mirror of
https://gitlab.winehq.org/wine/wine.git
synced 2024-11-21 17:09:06 -07:00
400 lines
22 KiB
Text
400 lines
22 KiB
Text
The Wine development release 8.18 is now available.
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What's new in this release:
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- Bundled FluidSynth library for DirectMusic.
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- More window management in the Wayland driver.
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- More effect support in Direct3D 10.
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- Various bug fixes.
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The source is available at:
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https://dl.winehq.org/wine/source/8.x/wine-8.18.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 8.18 (total 44):
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- #32574 Patrician 4 fails to start (Error in 'App::Initialize')
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- #41645 Unreal Tournament 2004 crashes
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- #43017 Unreal Tournament 2004/UT2004.exe crashes due to "intel_do_flush_locked failed: Cannot allocate memory"
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- #43185 "Battle Bugs" game in unresponsive once game starts
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- #44275 Shadow of Memories demo hangs at graphic setting screen
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- #44276 Poor resolution change handling with Shadow of Memories demo
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- #48905 Inner Chains Launches to Black Screen With Mouse Cursor
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- #52641 Feeding Frenzy 2 crashes while loading
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- #53276 comctl32:edit & user32:edit - test_paste() sometimes fails to access the clipboard on Windows
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- #54069 ddraw:ddraw7 - test_texture_wrong_caps() sometimes fails on Windows 8+
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- #54156 comctl32:edit & user32:edit - test_paste() sometimes gets an empty string on Windows
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- #54420 preloader warning "failed to reserve range" macOS Ventura
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- #54430 user32:menu - test_menu_input()'s test 0 sometimes fails on Windows 7
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- #54441 windows.media.speech:speech - test_Recognition() sometimes gets unexpected recognizer state on Windows 10
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- #54699 Motorola Ready For Assistant does not start, RoOriginateLanguageException in Windows.Networking
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- #54744 explorerframe:taskbarlist - test_ITaskbarList() sometimes gets E_NOTIMPL on Windows
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- #54783 cryptowinrt:crypto - test_Credentials_Statics() sometimes gets unexpectedly high refcount in Wine
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- #54791 explorerframe:nstc - test_events() sometimes gets unexpected events on Windows 7
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- #55108 xaudio2_8:xaudio2 fails on Windows 10+
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- #55211 Print file not truncated before new print job is started with same target file
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- #55236 scrrun:dictionary - The 64-bit test_hash_value() gets bad hashes on Windows
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- #55241 The 64-bit winmm:capture & winmm:wave crash on Windows 8
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- #55245 ntdll:om - The 32-bit test_all_kernel_objects() gets an access violation on the w8 VM
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- #55272 The 64-bit ntdll:exception crashes on Windows 10 1607 & 1709
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- #55273 ntdll:wow64 - The 64-bit test_cpu_area() gets bad offsets on Windows 10 1607 & 1709
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- #55528 Vitis 2020.1 can't find its libraries (cmd.exe bug with nested one-line if statement that sets PATH)
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- #55606 Finale 27 printing - incorrect linecap
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- #55627 secur32:negotiate & secur32:ntlm crash from a NULL dereference on macOS
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- #55631 ntdll:file - test_file_rename_information fails on Windows 10 1607 and older
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- #55632 ntdll:file - test_file_link_information() fails on Windows 10 1709 and older
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- #55634 Genshin Impact uses very long URLs
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- #55648 ntdll:wow64 - test_peb_teb() crashes on macOS
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- #55652 A FindResourceW() call prevents windows.applicationmodel:model from running on Windows 8
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- #55656 user32:dialog - test_IsDialogMessage() fails in the hi-u8 and mx-MX locales on Windows
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- #55658 msinfo32 fails to start on macOS / wow64 (was psapi:psapi_main - test_EnumProcessModules*() fails on macOS)
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- #55670 Wordpad is no longer able to print multiple copies of a page
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- #55674 64-bit wineserver/wine-preloader hangs on macOS 14.
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- #55686 msvcr120:msvcr120 - test_StructuredTaskCollection() sometimes fails in Wine
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- #55696 msvfw32:mciwnd - The 64-bit test_MCIWndCreate() crashes in Wine
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- #55701 Sniper Elite 5 launcher opens Wine Internet Explorer instead of Options window
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- #55708 cpython 3.12.0 fails to run on wine, needs unimplemented function propsys.dll.VariantToString
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- #55713 mspaint.exe crashes with: Unhandled exception: unimplemented function propsys.dll.PropVariantToUInt32WithDefault
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- #55732 kernel32:loader - The 64-bit test_import_resolution() fails in Wine
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- #55733 ntdll:file - test_file_rename_information_ex() fails on Windows 10 1607 & 1709
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----------------------------------------------------------------
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Changes since 8.17:
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Alex Henrie (14):
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http: Use the strdup function instead of reimplementing it.
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riched20: Use CRT allocation functions.
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mfplat: Rename debugstr_fourcc to mf_debugstr_fourcc.
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winecoreaudio: Rename wine_dbgstr_fourcc to coreaudio_dbgstr_fourcc.
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include: Introduce wine_dbgstr_fourcc and debugstr_fourcc.
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comctl32: Use the debugstr_fourcc function instead of reimplementing it.
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ddraw: Use the debugstr_fourcc function instead of reimplementing it.
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mciavi32: Use the debugstr_fourcc function instead of reimplementing it.
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mscms: Use the debugstr_fourcc function instead of reimplementing it.
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msvfw32: Use the debugstr_fourcc function instead of reimplementing it.
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cmd: Reset ignoreBracket when moving to the next line.
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uninstaller: Don't overallocate in FetchFromRootKey.
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msvcrt/tests: Check errno after strdup(NULL).
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msvcrt/tests: Add tests for wcsdup.
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Alexandre Julliard (34):
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nls: Update character tables to Unicode 15.1.0.
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mpg123: Import upstream release 1.32.2.
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tiff: Import upstream release 4.6.0.
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zlib: Import upstream release 1.3.
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xml2: Import upstream release 2.11.5.
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ldap: Import upstream release 2.5.16.
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faudio: Import upstream release 23.10.
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kernel32/tests: Add some dynamic base tests.
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kernel32/tests: Delete the correct manifest file.
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ntdll: Do an explicit mmap address search for any range not covering the entire address space.
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ntdll: Add a helper to find a mapping address for a PE image.
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ntdll: Always allocate dynamically relocatable dlls top-down.
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ntdll: Fix relocation of the 32-bit ntdll.
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ntdll: Move the module relocation support to virtual.c.
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ntdll: Support relocating the main exe.
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server: Set the dynamically relocated flag when relocations are present.
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server: Assign a system-wide mapping address for dynamic base modules.
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ntdll: Relocate dynamic base modules when mapping them.
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winegcc: Enable dynamic base by default.
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server: Remove some leftover code from a failed rebase.
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ntdll: Only create the main module on the 32-bit side for wow64.
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ntdll: Add a separate helper to build the main module on Wow64.
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ws2_32: Make htonl/htons/ntohl/ntohs proper functions.
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include: Stop pretending to support big-endian.
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winebuild: Add a helper to output an asm function header.
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ntdll: Use the standard syscall calling convention for NtFlushProcessWriteBuffers.
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makefiles: Remove unnecessary imports of version.dll.
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makefiles: Remove unnecessary imports of usp10.dll.
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makefiles: Always use the global SOURCES variable for .mc files.
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makefiles: Always use the global SOURCES variable for .po files.
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makefiles: Always use the global SOURCES variable for .m files.
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makefiles: Always use the global SOURCES variable for .sfd files.
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makefiles: Always use the global SOURCES variable for .in files.
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ntdll: Move LdrInitializeThunk to the CPU backends.
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Alexandros Frantzis (7):
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winewayland.drv: Respect the compositor requested surface config.
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winewayland.drv: Handle xdg_toplevel tiled states.
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winewayland.drv: Store and use the latest window config for a wayland_surface.
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winewayland.drv: Handle application-initiated fullscreen state.
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winewayland.drv: Use surface geometry to satisfy state size constraints.
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winewayland.drv: Rename wayland_surface_configure_is_compatible for consistency.
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winewayland.drv: Avoid resizing fullscreen windows.
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Alistair Leslie-Hughes (6):
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d3dxof: Remove DECLSPEC_HIDDEN usage.
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msxml3: IXMLDOMElement::selectSingleNode always assign a value to the output parameter.
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wpcap: Return NULL on error in get_broadcast.
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msado15: Move to newly created row in Recordset::AddNew.
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msado15: Show fixme only if field_list needs to be used in Recordset::AddNew.
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d3dx9: Support empty mesh in D3DXLoadMeshHierarchyFromXInMemory().
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Ally Sommers (1):
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server: Move getpeername() implementation from ntdll/unix.
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Arkadiusz Hiler (1):
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xinput1_3: Hold module reference while the hid thread is running.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Brendan Shanks (7):
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configure: Don't use -Wl,-z,defs if it causes link errors with 'environ'.
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winemac.drv: Use @autoreleasepool instead of NSAutoreleasePool.
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winemac.drv: Simplify control flow where possible after the removal of NSAutoreleasePool.
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winemac.drv: Use ObjC literals.
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wow64cpu: Use RTL_CONSTANT_STRING.
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cfgmgr32: Add stub for CM_Get_Device_Interface_PropertyW.
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winemac.drv: Fix redundant calls to [NSCursor set].
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Connor McAdams (17):
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uiautomationcore/tests: Add another test for IProxyProviderWinEventHandler child HWND scope checking.
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uiautomationcore: Introduce uia_event_for_each function for iterating through registered events.
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uiautomationcore: Check if we should try to invoke IProxyProviderWinEventHandler::RespondToWinEvent for registered UIA events.
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uiautomationcore: Create HUIANODE for WinEvents that should invoke IProxyProviderWinEventHandler::RespondToWinEvent.
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uiautomationcore: Add support for ignoring ProviderOptions_UseComThreading when creating an HUIANODE.
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uiautomationcore: Add support for marking the root IAccessible as known on non-root IAccessibles upon proxy provider creation.
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uiautomationcore: Pass WinEvent data to IProxyProviderWinEventHandler::RespondToWinEvent.
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uiautomationcore: Add support for raising events passed to our IProxyProviderWinEventSink interface.
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uiautomationcore/tests: Add tests for COM event handler event advisement.
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uiautomationcore: Add support for passing WinEvents to the COM API.
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uiautomationcore: Separate checking if a node is within the scope of a registered event from event invocation.
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uiautomationcore: Use EVENT_OBJECT_SHOW to advise providers of events being listened for in the COM API.
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win32u: Fix NtUserIsCurrent{Process/Thread}Window enum typo.
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uiautomationcore/tests: Add tests for IUIAutomationFocusChangedEventHandler event advisement behavior.
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uiautomationcore: Query EVENT_OBJECT_FOCUS HWND for a serverside provider if there is a registered focus change event handler.
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uiautomationcore: Use EVENT_OBJECT_FOCUS to advise HWND providers of focus change events in the COM API.
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uiautomationcore: Use EVENT_OBJECT_DESTROY to remove HWNDs from the COM API focus change HWND map.
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Daniel Lehman (5):
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advapi32/tests: Add ReadEventLogW tests for EventLogStarted.
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advapi32/tests: Add ReadEventLogA tests for EventlogStarted.
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msxml4/tests: Copy namespaces as attributes tests.
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msxml6/tests: Copy namespaces as attributes tests.
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advapi32/tests: Skip ReadEventLog on failure to open System log.
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Eric Pouech (6):
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winemac.drv: Use NtCallbackReturn to send back app's icons to unixlib.
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msvfw32: Correctly store internal pointer.
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dbghelp: Simplify allocation code.
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dbghelp: Read debuggee environment by page.
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winedbg: Set first LDT entry value as ntdll does.
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winedbg: Correctly read LDT entries for wow64 debuggee.
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Esme Povirk (1):
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user32/tests: Print regions in test_hvredraw failure case.
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Etaash Mathamsetty (1):
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gdi32: Add stub for D3DKMTQueryAdapterInfo.
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Fabian Maurer (1):
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propsys: Implement PropVariantToUInt32WithDefault.
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François Gouget (9):
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winewayland.drv: Add a trailing linefeed to a TRACE() message.
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dmsynth: Add a trailing linefeed to TRACE() messages.
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nsiproxy.sys: Add a trailing linefeed to a TRACE() message.
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secur32/tests: Skip the tests instead of crashing if Kerberos is not supported.
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user32/tests: Don't test GetWindowModuleFileName() on windows belonging to another process.
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advapi32/tests: Better identify OpenEventLogA() failures.
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advapi32/tests: Add the read_write info to the failures context.
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advapi32/tests: Avoid unneeded reallocations of the ReadEventLog() buffer.
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advapi32/tests: Don't check the content of the buffer if ReadEventLog() fails.
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Gabriel Ivăncescu (11):
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mshtml: Call handle_event on the proper dispex object.
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mshtml: Remove unused IUnknown_iface in func_disp_t.
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mshtml: Traverse EventTarget listeners.
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mshtml: Implement SuperNavigate undocumented flag 2.
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shdoclc: Add a basic generic html page for navigation errors.
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ieframe: Implement IEHTMLWindow2_get_document.
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ieframe: Navigate to a basic error page on failed navigation.
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ieframe: Use the original URL for error pages' address bar.
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ieframe: Send the original URL for error pages in FireNavigationComplete2 notification.
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ieframe: Send the original URL for error pages in FireDocumentComplete notification.
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ieframe: Implement DocObjectService_IsErrorUrl.
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Georg Lehmann (1):
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winevulkan: Update to VK spec version 1.3.267.
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Hans Leidekker (2):
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mmdevapi/tests: Don't initialize the audio client twice.
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mmdevapi/tests: Relax a capture test.
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Helix Graziani (3):
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nsiproxy.sys: Implement ipv6_forward_enumerate_all.
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winecfg: Change system theme alongside app theme.
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uxtheme: Add ShouldSystemUseDarkMode.
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Jactry Zeng (1):
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user32: Add more builtin string resources.
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Joel Holdsworth (7):
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ntdll: Initial implementation of FileRenameInformationEx.
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ntdll: Initial implementation of FileLinkInformationEx.
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ntdll/tests: Add tests for FILE_RENAME_IGNORE_READONLY_ATTRIBUTE.
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ntdll/tests: Add tests for FILE_LINK_IGNORE_READONLY_ATTRIBUTE.
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server: Don't allow read-only files to be replaced by File{Rename,Link}Information{,Ex}.
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ntdll: Add support for FILE_{RENAME,LINK}_IGNORE_READONLY_ATTRIBUTE.
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ntdll/tests: Fix FILE_RENAME_INFORMATION_EX test failures on Windows 10 1607 & 1709.
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Marcus Meissner (1):
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user32/tests: Use correct size to LoadStringW.
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Martin Storsjö (1):
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configure: Fix restoring CFLAGS after the test for -Wl,-z,defs.
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Matteo Bruni (1):
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d3dx9/tests: Get rid of unnecessary branches in D3DXLoadMeshTest().
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Mohamad Al-Jaf (17):
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windows.storage.applicationdata: Add stub DLL.
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windows.storage.applicationdata: Add IApplicationDataStatics stub interface.
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windows.storage.applicationdata/tests: Add IApplicationDataStatics::get_Current() tests.
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windows.storage.applicationdata: Implement IApplicationDataStatics::get_Current().
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include: Add ISystemMediaTransportControls interface definition.
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windows.media.mediacontrol: Add stub DLL.
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include: Add systemmediatransportcontrolsinterop.idl file.
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windows.media.mediacontrol: Add ISystemMediaTransportControlsInterop stub interface.
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windows.media.mediacontrol/tests: Add ISystemMediaTransportControlsInterop::GetForWindow() tests.
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windows.media.mediacontrol: Implement ISystemMediaTransportControlsInterop::GetForWindow().
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windows.media.mediacontrol/tests: Add some ISystemMediaTransportControls properties tests.
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windows.media.mediacontrol: Implement some ISystemMediaTransportControls properties.
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include: Add windows.security.credentials.ui.idl file.
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windows.security.credentials.ui.userconsentverifier: Add stub DLL.
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windows.security.credentials.ui.userconsentverifier: Add IUserConsentVerifierStatics stub interface.
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windows.security.credentials.ui.userconsentverifier: Implement IUserConsentVerifierStatics::CheckAvailabilityAsync().
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windows.security.credentials.ui.userconsentverifier/tests: Add IUserConsentVerifierStatics::CheckAvailabilityAsync() tests.
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Nikolay Sivov (25):
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d3d10/effect: Add support for 'buge'/'bult' instructions.
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d3d10/tests: Compact returned arrays checks.
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d3d10/effect: Add support for 'ceil' instruction.
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d3d10/effect: Add support for 'floor' instruction.
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d3d10/effect: Add support for 'dot' instruction.
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propsys: Partially implement VariantToString().
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propsys: Handle VT_I4 type in VariantToString().
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d3d10/effect: Add support for 'imul' instruction.
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d3d10/tests: Use vector helpers in more places.
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d3d10/effect: Add support for 'sqrt' instruction.
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d3d10/effect: Add support for 'rsq' instruction.
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d3d10/effect: Add support for 'log' instruction.
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d3d10/effect: Add support for 'exp' instruction.
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d3d10/effect: Add support for 'not' instruction.
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d3d10/effect: Add support for 'or' instruction.
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d3d10/effect: Add support for shift instructions.
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d3d10/tests: Add a test for log2/log10/exp2 functions in expressions.
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gdi32/emf: Fix miter limit serialization.
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gdi32/tests: Add some tests for SetMiterLimit() argument validation.
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gdi32: Reject invalid values in SetMiterLimit().
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gdi32/emf: Add SetMetaRgn() recording.
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winedump/emf: Add EMR_SETMITERLIMIT record dumping.
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gdi32/emf: Add SetBrushOrgEx() recording.
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gdi32/tests: Add some tests for FixBrushOrgEx().
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d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader().
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Paul Gofman (5):
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secur32: Synchronize access to schannel handle table.
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server: Hold socket reference in sock_poll_event().
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ntdll: Map EDESTADDRREQ to STATUS_INVALID_CONNECTION.
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imagehlp: Import functions instead of forwarding.
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ntdll: Implement NtQueryValueKey(KeyValuePartialInformationAlign64).
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Piotr Caban (16):
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msvcr110: Reset chore task_collection earlier to prevent occasional test failure.
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gdi32: Pass default DEVMODE to winspool in CreateDC.
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gdi32: Add partial support for creating EMREXTCREATEPEN records.
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wineps: Add support for EMR_EXTCREATEPEN record playback.
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localspl: Add ResetPrinter implementation.
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winspool.drv: Add ResetPrinterW implementation.
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gdi32: Update printer DEVMODE in ResetDCW.
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gdi32: Fix METADC handling in PlayMetaFile.
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gdi32: Test PlayMetaFile on METADC.
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include: Add winppi.h header.
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gdi32: Add GdiGetSpoolFileHandle stub.
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gdi32: Add GdiDeleteSpoolFileHandle stub.
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gdi32: Add GdiGetDevmodeForPage stub.
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gdi32: Add GdiGetDevmodeForPage implementation.
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wineps.drv: Use first page DEVMODE to determine number of copies and collation.
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localspl: Truncate output file when printing to file.
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Rémi Bernon (40):
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dmime: Rename DirectMusicSegmentState8 method prefix to segment_state.
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dmime: Get rid of the IDirectMusicSegmentState8Impl typedef.
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dmime: Implement some segment state default values.
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dmime: Redirect IDirectMusicPerformance_PlaySegment to PlaySegmentEx.
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dmime: Introduce a new segment_state_create constructor.
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dmime/tests: Tests interaction between CloseDown and notifications.
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dmime: Keep messages with the same time ordered.
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dmime: Free all pending messages after CloseDown.
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dmime: Send DMUS_PMSGT_DIRTY messages from the performance.
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dmime: Send DMUS_PMSGT_NOTIFICATION messages from the performance.
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dmime: Implement IDirectMusicPerformance_GetNotificationPMsg.
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dmime: Call IDirectMusicTrack_(Init|End)Play from the segment state.
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include: Avoid narrowing warning in wine_dbgstr_fourcc.
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dmime/tests: Queue the message before calling SendPMsg twice.
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dmsynth: Import and use FluidSynth 2.3.3.
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fluidsynth: Use Wine debugging facility for traces.
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dmsynth: Simplify IDirectMusicSynth8_Open checks.
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dmsynth: Create a fluid_synth instance on Open.
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dmsynth: Create and register a fluid_sfont instance.
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server: Send WM_WINE_SETCURSOR with the thread input cursor handle.
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dmime: Get rid of the IDirectMusicWaveTrack typedef.
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dmime: Include dmobject.h in dmime_private.h.
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dmusic: Split wave entry points to dmusic_wave.h.
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dmime: Create a wave track when loading a segment from a .wav.
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dmime: Implement GUID_(Download|Unload)FromAudioPath for wave track.
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dmime: Implement IDirectMusicTrack_Play for the wave track.
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dmime: Play direct sound buffer from DMUS_PMSGT_WAVE message.
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dmsynth: Fix synth download of articulations list.
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dmsynth: Improve debug traces of DLS2 connections.
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dmsynth: Guard synth members with a CS.
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dmsynth: Parse MIDI events in IDirectMusicSynth_PlayBuffer.
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dmsynth: Play some MIDI events in IDirectMusicSynth_Render.
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dmsynth: Create fluid_preset and fluid_voice from instrument.
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dmband: Download / unload bands when initializing / ending band track.
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dmime: Implement sequence track IDirectMusicTrack_Play.
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dmime: Implement band track IDirectMusicTrack_Play.
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dmime: Output DMUS_MIDI_PMSG into a music buffer on the port.
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dmime: Translate DMUS_PMSGT_NOTE to DMUS_PMSGT_MIDI messages.
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dmime: Translate DMUS_PMSGT_PATCH to DMUS_PMSGT_MIDI messages.
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winex11: Forcefully unmap the clipping window when it loses focus.
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Stefan Dösinger (1):
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wined3d: Reference the push constant buffers.
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Zebediah Figura (15):
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objsel: Remove unnecessary includes.
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objsel: Remove DLL refcount tracking.
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objsel: Merge factory.c into objsel.c.
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objsel: Do not check for a NULL interface in COM methods.
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objsel: Do not create an object from IClassFactory::QueryInterface().
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wined3d: Rename WINED3D_MAX_TEXTURES to WINED3D_MAX_FFP_TEXTURES.
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wined3d: Rename the "textures" field of struct wined3d_gl_limits to "ffp_textures".
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wined3d: Rename the "MaxSimultaneousTextures" field of struct fragment_caps to "max_textures".
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wined3d: Rename the "MaxTextureBlendStages" field of struct fragment_caps to "max_blend_stages".
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wined3d: Store the "wined3d_caps" field of struct fragment_caps as separate bool flags.
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wined3d: Store a fragment_caps structure in struct wined3d_d3d_info.
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shell32: Fix parsing empty arguments in parse_dde_command().
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ddraw: Do not check for DDRAW_NO3D in wined3d_resource_desc_from_ddraw().
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ddraw: Refactor how bind flags are computed.
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ddraw: Always create surfaces with WINED3D_BIND_SHADER_RESOURCE if possible.
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Zhiyi Zhang (2):
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mf: Avoid a double free of presentation clock timers.
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winex11.drv: Set _NET_WM_FULLSCREEN_MONITORS only when necessary.
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