mirror of
https://github.com/zontreck/NBTEditor
synced 2024-11-21 05:25:54 -07:00
Refactor to get some of renamed binaries working
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parent
d83ea65e71
commit
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5 changed files with 6 additions and 6 deletions
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@ -1,4 +1,4 @@
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package com.example.nbteditor
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package dev.zontreck.nbteditor
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import io.flutter.embedding.android.FlutterActivity
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@ -7,7 +7,7 @@ project(runner LANGUAGES CXX)
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set(BINARY_NAME "nbteditor")
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# The unique GTK application identifier for this application. See:
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# https://wiki.gnome.org/HowDoI/ChooseApplicationID
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set(APPLICATION_ID "com.example.nbteditor")
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set(APPLICATION_ID "dev.zontreck.nbteditor")
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
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# versions of CMake.
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@ -1,7 +1,7 @@
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name: nbteditor
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description: A Minecraft NBT Editor written in Flutter
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publish_to: 'none'
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version: 0.072124.2231
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version: 0.072124.2257
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environment:
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@ -89,11 +89,11 @@ BEGIN
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BEGIN
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BLOCK "040904e4"
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BEGIN
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VALUE "CompanyName", "com.example" "\0"
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VALUE "CompanyName", "dev.zontreck" "\0"
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VALUE "FileDescription", "nbteditor" "\0"
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VALUE "FileVersion", VERSION_AS_STRING "\0"
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VALUE "InternalName", "nbteditor" "\0"
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VALUE "LegalCopyright", "Copyright (C) 2023 com.example. All rights reserved." "\0"
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VALUE "LegalCopyright", "Copyright (C) 2024 Piccari Creations. All rights reserved." "\0"
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VALUE "OriginalFilename", "nbteditor.exe" "\0"
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VALUE "ProductName", "nbteditor" "\0"
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VALUE "ProductVersion", VERSION_AS_STRING "\0"
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@ -2,7 +2,7 @@
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; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
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#define MyAppName "NBT Editor"
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#define MyAppVersion "1.0.072124.2231"
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#define MyAppVersion "1.0.072124.2257"
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#define MyAppPublisher "Piccari Creations"
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#define MyAppURL "https://zontreck.com"
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#define MyAppExeName "nbteditor.exe"
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