Attempt to fix a crash when no RTP checks are active that match the chunk generated/loaded.

This commit is contained in:
zontreck 2025-03-10 10:07:03 -07:00
parent 6e0dbb361a
commit 40f8eb4048
2 changed files with 7 additions and 2 deletions

View file

@ -154,6 +154,11 @@ public class RTPFactory
internal static void ChunkLoaded(Vec2i chunkCoord, IWorldChunk[] chunks)
{
// Check if this is even a valid check
var num = ChunkChecks.Where(x => x.ChunkX == chunkCoord.X && x.ChunkZ == chunkCoord.Y).Count();
if (num == 0) return;
// Get the chunk from the stack
var chunk = ChunkChecks.Where(x => x.ChunkX == chunkCoord.X && x.ChunkZ == chunkCoord.Y).First();