generated from AriasCreations/vsmodtemplate
Add a command to list cooldown settings and all active command cooldowns for the current player
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parent
c5c605d057
commit
29cf4e21b7
3 changed files with 28 additions and 6 deletions
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@ -14,7 +14,7 @@ namespace AriasServerUtils
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{
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internal static TextCommandResult HandleASU(TextCommandCallingArgs args)
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{
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return TextCommandResult.Success(Lang.Get($"{ServerUtilities.MOD_ID}:help", ServerUtilities.config.MaxHomes, ServerUtilities.config.AdminsBypassMaxHomes, ServerUtilities.config.MaxBackCache, string.Join(", ", new string[] { "setspawn", "spawn", "delspawn", "sethome", "home", "delhome", "homes", "restoreinv", "asu", "warp", "setwarp", "delwarp", "warps", "back", "rtp" })));
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return TextCommandResult.Success(Lang.Get($"{ServerUtilities.MOD_ID}:help", ServerUtilities.config.MaxHomes, ServerUtilities.config.AdminsBypassMaxHomes, ServerUtilities.config.MaxBackCache, string.Join(", ", new string[] { "setspawn", "spawn", "delspawn", "sethome", "home", "delhome", "homes", "restoreinv", "asu", "warp", "setwarp", "delwarp", "warps", "back", "rtp", "listcooldowns" })));
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}
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internal static TextCommandResult HandleBack(TextCommandCallingArgs args)
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@ -579,5 +579,25 @@ namespace AriasServerUtils
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}
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else return TextCommandResult.Success();
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}
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internal static TextCommandResult HandleListCooldowns(TextCommandCallingArgs args)
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{
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string sReturn = "SERVER COOLDOWN SETTINGS\n";
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foreach (var cd in ServerUtilities.config.Cooldowns)
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{
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sReturn += $"{cd.Key}: {cd.Value}\n";
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}
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if (args.Caller.Player is IServerPlayer isp)
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{
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sReturn += "\nYour active cooldowns:";
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foreach (var cd in ServerUtilities.GetPlayerData(isp).ActiveCooldowns)
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{
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long remain = cd.Value - TimeUtil.GetUnixEpochTimestamp();
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string sCDVal = TimeUtil.EncodeTimeNotation(remain);
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sReturn += $"{cd.Key}: {sCDVal}\n";
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}
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}
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return TextCommandResult.Success(sReturn);
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}
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}
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}
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