Add manage external storage permission
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parent
fce126ac75
commit
279bc5a298
6 changed files with 6 additions and 3 deletions
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@ -4,4 +4,5 @@
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to allow setting breakpoints, to provide hot reload, etc.
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"/>
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</manifest>
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</manifest>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"/>
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<application
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<application
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android:label="NBT Editor"
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android:label="NBT Editor"
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android:name="${applicationName}"
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android:name="${applicationName}"
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@ -4,4 +4,5 @@
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to allow setting breakpoints, to provide hot reload, etc.
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"/>
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</manifest>
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</manifest>
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@ -1 +1 @@
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const VERSION = "1.0722.24+0500";
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const VERSION = "1.0722.24+1506";
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name: nbteditor
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name: nbteditor
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description: A Minecraft NBT Editor written in Flutter
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description: A Minecraft NBT Editor written in Flutter
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publish_to: 'none'
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publish_to: 'none'
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version: 1.0722.24+0500
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version: 1.0722.24+1506
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environment:
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environment:
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@ -2,7 +2,7 @@
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; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
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; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
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#define MyAppName "NBT Editor"
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#define MyAppName "NBT Editor"
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#define MyAppVersion "1.0722.24.0500"
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#define MyAppVersion "1.0722.24.1506"
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#define MyAppPublisher "Piccari Creations"
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#define MyAppPublisher "Piccari Creations"
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#define MyAppURL "https://zontreck.com"
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#define MyAppURL "https://zontreck.com"
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#define MyAppExeName "nbteditor.exe"
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#define MyAppExeName "nbteditor.exe"
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