Refactor to get some of renamed binaries working

This commit is contained in:
zontreck 2024-07-21 22:58:07 -07:00
parent d83ea65e71
commit e8069d4af6
5 changed files with 6 additions and 6 deletions

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@ -1,4 +1,4 @@
package com.example.nbteditor
package dev.zontreck.nbteditor
import io.flutter.embedding.android.FlutterActivity

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@ -7,7 +7,7 @@ project(runner LANGUAGES CXX)
set(BINARY_NAME "nbteditor")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.nbteditor")
set(APPLICATION_ID "dev.zontreck.nbteditor")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.

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@ -1,7 +1,7 @@
name: nbteditor
description: A Minecraft NBT Editor written in Flutter
publish_to: 'none'
version: 0.072124.2231
version: 0.072124.2257
environment:

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@ -89,11 +89,11 @@ BEGIN
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "com.example" "\0"
VALUE "CompanyName", "dev.zontreck" "\0"
VALUE "FileDescription", "nbteditor" "\0"
VALUE "FileVersion", VERSION_AS_STRING "\0"
VALUE "InternalName", "nbteditor" "\0"
VALUE "LegalCopyright", "Copyright (C) 2023 com.example. All rights reserved." "\0"
VALUE "LegalCopyright", "Copyright (C) 2024 Piccari Creations. All rights reserved." "\0"
VALUE "OriginalFilename", "nbteditor.exe" "\0"
VALUE "ProductName", "nbteditor" "\0"
VALUE "ProductVersion", VERSION_AS_STRING "\0"

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@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define MyAppName "NBT Editor"
#define MyAppVersion "1.0.072124.2231"
#define MyAppVersion "1.0.072124.2257"
#define MyAppPublisher "Piccari Creations"
#define MyAppURL "https://zontreck.com"
#define MyAppExeName "nbteditor.exe"