Attempt to fix a crash when no RTP checks are active that match the chunk generated/loaded.

This commit is contained in:
zontreck 2025-03-10 10:07:03 -07:00
parent 6e0dbb361a
commit 40f8eb4048
2 changed files with 7 additions and 2 deletions

View file

@ -154,6 +154,11 @@ public class RTPFactory
internal static void ChunkLoaded(Vec2i chunkCoord, IWorldChunk[] chunks)
{
// Check if this is even a valid check
var num = ChunkChecks.Where(x => x.ChunkX == chunkCoord.X && x.ChunkZ == chunkCoord.Y).Count();
if (num == 0) return;
// Get the chunk from the stack
var chunk = ChunkChecks.Where(x => x.ChunkX == chunkCoord.X && x.ChunkZ == chunkCoord.Y).First();

View file

@ -3,8 +3,8 @@
"modid": "ariasserverutils",
"name": "Aria's Server Utilities",
"authors": ["zontreck"],
"description": "A collection of server utilities\n\nBuild Date: 03-10-2025 @ 10:01 AM MST",
"version": "1.0.6-dev.9",
"description": "A collection of server utilities\n\nBuild Date: 03-10-2025 @ 10:06 AM MST",
"version": "1.0.6-dev.10",
"dependencies": {
"game": ""
}