Got more stuff connected up and working

This commit is contained in:
zontreck 2024-05-23 04:12:45 -07:00
parent 7cddfd2de6
commit a1141cd2b8
7 changed files with 111 additions and 97 deletions

View file

@ -3,6 +3,7 @@ import 'dart:io';
import 'package:archive/archive.dart';
import 'package:dio/dio.dart';
import 'package:libac_flutter/nbt/NbtIo.dart';
import 'package:libac_flutter/nbt/NbtUtils.dart';
import 'package:libac_flutter/nbt/impl/CompoundTag.dart';
import 'package:libac_flutter/packets/packets.dart';
import 'package:libac_flutter/utils/IOTools.dart';
@ -21,11 +22,17 @@ class Settings {
final String Base2FAPath =
"https://github.com/zontreck/steamcmd-2fa/releases/download/0.2.0/steamcmd-2fa";
final String PROTON_URL =
"https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton9-5/GE-Proton9-5.tar.gz";
Settings._();
static final Settings Instance = Settings._();
String steamcmd_path = "";
String game_path = "";
String proton_path = "";
String base_path = "";
bool FTS = true;
Credentials serverLoginCreds = Credentials(
username: "admin", password: "changeMe123", secret: "", has_2fa: false);
UUID remoteLoginToken = UUID.ZERO;
@ -47,42 +54,44 @@ class Settings {
inst = SettingsEntry.deserialize(tag.get("entry") as CompoundTag);
serverLoginCreds = Credentials.deserialize(
tag.get(Credentials.TAG_NAME)!.asCompoundTag());
FTS = NbtUtils.readBoolean(tag, "fts");
} catch (E) {
print("No existing settings file found, initializing default settings");
inst = SettingsEntry();
inst!.steam_creds =
Credentials(username: "", password: "", secret: "", has_2fa: false);
serverLoginCreds = Credentials(
username: "admin",
password: "changeMe123",
secret: "",
has_2fa: false);
FTS = true;
}
}
void Write() {
if (!isValid()) return;
if (inst == null) return;
CompoundTag tag = CompoundTag();
tag.put("entry", inst!.serialize());
tag.put(Credentials.TAG_NAME, serverLoginCreds.save());
NbtUtils.writeBoolean(tag, "fts", FTS);
NbtIo.write("settings.dat", tag);
}
bool isValid() {
if (inst == null) {
return false;
} else {
return true;
}
}
Future<void> Open() async {
Close();
Instance.Read();
}
static void Close() async {
if (Instance.isValid()) {
Instance.Write();
Instance.inst = null;
}
Instance.Write();
Instance.inst = null;
}
String getServerPath() {
return "$game_path${Platform.pathSeparator}server";
return game_path;
}
bool checkInitDone() {
@ -97,16 +106,32 @@ class Settings {
return "$steamcmd_path${Platform.pathSeparator}steamcmd${Platform.isWindows ? ".exe" : ".sh"}";
}
String getSteamCmdPath() {
return steamcmd_path;
}
String getSteamCmd2FA() {
return "$steamcmd_path${Platform.pathSeparator}steamcmd-2fa${Platform.isWindows ? ".exe" : ""}";
}
String getModPath() {
return "$game_path${Platform.pathSeparator}mods";
return PathHelper(pth: base_path).resolve("mods").build();
}
String getModJailPath() {
return "$game_path${Platform.pathSeparator}mods.jail";
return PathHelper(pth: base_path).resolve("mods.jail").build();
}
String getProtonPath() {
return PathHelper(pth: base_path).resolve("proton").build();
}
String getProtonExecutablePath() {
return PathHelper(pth: base_path)
.resolve("proton")
.resolve("GE-Proton9-5")
.resolve("proton")
.build();
}
Future<void> createModFolderIfNotExists() async {
@ -195,7 +220,28 @@ class Settings {
flush: true, mode: FileMode.writeOnly);
}
Future<void> initializeProton() async {
Dio dio = Dio();
print("Downloading proton...");
final path = PathHelper(pth: getProtonPath()).resolve("proton.tar.gz");
await dio.download(PROTON_URL, path.build());
String oldWD = Directory.current.path;
Directory.current = getProtonPath();
Process.runSync("tar", ["-xvf", "proton.tar.gz"]);
Process.runSync("rm", ["-f", "proton.tar.gz"]);
Directory.current = oldWD; // Restore the old working directory
print("Finished!");
}
Future<void> initializeSteamCmd() async {
if (File(PathHelper(pth: getSteamCmdPath()).resolve("cxinit").build())
.existsSync()) {
print(
"Skipping SteamCmd and Proton initialization, already marked as ready");
return;
}
// Yes, Proceed
var x = Directory(steamcmd_path);
try {
@ -217,6 +263,8 @@ class Settings {
final bytes = File(path).readAsBytesSync();
final arc = ZipDecoder().decodeBytes(bytes);
print("SteamCmd downloaded. Performing initial update");
for (final file in arc) {
final name = file.name;
if (file.isFile) {
@ -232,6 +280,7 @@ class Settings {
Process.runSync("echo", ["X", ">", "cxinit"]);
proc = await Process.start("steamcmd.exe", ["+quit"]);
print("Completed.");
} else {
// Download tgz file
final path = "${steamcmd_path}${Platform.pathSeparator}linux.tgz";
@ -241,6 +290,8 @@ class Settings {
final arc = GZipDecoder().decodeBytes(bytes);
final arc2 = TarDecoder().decodeBytes(arc);
print("SteamCmd downloaded. Performing initial update");
for (final file in arc2) {
final name = file.name;
if (file.isFile) {
@ -256,7 +307,10 @@ class Settings {
Process.runSync("chmod", ["+x", "linux32/steamcmd"]);
Process.runSync("touch", ["cxinit"]);
proc = await Process.start("./steamcmd.sh", ["+quit"]);
Process.runSync("./steamcmd.sh", ["+quit"]);
print("Completed. Initializing Proton");
await initializeProton();
}
Directory.current = Directory(game_path);