (req->mask & SET_THREAD_INFO_DESCRIPTION)
|
|
{
|
|
WCHAR *desc;
|
|
data_size_t desc_len = get_req_data_size();
|
|
|
|
if (desc_len)
|
|
{
|
|
if ((desc = mem_alloc( desc_len )))
|
|
{
|
|
memcpy( desc, get_req_data(), desc_len );
|
|
free( thread->desc );
|
|
thread->desc = desc;
|
|
thread->desc_len = desc_len;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
free( thread->desc );
|
|
thread->desc = NULL;
|
|
thread->desc_len = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* stop a thread (at the Unix level) */
|
|
void stop_thread( struct thread *thread )
|
|
{
|
|
if (thread->context) return; /* already suspended, no need for a signal */
|
|
if (!(thread->context = create_thread_context( thread ))) return;
|
|
/* can't stop a thread while initialisation is in progress */
|
|
if (is_process_init_done(thread->process)) send_thread_signal( thread, SIGUSR1 );
|
|
}
|
|
|
|
/* suspend a thread */
|
|
int suspend_thread( struct thread *thread )
|
|
{
|
|
int old_count = thread->suspend;
|
|
if (thread->suspend < MAXIMUM_SUSPEND_COUNT)
|
|
{
|
|
if (!(thread->process->suspend + thread->suspend++)) stop_thread( thread );
|
|
}
|
|
else set_error( STATUS_SUSPEND_COUNT_EXCEEDED );
|
|
return old_count;
|
|
}
|
|
|
|
/* resume a thread */
|
|
int resume_thread( struct thread *thread )
|
|
{
|
|
int old_count = thread->suspend;
|
|
if (thread->suspend > 0)
|
|
{
|
|
if (!(--thread->suspend)) resume_delayed_debug_events( thread );
|
|
if (!(thread->suspend + thread->process->suspend)) wake_thread( thread );
|
|
}
|
|
return old_count;
|
|
}
|
|
|
|
/* add a thread to an object wait queue; return 1 if OK, 0 on error */
|
|
int add_queue( struct object *obj, struct wait_queue_entry *entry )
|
|
{
|
|
grab_object( obj );
|
|
entry->obj = obj;
|
|
list_add_tail( &obj->wait_queue, &entry->entry );
|
|
return 1;
|
|
}
|
|
|
|
/* remove a thread from an object wait queue */
|
|
void remove_queue( struct object *obj, struct wait_queue_entry *entry )
|
|
{
|
|
list_remove( &entry->entry );
|
|
release_object( obj );
|
|
}
|
|
|
|
struct thread *get_wait_queue_thread( struct wait_queue_entry *entry )
|
|
{
|
|
return entry->wait->thread;
|
|
}
|
|
|
|
enum select_opcode get_wait_queue_select_op( struct wait_queue_entry *entry )
|
|
{
|
|
return entry->wait->select;
|
|
}
|
|
|
|
client_ptr_t get_wait_queue_key( struct wait_queue_entry *entry )
|
|
{
|
|
return entry->wait->key;
|
|
}
|
|
|
|
void make_wait_abandoned( struct wait_queue_entry *entry )
|
|
{
|
|
entry->wait->abandoned = 1;
|
|
}
|
|
|
|
void set_wait_status( struct wait_queue_entry *entry, int status )
|
|
{
|
|
entry->wait->status = status;
|
|
}
|
|
|
|
/* finish waiting */
|
|
static unsigned int end_wait( struct thread *thread, unsigned int status )
|
|
{
|
|
struct thread_wait *wait = thread->wait;
|
|
struct wait_queue_entry *entry;
|
|
int i;
|
|
|
|
assert( wait );
|
|
thread->wait = wait->next;
|
|
|
|
if (status < wait->count) /* wait satisfied, tell it to the objects */
|
|
{
|
|
wait->status = status;
|
|
if (wait->select == SELECT_WAIT_ALL)
|
|
{
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
entry->obj->ops->satisfied( entry->obj, entry );
|
|
}
|
|
else
|
|
{
|
|
entry = wait->queues + status;
|
|
entry->obj->ops->satisfied( entry->obj, entry );
|
|
}
|
|
status = wait->status;
|
|
if (wait->abandoned) status += STATUS_ABANDONED_WAIT_0;
|
|
}
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
entry->obj->ops->remove_queue( entry->obj, entry );
|
|
if (wait->user) remove_timeout_user( wait->user );
|
|
free( wait );
|
|
return status;
|
|
}
|
|
|
|
/* build the thread wait structure */
|
|
static int wait_on( const union select_op *select_op, unsigned int count, struct object *objects[],
|
|
int flags, abstime_t when )
|
|
{
|
|
struct thread_wait *wait;
|
|
struct wait_queue_entry *entry;
|
|
unsigned int i, idle = 0;
|
|
|
|
if (!(wait = mem_alloc( FIELD_OFFSET(struct thread_wait, queues[count]) ))) return 0;
|
|
wait->next = current->wait;
|
|
wait->thread = current;
|
|
wait->count = count;
|
|
wait->flags = flags;
|
|
wait->select = select_op->op;
|
|
wait->cookie = 0;
|
|
wait->user = NULL;
|
|
wait->when = when;
|
|
wait->abandoned = 0;
|
|
current->wait = wait;
|
|
|
|
for (i = 0, entry = wait->queues; i < count; i++, entry++)
|
|
{
|
|
struct object *obj = objects[i];
|
|
entry->wait = wait;
|
|
if (!obj->ops->add_queue( obj, entry ))
|
|
{
|
|
wait->count = i;
|
|
end_wait( current, get_error() );
|
|
return 0;
|
|
}
|
|
|
|
if (obj == (struct object *)current->queue) idle = 1;
|
|
}
|
|
|
|
if (idle) check_thread_queue_idle( current );
|
|
return current->wait ? 1 : 0;
|
|
}
|
|
|
|
static int wait_on_handles( const union select_op *select_op, unsigned int count, const obj_handle_t *handles,
|
|
int flags, abstime_t when )
|
|
{
|
|
struct object *objects[MAXIMUM_WAIT_OBJECTS];
|
|
unsigned int i;
|
|
int ret = 0;
|
|
|
|
assert( count <= MAXIMUM_WAIT_OBJECTS );
|
|
|
|
for (i = 0; i < count; i++)
|
|
if (!(objects[i] = get_handle_obj( current->process, handles[i], SYNCHRONIZE, NULL )))
|
|
break;
|
|
|
|
if (i == count) ret = wait_on( select_op, count, objects, flags, when );
|
|
|
|
while (i > 0) release_object( objects[--i] );
|
|
return ret;
|
|
}
|
|
|
|
/* check if the thread waiting condition is satisfied */
|
|
static int check_wait( struct thread *thread )
|
|
{
|
|
int i;
|
|
struct thread_wait *wait = thread->wait;
|
|
struct wait_queue_entry *entry;
|
|
|
|
assert( wait );
|
|
|
|
if ((wait->flags & SELECT_INTERRUPTIBLE) && !list_empty( &thread->system_apc ))
|
|
return STATUS_KERNEL_APC;
|
|
|
|
/* Suspended threads may not acquire locks, but they can run system APCs */
|
|
if (thread->process->suspend + thread->suspend > 0) return -1;
|
|
|
|
if (wait->select == SELECT_WAIT_ALL)
|
|
{
|
|
int not_ok = 0;
|
|
/* Note: we must check them all anyway, as some objects may
|
|
* want to do something when signaled, even if others are not */
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
not_ok |= !entry->obj->ops->signaled( entry->obj, entry );
|
|
if (!not_ok) return STATUS_WAIT_0;
|
|
}
|
|
else
|
|
{
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
if (entry->obj->ops->signaled( entry->obj, entry )) return i;
|
|
}
|
|
|
|
if ((wait->flags & SELECT_ALERTABLE) && !list_empty(&thread->user_apc)) return STATUS_USER_APC;
|
|
if (wait->when >= 0 && wait->when <= current_time) return STATUS_TIMEOUT;
|
|
if (wait->when < 0 && -wait->when <= monotonic_time) return STATUS_TIMEOUT;
|
|
return -1;
|
|
}
|
|
|
|
/* send the wakeup signal to a thread */
|
|
static int send_thread_wakeup( struct thread *thread, client_ptr_t cookie, int signaled )
|
|
{
|
|
struct wake_up_reply reply;
|
|
int ret;
|
|
|
|
/* check if we're waking current suspend wait */
|
|
if (thread->context && thread->suspend_cookie == cookie
|
|
&& signaled != STATUS_KERNEL_APC && signaled != STATUS_USER_APC)
|
|
{
|
|
if (!thread->context->regs[CTX_NATIVE].flags && !thread->context->regs[CTX_WOW].flags)
|
|
{
|
|
release_object( thread->context );
|
|
thread->context = NULL;
|
|
}
|
|
else signaled = STATUS_KERNEL_APC; /* signal a fake APC so that client calls select to get a new context */
|
|
}
|
|
|
|
memset( &reply, 0, sizeof(reply) );
|
|
reply.cookie = cookie;
|
|
reply.signaled = signaled;
|
|
if ((ret = write( get_unix_fd( thread->wait_fd ), &reply, sizeof(reply) )) == sizeof(reply))
|
|
return 0;
|
|
if (ret >= 0)
|
|
fatal_protocol_error( thread, "partial wakeup write %d\n", ret );
|
|
else if (errno == EPIPE)
|
|
kill_thread( thread, 0 ); /* normal death */
|
|
else
|
|
fatal_protocol_error( thread, "write: %s\n", strerror( errno ));
|
|
return -1;
|
|
}
|
|
|
|
/* attempt to wake up a thread */
|
|
/* return >0 if OK, 0 if the wait condition is still not satisfied and -1 on error */
|
|
int wake_thread( struct thread *thread )
|
|
{
|
|
int signaled, count;
|
|
client_ptr_t cookie;
|
|
|
|
for (count = 0; thread->wait; count++)
|
|
{
|
|
if ((signaled = check_wait( thread )) == -1) break;
|
|
|
|
cookie = thread->wait->cookie;
|
|
signaled = end_wait( thread, signaled );
|
|
if (debug_level) fprintf( stderr, "%04x: *wakeup* signaled=%d\n", thread->id, signaled );
|
|
if (cookie && send_thread_wakeup( thread, cookie, signaled ) == -1) /* error */
|
|
{
|
|
if (!count) count = -1;
|
|
break;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
/* attempt to wake up a thread from a wait queue entry, assuming that it is signaled */
|
|
int wake_thread_queue_entry( struct wait_queue_entry *entry )
|
|
{
|
|
struct thread_wait *wait = entry->wait;
|
|
struct thread *thread = wait->thread;
|
|
int signaled;
|
|
client_ptr_t cookie;
|
|
|
|
if (thread->wait != wait) return 0; /* not the current wait */
|
|
if (thread->process->suspend + thread->suspend > 0) return 0; /* cannot acquire locks */
|
|
|
|
assert( wait->select != SELECT_WAIT_ALL );
|
|
|
|
cookie = wait->cookie;
|
|
signaled = end_wait( thread, entry - wait->queues );
|
|
if (debug_level) fprintf( stderr, "%04x: *wakeup* signaled=%d\n", thread->id, signaled );
|
|
|
|
if (!cookie || send_thread_wakeup( thread, cookie, signaled ) != -1)
|
|
wake_thread( thread ); /* check other waits too */
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* thread wait timeout */
|
|
static void thread_timeout( void *ptr )
|
|
{
|
|
struct thread_wait *wait = ptr;
|
|
struct thread *thread = wait->thread;
|
|
client_ptr_t cookie = wait->cookie;
|
|
|
|
wait->user = NULL;
|
|
if (thread->wait != wait) return; /* not the top-level wait, ignore it */
|
|
if (thread->suspend + thread->process->suspend > 0) return; /* suspended, ignore it */
|
|
|
|
if (debug_level) fprintf( stderr, "%04x: *wakeup* signaled=TIMEOUT\n", thread->id );
|
|
end_wait( thread, STATUS_TIMEOUT );
|
|
|
|
assert( cookie );
|
|
if (send_thread_wakeup( thread, cookie, STATUS_TIMEOUT ) == -1) return;
|
|
/* check if other objects have become signaled in the meantime */
|
|
wake_thread( thread );
|
|
}
|
|
|
|
/* try signaling an event flag, a semaphore or a mutex */
|
|
static int signal_object( obj_handle_t handle )
|
|
{
|
|
struct object *obj;
|
|
int ret = 0;
|
|
|
|
obj = get_handle_obj( current->process, handle, 0, NULL );
|
|
if (obj)
|
|
{
|
|
ret = obj->ops->signal( obj, get_handle_access( current->process, handle ));
|
|
release_object( obj );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/* select on a list of handles */
|
|
static int select_on( const union select_op *select_op, data_size_t op_size, client_ptr_t cookie,
|
|
int flags, abstime_t when )
|
|
{
|
|
int ret;
|
|
unsigned int count;
|
|
struct object *object;
|
|
|
|
switch (select_op->op)
|
|
{
|
|
case SELECT_NONE:
|
|
if (!wait_on( select_op, 0, NULL, flags, when )) return 1;
|
|
break;
|
|
|
|
case SELECT_WAIT:
|
|
case SELECT_WAIT_ALL:
|
|
count = (op_size - offsetof( union select_op, wait.handles )) / sizeof(select_op->wait.handles[0]);
|
|
if (op_size < offsetof( union select_op, wait.handles ) || count > MAXIMUM_WAIT_OBJECTS)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 1;
|
|
}
|
|
if (!wait_on_handles( select_op, count, select_op->wait.handles, flags, when ))
|
|
return 1;
|
|
break;
|
|
|
|
case SELECT_SIGNAL_AND_WAIT:
|
|
if (!wait_on_handles( select_op, 1, &select_op->signal_and_wait.wait, flags, when ))
|
|
return 1;
|
|
if (select_op->signal_and_wait.signal)
|
|
{
|
|
if (!signal_object( select_op->signal_and_wait.signal ))
|
|
{
|
|
end_wait( current, get_error() );
|
|
return 1;
|
|
}
|
|
/* check if we woke ourselves up */
|
|
if (!current->wait) return 1;
|
|
}
|
|
break;
|
|
|
|
case SELECT_KEYED_EVENT_WAIT:
|
|
case SELECT_KEYED_EVENT_RELEASE:
|
|
object = (struct object *)get_keyed_event_obj( current->process, select_op->keyed_event.handle,
|
|
select_op->op == SELECT_KEYED_EVENT_WAIT ? KEYEDEVENT_WAIT : KEYEDEVENT_WAKE );
|
|
if (!object) return 1;
|
|
ret = wait_on( select_op, 1, &object, flags, when );
|
|
release_object( object );
|
|
if (!ret) return 1;
|
|
current->wait->key = select_op->keyed_event.key;
|
|
break;
|
|
|
|
default:
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 1;
|
|
}
|
|
|
|
if ((ret = check_wait( current )) != -1)
|
|
{
|
|
/* condition is already satisfied */
|
|
set_error( end_wait( current, ret ));
|
|
return 1;
|
|
}
|
|
|
|
/* now we need to wait */
|
|
if (current->wait->when != TIMEOUT_INFINITE)
|
|
{
|
|
if (!(current->wait->user = add_timeout_user( abstime_to_timeout(current->wait->when),
|
|
thread_timeout, current->wait )))
|
|
{
|
|
end_wait( current, get_error() );
|
|
return 1;
|
|
}
|
|
}
|
|
current->wait->cookie = cookie;
|
|
set_error( STATUS_PENDING );
|
|
return 0;
|
|
}
|
|
|
|
/* attempt to wake threads sleeping on the object wait queue */
|
|
void wake_up( struct object *obj, int max )
|
|
{
|
|
struct list *ptr;
|
|
int ret;
|
|
|
|
LIST_FOR_EACH( ptr, &obj->wait_queue )
|
|
{
|
|
struct wait_queue_entry *entry = LIST_ENTRY( ptr, struct wait_queue_entry, entry );
|
|
if (!(ret = wake_thread( get_wait_queue_thread( entry )))) continue;
|
|
if (ret > 0 && max && !--max) break;
|
|
/* restart at the head of the list since a wake up can change the object wait queue */
|
|
ptr = &obj->wait_queue;
|
|
}
|
|
}
|
|
|
|
/* return the apc queue to use for a given apc type */
|
|
static inline struct list *get_apc_queue( struct thread *thread, enum apc_type type )
|
|
{
|
|
switch(type)
|
|
{
|
|
case APC_NONE:
|
|
return NULL;
|
|
case APC_USER:
|
|
return &thread->user_apc;
|
|
default:
|
|
return &thread->system_apc;
|
|
}
|
|
}
|
|
|
|
/* check if thread is currently waiting for a (system) apc */
|
|
static inline int is_in_apc_wait( struct thread *thread )
|
|
{
|
|
return (thread->process->suspend || thread->suspend ||
|
|
(thread->wait && (thread->wait->flags & SELECT_INTERRUPTIBLE)));
|
|
}
|
|
|
|
/* queue an existing APC to a given thread */
|
|
static int queue_apc( struct process *process, struct thread *thread, struct thread_apc *apc )
|
|
{
|
|
struct list *queue;
|
|
|
|
if (thread && thread->state == TERMINATED && process)
|
|
thread = NULL;
|
|
|
|
if (!thread) /* find a suitable thread inside the process */
|
|
{
|
|
struct thread *candidate;
|
|
|
|
/* first try to find a waiting thread */
|
|
LIST_FOR_EACH_ENTRY( candidate, &process->thread_list, struct thread, proc_entry )
|
|
{
|
|
if (candidate->state == TERMINATED) continue;
|
|
if (is_in_apc_wait( candidate ))
|
|
{
|
|
thread = candidate;
|
|
break;
|
|
}
|
|
}
|
|
if (!thread)
|
|
{
|
|
/* then use the first one that accepts a signal */
|
|
LIST_FOR_EACH_ENTRY( candidate, &process->thread_list, struct thread, proc_entry )
|
|
{
|
|
if (send_thread_signal( candidate, SIGUSR1 ))
|
|
{
|
|
thread = candidate;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!thread) return 0; /* nothing found */
|
|
if (!(queue = get_apc_queue( thread, apc->call.type ))) return 1;
|
|
}
|
|
else
|
|
{
|
|
if (thread->state == TERMINATED) return 0;
|
|
if (!(queue = get_apc_queue( thread, apc->call.type ))) return 1;
|
|
/* send signal for system APCs if needed */
|
|
if (queue == &thread->system_apc && list_empty( queue ) && !is_in_apc_wait( thread ))
|
|
{
|
|
if (!send_thread_signal( thread, SIGUSR1 )) return 0;
|
|
}
|
|
/* cancel a possible previous APC with the same owner */
|
|
if (apc->owner) thread_cancel_apc( thread, apc->owner, apc->call.type );
|
|
}
|
|
|
|
grab_object( apc );
|
|
list_add_tail( queue, &apc->entry );
|
|
if (!list_prev( queue, &apc->entry )) /* first one */
|
|
wake_thread( thread );
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* queue an async procedure call */
|
|
int thread_queue_apc( struct process *process, struct thread *thread, struct object *owner, const union apc_call *call_data )
|
|
{
|
|
struct thread_apc *apc;
|
|
int ret = 0;
|
|
|
|
if ((apc = create_apc( owner, call_data )))
|
|
{
|
|
ret = queue_apc( process, thread, apc );
|
|
release_object( apc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/* cancel the async procedure call owned by a specific object */
|
|
void thread_cancel_apc( struct thread *thread, struct object *owner, enum apc_type type )
|
|
{
|
|
struct thread_apc *apc;
|
|
struct list *queue = get_apc_queue( thread, type );
|
|
|
|
LIST_FOR_EACH_ENTRY( apc, queue, struct thread_apc, entry )
|
|
{
|
|
if (apc->owner != owner) continue;
|
|
list_remove( &apc->entry );
|
|
apc->executed = 1;
|
|
wake_up( &apc->obj, 0 );
|
|
release_object( apc );
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* remove the head apc from the queue; the returned object must be released by the caller */
|
|
static struct thread_apc *thread_dequeue_apc( struct thread *thread, int system )
|
|
{
|
|
struct thread_apc *apc = NULL;
|
|
struct list *ptr = list_head( system ? &thread->system_apc : &thread->user_apc );
|
|
|
|
if (ptr)
|
|
{
|
|
apc = LIST_ENTRY( ptr, struct thread_apc, entry );
|
|
list_remove( ptr );
|
|
}
|
|
return apc;
|
|
}
|
|
|
|
/* clear an APC queue, cancelling all the APCs on it */
|
|
static void clear_apc_queue( struct list *queue )
|
|
{
|
|
struct list *ptr;
|
|
|
|
while ((ptr = list_head( queue )))
|
|
{
|
|
struct thread_apc *apc = LIST_ENTRY( ptr, struct thread_apc, entry );
|
|
list_remove( &apc->entry );
|
|
apc->executed = 1;
|
|
wake_up( &apc->obj, 0 );
|
|
release_object( apc );
|
|
}
|
|
}
|
|
|
|
/* add an fd to the inflight list */
|
|
/* return list index, or -1 on error */
|
|
int thread_add_inflight_fd( struct thread *thread, int client, int server )
|
|
{
|
|
int i;
|
|
|
|
if (server == -1) return -1;
|
|
if (client == -1)
|
|
{
|
|
close( server );
|
|
return -1;
|
|
}
|
|
|
|
/* first check if we already have an entry for this fd */
|
|
for (i = 0; i < MAX_INFLIGHT_FDS; i++)
|
|
if (thread->inflight[i].client == client)
|
|
{
|
|
close( thread->inflight[i].server );
|
|
thread->inflight[i].server = server;
|
|
return i;
|
|
}
|
|
|
|
/* now find a free spot to store it */
|
|
for (i = 0; i < MAX_INFLIGHT_FDS; i++)
|
|
if (thread->inflight[i].client == -1)
|
|
{
|
|
thread->inflight[i].client = client;
|
|
thread->inflight[i].server = server;
|
|
return i;
|
|
}
|
|
|
|
close( server );
|
|
return -1;
|
|
}
|
|
|
|
/* get an inflight fd and purge it from the list */
|
|
/* the fd must be closed when no longer used */
|
|
int thread_get_inflight_fd( struct thread *thread, int client )
|
|
{
|
|
int i, ret;
|
|
|
|
if (client == -1) return -1;
|
|
|
|
do
|
|
{
|
|
for (i = 0; i < MAX_INFLIGHT_FDS; i++)
|
|
{
|
|
if (thread->inflight[i].client == client)
|
|
{
|
|
ret = thread->inflight[i].server;
|
|
thread->inflight[i].server = thread->inflight[i].client = -1;
|
|
return ret;
|
|
}
|
|
}
|
|
} while (!receive_fd( thread->process )); /* in case it is still in the socket buffer */
|
|
return -1;
|
|
}
|
|
|
|
/* kill a thread on the spot */
|
|
void kill_thread( struct thread *thread, int violent_death )
|
|
{
|
|
if (thread->state == TERMINATED) return; /* already killed */
|
|
thread->state = TERMINATED;
|
|
thread->exit_time = current_time;
|
|
if (current == thread) current = NULL;
|
|
if (debug_level)
|
|
fprintf( stderr,"%04x: *killed* exit_code=%d\n",
|
|
thread->id, thread->exit_code );
|
|
if (thread->wait)
|
|
{
|
|
while (thread->wait) end_wait( thread, STATUS_THREAD_IS_TERMINATING );
|
|
send_thread_wakeup( thread, 0, thread->exit_code );
|
|
/* if it is waiting on the socket, we don't need to send a SIGQUIT */
|
|
violent_death = 0;
|
|
}
|
|
kill_console_processes( thread, 0 );
|
|
abandon_mutexes( thread );
|
|
wake_up( &thread->obj, 0 );
|
|
if (violent_death) send_thread_signal( thread, SIGQUIT );
|
|
cleanup_thread( thread );
|
|
remove_process_thread( thread->process, thread );
|
|
release_object( thread );
|
|
}
|
|
|
|
/* copy parts of a context structure */
|
|
static void copy_context( context_t *to, const context_t *from, unsigned int flags )
|
|
{
|
|
assert( to->machine == from->machine );
|
|
if (flags & SERVER_CTX_CONTROL) to->ctl = from->ctl;
|
|
if (flags & SERVER_CTX_INTEGER) to->integer = from->integer;
|
|
if (flags & SERVER_CTX_SEGMENTS) to->seg = from->seg;
|
|
if (flags & SERVER_CTX_FLOATING_POINT) to->fp = from->fp;
|
|
if (flags & SERVER_CTX_DEBUG_REGISTERS) to->debug = from->debug;
|
|
if (flags & SERVER_CTX_EXTENDED_REGISTERS) to->ext = from->ext;
|
|
if (flags & SERVER_CTX_YMM_REGISTERS) to->ymm = from->ymm;
|
|
if (flags & SERVER_CTX_EXEC_SPACE) to->exec_space = from->exec_space;
|
|
}
|
|
|
|
/* gets the current impersonation token */
|
|
struct token *thread_get_impersonation_token( struct thread *thread )
|
|
{
|
|
if (thread->token)
|
|
return thread->token;
|
|
else
|
|
return thread->process->token;
|
|
}
|
|
|
|
/* create a new thread */
|
|
DECL_HANDLER(new_thread)
|
|
{
|
|
struct thread *thread;
|
|
struct process *process;
|
|
struct unicode_str name;
|
|
const struct security_descriptor *sd;
|
|
const struct object_attributes *objattr = get_req_object_attributes( &sd, &name, NULL );
|
|
int request_fd = thread_get_inflight_fd( current, req->request_fd );
|
|
|
|
if (!(process = get_process_from_handle( req->process, PROCESS_CREATE_THREAD )))
|
|
{
|
|
if (request_fd != -1) close( request_fd );
|
|
return;
|
|
}
|
|
|
|
if (process != current->process)
|
|
{
|
|
if (request_fd != -1) /* can't create a request fd in a different process */
|
|
{
|
|
close( request_fd );
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
goto done;
|
|
}
|
|
if (process->running_threads) /* only the initial thread can be created in another process */
|
|
{
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
goto done;
|
|
}
|
|
}
|
|
else if (request_fd == -1 || fcntl( request_fd, F_SETFL, O_NONBLOCK ) == -1)
|
|
{
|
|
if (request_fd != -1) close( request_fd );
|
|
set_error( STATUS_INVALID_HANDLE );
|
|
goto done;
|
|
}
|
|
|
|
if ((thread = create_thread( request_fd, process, sd )))
|
|
{
|
|
thread->system_regs = current->system_regs;
|
|
if (req->flags & THREAD_CREATE_FLAGS_CREATE_SUSPENDED) thread->suspend++;
|
|
thread->dbg_hidden = !!(req->flags & THREAD_CREATE_FLAGS_HIDE_FROM_DEBUGGER);
|
|
reply->tid = get_thread_id( thread );
|
|
if ((reply->handle = alloc_handle_no_access_check( current->process, thread,
|
|
req->access, objattr->attributes )))
|
|
{
|
|
/* thread object will be released when the thread gets killed */
|
|
goto done;
|
|
}
|
|
kill_thread( thread, 1 );
|
|
}
|
|
done:
|
|
release_object( process );
|
|
}
|
|
|
|
static int init_thread( struct thread *thread, int reply_fd, int wait_fd )
|
|
{
|
|
if ((reply_fd = thread_get_inflight_fd( thread, reply_fd )) == -1)
|
|
{
|
|
set_error( STATUS_TOO_MANY_OPENED_FILES );
|
|
return 0;
|
|
}
|
|
if ((wait_fd = thread_get_inflight_fd( thread, wait_fd )) == -1)
|
|
{
|
|
set_error( STATUS_TOO_MANY_OPENED_FILES );
|
|
goto error;
|
|
}
|
|
|
|
if (thread->reply_fd) /* already initialised */
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
goto error;
|
|
}
|
|
|
|
if (fcntl( reply_fd, F_SETFL, O_NONBLOCK ) == -1) goto error;
|
|
|
|
thread->reply_fd = create_anonymous_fd( &thread_fd_ops, reply_fd, &thread->obj, 0 );
|
|
thread->wait_fd = create_anonymous_fd( &thread_fd_ops, wait_fd, &thread->obj, 0 );
|
|
return thread->reply_fd && thread->wait_fd;
|
|
|
|
error:
|
|
if (reply_fd != -1) close( reply_fd );
|
|
if (wait_fd != -1) close( wait_fd );
|
|
return 0;
|
|
}
|
|
|
|
/* initialize the first thread of a new process */
|
|
DECL_HANDLER(init_first_thread)
|
|
{
|
|
struct process *process = current->process;
|
|
|
|
if (!init_thread( current, req->reply_fd, req->wait_fd )) return;
|
|
|
|
current->unix_pid = process->unix_pid = req->unix_pid;
|
|
current->unix_tid = req->unix_tid;
|
|
|
|
if (!process->parent_id)
|
|
process->affinity = current->affinity = get_thread_affinity( current );
|
|
else
|
|
set_thread_affinity( current, current->affinity );
|
|
|
|
debug_level = max( debug_level, req->debug_level );
|
|
|
|
reply->pid = get_process_id( process );
|
|
reply->tid = get_thread_id( current );
|
|
reply->session_id = process->session_id;
|
|
reply->info_size = get_process_startup_info_size( process );
|
|
reply->server_start = server_start_time;
|
|
set_reply_data( supported_machines,
|
|
min( supported_machines_count * sizeof(unsigned short), get_reply_max_size() ));
|
|
}
|
|
|
|
/* initialize a new thread */
|
|
DECL_HANDLER(init_thread)
|
|
{
|
|
if (!init_thread( current, req->reply_fd, req->wait_fd )) return;
|
|
|
|
if (!is_valid_address(req->teb))
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
|
|
current->unix_pid = current->process->unix_pid;
|
|
current->unix_tid = req->unix_tid;
|
|
current->teb = req->teb;
|
|
current->entry_point = req->entry;
|
|
|
|
init_thread_context( current );
|
|
generate_debug_event( current, DbgCreateThreadStateChange, &req->entry );
|
|
set_thread_affinity( current, current->affinity );
|
|
|
|
reply->suspend = (current->suspend || current->process->suspend || current->context != NULL);
|
|
}
|
|
|
|
/* terminate a thread */
|
|
DECL_HANDLER(terminate_thread)
|
|
{
|
|
struct thread *thread;
|
|
|
|
if ((thread = get_thread_from_handle( req->handle, THREAD_TERMINATE )))
|
|
{
|
|
thread->exit_code = req->exit_code;
|
|
if (thread != current) kill_thread( thread, 1 );
|
|
else reply->self = 1;
|
|
cancel_terminating_thread_asyncs( thread );
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* open a handle to a thread */
|
|
DECL_HANDLER(open_thread)
|
|
{
|
|
struct thread *thread = get_thread_from_id( req->tid );
|
|
|
|
reply->handle = 0;
|
|
if (thread)
|
|
{
|
|
reply->handle = alloc_handle( current->process, thread, req->access, req->attributes );
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* fetch information about a thread */
|
|
DECL_HANDLER(get_thread_info)
|
|
{
|
|
struct thread *thread;
|
|
unsigned int access = req->access & (THREAD_QUERY_INFORMATION | THREAD_QUERY_LIMITED_INFORMATION);
|
|
|
|
if (!access) access = THREAD_QUERY_LIMITED_INFORMATION;
|
|
thread = get_thread_from_handle( req->handle, access );
|
|
if (thread)
|
|
{
|
|
reply->pid = get_process_id( thread->process );
|
|
reply->tid = get_thread_id( thread );
|
|
reply->teb = thread->teb;
|
|
reply->entry_point = thread->entry_point;
|
|
reply->exit_code = (thread->state == TERMINATED) ? thread->exit_code : STATUS_PENDING;
|
|
reply->priority = thread->priority;
|
|
reply->affinity = thread->affinity;
|
|
reply->last = thread->process->running_threads == 1;
|
|
reply->suspend_count = thread->suspend;
|
|
reply->desc_len = thread->desc_len;
|
|
reply->flags = 0;
|
|
if (thread->dbg_hidden)
|
|
reply->flags |= GET_THREAD_INFO_FLAG_DBG_HIDDEN;
|
|
if (thread->state == TERMINATED)
|
|
reply->flags |= GET_THREAD_INFO_FLAG_TERMINATED;
|
|
|
|
if (thread->desc && get_reply_max_size())
|
|
{
|
|
if (thread->desc_len <= get_reply_max_size())
|
|
set_reply_data( thread->desc, thread->desc_len );
|
|
else
|
|
set_error( STATUS_BUFFER_TOO_SMALL );
|
|
}
|
|
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* fetch information about thread times */
|
|
DECL_HANDLER(get_thread_times)
|
|
{
|
|
struct thread *thread;
|
|
|
|
if ((thread = get_thread_from_handle( req->handle, THREAD_QUERY_LIMITED_INFORMATION )))
|
|
{
|
|
reply->creation_time = thread->creation_time;
|
|
reply->exit_time = thread->exit_time;
|
|
reply->unix_pid = thread->unix_pid;
|
|
reply->unix_tid = thread->unix_tid;
|
|
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* set information about a thread */
|
|
DECL_HANDLER(set_thread_info)
|
|
{
|
|
struct thread *thread;
|
|
unsigned int access = (req->mask == SET_THREAD_INFO_DESCRIPTION) ? THREAD_SET_LIMITED_INFORMATION
|
|
: THREAD_SET_INFORMATION;
|
|
|
|
if ((thread = get_thread_from_handle( req->handle, access )))
|
|
{
|
|
set_thread_info( thread, req );
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* suspend a thread */
|
|
DECL_HANDLER(suspend_thread)
|
|
{
|
|
struct thread *thread;
|
|
|
|
if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME )))
|
|
{
|
|
if (thread->state == TERMINATED) set_error( STATUS_ACCESS_DENIED );
|
|
else reply->count = suspend_thread( thread );
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* resume a thread */
|
|
DECL_HANDLER(resume_thread)
|
|
{
|
|
struct thread *thread;
|
|
|
|
if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME )))
|
|
{
|
|
reply->count = resume_thread( thread );
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* select on a handle list */
|
|
DECL_HANDLER(select)
|
|
{
|
|
union select_op select_op;
|
|
data_size_t op_size, ctx_size;
|
|
struct context *ctx;
|
|
struct thread_apc *apc;
|
|
const union apc_result *result = get_req_data();
|
|
unsigned int ctx_count;
|
|
|
|
if (get_req_data_size() < sizeof(*result)) goto invalid_param;
|
|
if (get_req_data_size() - sizeof(*result) < req->size) goto invalid_param;
|
|
if (req->size & 3) goto invalid_param;
|
|
ctx_size = get_req_data_size() - sizeof(*result) - req->size;
|
|
ctx_count = ctx_size / sizeof(context_t);
|
|
if (ctx_count * sizeof(context_t) != ctx_size) goto invalid_param;
|
|
if (ctx_count > 1 + (current->process->machine != native_machine)) goto invalid_param;
|
|
|
|
if (ctx_count)
|
|
{
|
|
const context_t *native_context = (const context_t *)((const char *)(result + 1) + req->size);
|
|
const context_t *wow_context = (ctx_count > 1) ? native_context + 1 : NULL;
|
|
|
|
if (native_context->machine == native_machine)
|
|
{
|
|
if (wow_context && wow_context->machine != current->process->machine) goto invalid_param;
|
|
}
|
|
else if (native_context->machine == current->process->machine)
|
|
{
|
|
if (wow_context) goto invalid_param;
|
|
wow_context = native_context;
|
|
native_context = NULL;
|
|
}
|
|
else goto invalid_param;
|
|
|
|
if ((ctx = current->context))
|
|
{
|
|
if (ctx->status != STATUS_PENDING) goto invalid_param;
|
|
/* if context was modified in pending state, discard irrelevant changes */
|
|
if (wow_context) ctx->regs[CTX_NATIVE].flags &= ~ctx->regs[CTX_WOW].flags;
|
|
else ctx->regs[CTX_WOW].flags = ctx->regs[CTX_WOW].machine = 0;
|
|
}
|
|
else if (!(current->context = create_thread_context( current ))) return;
|
|
|
|
ctx = current->context;
|
|
if (native_context)
|
|
{
|
|
copy_context( &ctx->regs[CTX_NATIVE], native_context,
|
|
native_context->flags & ~(ctx->regs[CTX_NATIVE].flags | system_flags) );
|
|
}
|
|
if (wow_context)
|
|
{
|
|
ctx->regs[CTX_WOW].machine = current->process->machine;
|
|
copy_context( &ctx->regs[CTX_WOW], wow_context, wow_context->flags & ~ctx->regs[CTX_WOW].flags );
|
|
}
|
|
ctx->status = STATUS_SUCCESS;
|
|
current->suspend_cookie = req->cookie;
|
|
wake_up( &ctx->obj, 0 );
|
|
}
|
|
|
|
if (!req->cookie) goto invalid_param;
|
|
|
|
op_size = min( req->size, sizeof(select_op) );
|
|
memset( &select_op, 0, sizeof(select_op) );
|
|
memcpy( &select_op, result + 1, op_size );
|
|
|
|
/* first store results of previous apc */
|
|
if (req->prev_apc)
|
|
{
|
|
if (!(apc = (struct thread_apc *)get_handle_obj( current->process, req->prev_apc,
|
|
0, &thread_apc_ops ))) return;
|
|
apc->result = *result;
|
|
apc->executed = 1;
|
|
if (apc->result.type == APC_CREATE_THREAD) /* transfer the handle to the caller process */
|
|
{
|
|
obj_handle_t handle = duplicate_handle( current->process, apc->result.create_thread.handle,
|
|
apc->caller->process, 0, 0, DUPLICATE_SAME_ACCESS );
|
|
close_handle( current->process, apc->result.create_thread.handle );
|
|
apc->result.create_thread.handle = handle;
|
|
clear_error(); /* ignore errors from the above calls */
|
|
}
|
|
wake_up( &apc->obj, 0 );
|
|
close_handle( current->process, req->prev_apc );
|
|
release_object( apc );
|
|
}
|
|
|
|
reply->signaled = select_on( &select_op, op_size, req->cookie, req->flags, req->timeout );
|
|
|
|
if (get_error() == STATUS_USER_APC && get_reply_max_size() >= sizeof(union apc_call))
|
|
{
|
|
apc = thread_dequeue_apc( current, 0 );
|
|
set_reply_data( &apc->call, sizeof(apc->call) );
|
|
release_object( apc );
|
|
}
|
|
else if (get_error() == STATUS_KERNEL_APC && get_reply_max_size() >= sizeof(union apc_call))
|
|
{
|
|
apc = thread_dequeue_apc( current, 1 );
|
|
if ((reply->apc_handle = alloc_handle( current->process, apc, SYNCHRONIZE, 0 )))
|
|
{
|
|
set_reply_data( &apc->call, sizeof(apc->call) );
|
|
}
|
|
else
|
|
{
|
|
apc->executed = 1;
|
|
wake_up( &apc->obj, 0 );
|
|
}
|
|
release_object( apc );
|
|
}
|
|
else if (reply->signaled && get_reply_max_size() >= sizeof(union apc_call) + sizeof(context_t) &&
|
|
current->context && current->suspend_cookie == req->cookie)
|
|
{
|
|
ctx = current->context;
|
|
if (ctx->regs[CTX_NATIVE].flags || ctx->regs[CTX_WOW].flags)
|
|
{
|
|
union apc_call *data;
|
|
data_size_t size = sizeof(*data) + (ctx->regs[CTX_WOW].flags ? 2 : 1) * sizeof(context_t);
|
|
unsigned int flags = system_flags & ctx->regs[CTX_NATIVE].flags;
|
|
|
|
if (flags) set_thread_context( current, &ctx->regs[CTX_NATIVE], flags );
|
|
size = min( size, get_reply_max_size() );
|
|
if ((data = set_reply_data_size( size )))
|
|
{
|
|
memset( data, 0, sizeof(*data) );
|
|
memcpy( data + 1, ctx->regs, size - sizeof(*data) );
|
|
}
|
|
}
|
|
release_object( ctx );
|
|
current->context = NULL;
|
|
}
|
|
return;
|
|
|
|
invalid_param:
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
}
|
|
|
|
/* queue an APC for a thread or process */
|
|
DECL_HANDLER(queue_apc)
|
|
{
|
|
struct thread *thread = NULL;
|
|
struct process *process = NULL;
|
|
struct thread_apc *apc;
|
|
const union apc_call *call = get_req_data();
|
|
|
|
if (get_req_data_size() < sizeof(*call)) call = NULL;
|
|
|
|
if (!(apc = create_apc( NULL, call ))) return;
|
|
|
|
switch (apc->call.type)
|
|
{
|
|
case APC_NONE:
|
|
case APC_USER:
|
|
thread = get_thread_from_handle( req->handle, THREAD_SET_CONTEXT );
|
|
break;
|
|
case APC_VIRTUAL_ALLOC:
|
|
case APC_VIRTUAL_ALLOC_EX:
|
|
case APC_VIRTUAL_FREE:
|
|
case APC_VIRTUAL_PROTECT:
|
|
case APC_VIRTUAL_FLUSH:
|
|
case APC_VIRTUAL_LOCK:
|
|
case APC_VIRTUAL_UNLOCK:
|
|
case APC_UNMAP_VIEW:
|
|
process = get_process_from_handle( req->handle, PROCESS_VM_OPERATION );
|
|
break;
|
|
case APC_VIRTUAL_QUERY:
|
|
process = get_process_from_handle( req->handle, PROCESS_QUERY_LIMITED_INFORMATION );
|
|
break;
|
|
case APC_MAP_VIEW:
|
|
case APC_MAP_VIEW_EX:
|
|
process = get_process_from_handle( req->handle, PROCESS_VM_OPERATION );
|
|
if (process && process != current->process)
|
|
{
|
|
/* duplicate the handle into the target process */
|
|
obj_handle_t handle = duplicate_handle( current->process, apc->call.map_view.handle,
|
|
process, 0, 0, DUPLICATE_SAME_ACCESS );
|
|
if (handle) apc->call.map_view.handle = handle;
|
|
else
|
|
{
|
|
release_object( process );
|
|
process = NULL;
|
|
}
|
|
}
|
|
break;
|
|
case APC_CREATE_THREAD:
|
|
process = get_process_from_handle( req->handle, PROCESS_CREATE_THREAD );
|
|
break;
|
|
case APC_DUP_HANDLE:
|
|
process = get_process_from_handle( req->handle, PROCESS_DUP_HANDLE );
|
|
if (process && process != current->process)
|
|
{
|
|
/* duplicate the destination process handle into the target process */
|
|
obj_handle_t handle = duplicate_handle( current->process, apc->call.dup_handle.dst_process,
|
|
process, 0, 0, DUPLICATE_SAME_ACCESS );
|
|
if (handle) apc->call.dup_handle.dst_process = handle;
|
|
else
|
|
{
|
|
release_object( process );
|
|
process = NULL;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
break;
|
|
}
|
|
|
|
if (thread)
|
|
{
|
|
if (!queue_apc( NULL, thread, apc )) set_error( STATUS_UNSUCCESSFUL );
|
|
release_object( thread );
|
|
}
|
|
else if (process)
|
|
{
|
|
reply->self = (process == current->process);
|
|
if (!reply->self)
|
|
{
|
|
obj_handle_t handle = alloc_handle( current->process, apc, SYNCHRONIZE, 0 );
|
|
if (handle)
|
|
{
|
|
if (queue_apc( process, NULL, apc ))
|
|
{
|
|
apc->caller = (struct thread *)grab_object( current );
|
|
reply->handle = handle;
|
|
}
|
|
else
|
|
{
|
|
close_handle( current->process, handle );
|
|
set_error( STATUS_PROCESS_IS_TERMINATING );
|
|
}
|
|
}
|
|
}
|
|
release_object( process );
|
|
}
|
|
|
|
release_object( apc );
|
|
}
|
|
|
|
/* Get the result of an APC call */
|
|
DECL_HANDLER(get_apc_result)
|
|
{
|
|
struct thread_apc *apc;
|
|
|
|
if (!(apc = (struct thread_apc *)get_handle_obj( current->process, req->handle,
|
|
0, &thread_apc_ops ))) return;
|
|
|
|
if (apc->executed) reply->result = apc->result;
|
|
else set_error( STATUS_PENDING );
|
|
|
|
/* close the handle directly to avoid an extra round-trip */
|
|
close_handle( current->process, req->handle );
|
|
release_object( apc );
|
|
}
|
|
|
|
/* retrieve the current context of a thread */
|
|
DECL_HANDLER(get_thread_context)
|
|
{
|
|
struct context *thread_context = NULL;
|
|
struct thread *thread;
|
|
context_t *context;
|
|
|
|
if (get_reply_max_size() < 2 * sizeof(context_t))
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
|
|
if (req->context)
|
|
{
|
|
if (!(thread_context = (struct context *)get_handle_obj( current->process, req->context,
|
|
0, &context_ops )))
|
|
return;
|
|
close_handle( current->process, req->context ); /* avoid extra server call */
|
|
}
|
|
else
|
|
{
|
|
if (!(thread = get_thread_from_handle( req->handle, THREAD_GET_CONTEXT ))) return;
|
|
if (req->machine != native_machine && req->machine != thread->process->machine)
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
else if (thread->state != RUNNING)
|
|
set_error( STATUS_UNSUCCESSFUL );
|
|
else
|
|
{
|
|
reply->self = (thread == current);
|
|
if (thread != current) stop_thread( thread );
|
|
if (thread->context)
|
|
{
|
|
/* make sure that system regs are valid in thread context */
|
|
if (thread->unix_tid != -1 && (system_flags & ~thread->context->regs[CTX_NATIVE].flags))
|
|
get_thread_context( thread, &thread->context->regs[CTX_NATIVE], system_flags );
|
|
if (!get_error()) thread_context = (struct context *)grab_object( thread->context );
|
|
}
|
|
else if (!get_error() && (context = set_reply_data_size( sizeof(context_t) )))
|
|
{
|
|
assert( reply->self );
|
|
memset( context, 0, sizeof(context_t) );
|
|
context->machine = native_machine;
|
|
if (system_flags) get_thread_context( thread, context, system_flags );
|
|
}
|
|
}
|
|
release_object( thread );
|
|
if (!thread_context) return;
|
|
}
|
|
|
|
if (!thread_context->status)
|
|
{
|
|
unsigned int native_flags = req->flags, wow_flags = 0;
|
|
|
|
if (req->machine == thread_context->regs[CTX_WOW].machine)
|
|
{
|
|
native_flags = req->native_flags;
|
|
wow_flags = req->flags & ~native_flags;
|
|
}
|
|
if ((context = set_reply_data_size( (!!native_flags + !!wow_flags) * sizeof(context_t) )))
|
|
{
|
|
if (native_flags)
|
|
{
|
|
memset( context, 0, sizeof(*context) );
|
|
context->machine = thread_context->regs[CTX_NATIVE].machine;
|
|
copy_context( context, &thread_context->regs[CTX_NATIVE], native_flags );
|
|
context->flags = native_flags;
|
|
context++;
|
|
}
|
|
if (wow_flags)
|
|
{
|
|
memset( context, 0, sizeof(*context) );
|
|
context->machine = thread_context->regs[CTX_WOW].machine;
|
|
copy_context( context, &thread_context->regs[CTX_WOW], wow_flags );
|
|
context->flags = wow_flags;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
set_error( thread_context->status );
|
|
if (thread_context->status == STATUS_PENDING)
|
|
reply->handle = alloc_handle( current->process, thread_context, SYNCHRONIZE, 0 );
|
|
}
|
|
|
|
release_object( thread_context );
|
|
}
|
|
|
|
/* set the current context of a thread */
|
|
DECL_HANDLER(set_thread_context)
|
|
{
|
|
struct thread *thread;
|
|
const context_t *contexts = get_req_data();
|
|
unsigned int ctx_count = get_req_data_size() / sizeof(context_t);
|
|
|
|
if (!ctx_count || ctx_count > 2 || ctx_count * sizeof(context_t) != get_req_data_size())
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
|
|
if (!(thread = get_thread_from_handle( req->handle, THREAD_SET_CONTEXT ))) return;
|
|
reply->self = (thread == current);
|
|
|
|
if (contexts[CTX_NATIVE].machine != native_machine ||
|
|
(ctx_count == 2 && contexts[CTX_WOW].machine != thread->process->machine))
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
else if (thread->state != TERMINATED)
|
|
{
|
|
unsigned int flags = system_flags & contexts[CTX_NATIVE].flags;
|
|
|
|
if (thread != current) stop_thread( thread );
|
|
else if (flags) set_thread_context( thread, &contexts[CTX_NATIVE], flags );
|
|
|
|
if (thread->context && !get_error())
|
|
{
|
|
/* If context is in a pending state, we don't know if we will use WoW or native
|
|
* context, so store both and discard irrevelant one in select request. */
|
|
const int is_pending = thread->context->status == STATUS_PENDING;
|
|
unsigned int native_flags = contexts[CTX_NATIVE].flags & ~SERVER_CTX_EXEC_SPACE;
|
|
|
|
if (ctx_count == 2 && (is_pending || thread->context->regs[CTX_WOW].machine))
|
|
{
|
|
context_t *ctx = &thread->context->regs[CTX_WOW];
|
|
|
|
/* some regs are always set from the native context */
|
|
flags = contexts[CTX_WOW].flags & ~(req->native_flags | SERVER_CTX_EXEC_SPACE);
|
|
if (is_pending) ctx->machine = contexts[CTX_WOW].machine;
|
|
else native_flags &= req->native_flags;
|
|
|
|
copy_context( ctx, &contexts[CTX_WOW], flags );
|
|
ctx->flags |= flags;
|
|
}
|
|
|
|
if (native_flags)
|
|
{
|
|
context_t *ctx = &thread->context->regs[CTX_NATIVE];
|
|
copy_context( ctx, &contexts[CTX_NATIVE], native_flags );
|
|
ctx->flags |= native_flags;
|
|
}
|
|
}
|
|
}
|
|
else set_error( STATUS_UNSUCCESSFUL );
|
|
|
|
release_object( thread );
|
|
}
|
|
|
|
/* fetch a selector entry for a thread */
|
|
DECL_HANDLER(get_selector_entry)
|
|
{
|
|
struct thread *thread;
|
|
if ((thread = get_thread_from_handle( req->handle, THREAD_QUERY_INFORMATION )))
|
|
{
|
|
get_selector_entry( thread, req->entry, &reply->base, &reply->limit, &reply->flags );
|
|
release_object( thread );
|
|
}
|
|
}
|
|
|
|
/* Iterate thread list for process. Use global thread list to also
|
|
* return terminated but not yet destroyed threads. */
|
|
DECL_HANDLER(get_next_thread)
|
|
{
|
|
struct thread *thread;
|
|
struct process *process;
|
|
struct list *ptr;
|
|
|
|
if (req->flags > 1)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
|
|
if (!(process = get_process_from_handle( req->process, PROCESS_QUERY_INFORMATION )))
|
|
return;
|
|
|
|
if (!req->last)
|
|
{
|
|
ptr = req->flags ? list_tail( &thread_list ) : list_head( &thread_list );
|
|
}
|
|
else if ((thread = get_thread_from_handle( req->last, 0 )))
|
|
{
|
|
ptr = req->flags ? list_prev( &thread_list, &thread->entry )
|
|
: list_next( &thread_list, &thread->entry );
|
|
release_object( thread );
|
|
}
|
|
else
|
|
{
|
|
release_object( process );
|
|
return;
|
|
}
|
|
|
|
while (ptr)
|
|
{
|
|
thread = LIST_ENTRY( ptr, struct thread, entry );
|
|
if (thread->process == process)
|
|
{
|
|
reply->handle = alloc_handle( current->process, thread, req->access, req->attributes );
|
|
release_object( process );
|
|
return;
|
|
}
|
|
ptr = req->flags ? list_prev( &thread_list, &thread->entry )
|
|
: list_next( &thread_list, &thread->entry );
|
|
}
|
|
set_error( STATUS_NO_MORE_ENTRIES );
|
|
release_object( process );
|
|
}
|