Corrected steps for people using the official viewer.

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Sei Lisa 2017-10-07 16:27:57 +02:00 committed by Sei-Lisa
parent 49c6a63074
commit 37d39193c1

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@ -16,26 +16,35 @@ If you would prefer a packaged version of the latest release, and to receive pac
For example, if the script you unpacked was called **[AV]sitA.lslo** then the script you create in Second Life should be named simply **[AV]sitA**. The name of the script is important! Do not add `.lslo` at the end of the name.
5. For each script you just created in Second Life:
5. Only if you are using the official Second Life viewer (skip to step 6 if not):
- Create a box.
- While holding the Ctrl key, drop all scripts you have created in the previous step, from your inventory to the box.
This is necessary because the scripts must be saved with the Mono checkbox enabled, but the official viewer currently saves them with Mono disabled if saving in inventory.
- Edit the prim and go to the contents tab. Follow the instructions in the next step using the scripts in the contents of the prim, not in your inventory.
6. For each script you just created in Second Life:
- Open the script in Second Life by double-clicking it.
- Open the corresponding `.lslo` file on your computer with a plain text editor (e.g. Notepad).
- Select All text in the file (CTRL-A) and Copy (CTRL-C).
- In SL, replace the script's content with the text you've copied. You can do this by overwriting the text of the default script by Selecting All (CTRL-A) and pasting the code you've copied from your computer's text editor (CTRL-V).
- Once you do this, hit **Save** to compile the script. If you get a script error, then you have not correctly replaced the entire script's contents with the content of the file on your computer.
- No errors? Then proceed similarly with the rest of the scripts.
- If you are using the official viewer and followed step 5 above, copy all the scripts back to your inventory and delete the old ones.
When you have finished this process you should have created one script for each `.lslo` or `.lsl` file that was in the `.zip` file, copied the file's contents from your computer and saved it in the corresponding Second Life script.
6. Prepare an **[AV]helper** object.
7. Prepare an **[AV]helper** object.
- In Second Life, rez a box and name it **[AV]helper**.
- Inside its contents, drop the **[AV]helper** script that, at this point, you must have created by following the above procedure.
- Take the **[AV]helper** object to your inventory.
7. There's still one thing to do to have the distribution working:
8. There's still one thing to do to have the distribution working:
- Create a notecard in your inventory and name it **AVpos**.
- Open it and write this text in it: `This notecard is empty` (any text that is not an AVpos command will do, even a space).
- Open it and write this text in it: `This notecard is empty` (any text that is not an AVpos command will work instead of that, even a space).
- *Save* it. This step is very important. Notecards that have never been saved after being created will cause problems.
- Use that notecard as an empty notecard when following the user instructions below.