Anvil fixes

This commit is contained in:
paulevsGitch 2021-07-20 02:57:43 +03:00
parent cba8637122
commit 1a4a9ef0a1
6 changed files with 168 additions and 22 deletions

View file

@ -8,6 +8,7 @@ import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
@ -27,13 +28,16 @@ import ru.bclib.client.models.PatternsHelper;
import ru.bclib.interfaces.BlockModelProvider;
import ru.bclib.interfaces.CustomItemProvider;
import ru.bclib.items.BaseAnvilItem;
import ru.bclib.util.MHelper;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Random;
public abstract class BaseAnvilBlock extends AnvilBlock implements BlockModelProvider, CustomItemProvider {
public static final IntegerProperty DESTRUCTION = BlockProperties.DESTRUCTION;
public IntegerProperty durability;
public BaseAnvilBlock(MaterialColor color) {
super(FabricBlockSettings.copyOf(Blocks.ANVIL).mapColor(color));
@ -42,24 +46,13 @@ public abstract class BaseAnvilBlock extends AnvilBlock implements BlockModelPro
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
super.createBlockStateDefinition(builder);
builder.add(DESTRUCTION);
}
@Override
@SuppressWarnings("deprecation")
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
ItemStack dropStack = new ItemStack(this);
int destruction = state.getValue(DESTRUCTION);
dropStack.getOrCreateTag().putInt(BaseAnvilItem.DESTRUCTION, destruction);
return Lists.newArrayList(dropStack);
}
protected String getTop(ResourceLocation blockId, String block) {
if (block.contains("item")) {
return blockId.getPath() + "_top_0";
if (getMaxDurability() != 3) {
durability = IntegerProperty.create("durability", 0, getMaxDurability());
}
char last = block.charAt(block.length() - 1);
return blockId.getPath() + "_top_" + last;
else {
durability = BlockProperties.DEFAULT_ANVIL_DURABILITY;
}
builder.add(DESTRUCTION, durability);
}
@Override
@ -96,4 +89,39 @@ public abstract class BaseAnvilBlock extends AnvilBlock implements BlockModelPro
public BlockItem getCustomItem(ResourceLocation blockID, FabricItemSettings settings) {
return new BaseAnvilItem(this, settings);
}
@Override
@SuppressWarnings("deprecation")
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
int destruction = state.getValue(DESTRUCTION);
int durability = state.getValue(getDurabilityProp());
int value = destruction * getMaxDurability() + durability;
List<ItemStack> drops = super.getDrops(state, builder);
ItemStack itemStack = drops.get(0);
itemStack.getOrCreateTag().putInt(BaseAnvilItem.DESTRUCTION, value);
return drops;
}
public IntegerProperty getDurabilityProp() {
return durability;
}
public int getMaxDurability() {
return 3;
}
public BlockState damageAnvilUse(BlockState state, Random random) {
IntegerProperty durability = getDurabilityProp();
int value = state.getValue(durability);
if (value < getMaxDurability() && random.nextInt(8) == 0) {
return state.setValue(durability, value + 1);
}
value = state.getValue(DESTRUCTION);
return value < 2 ? state.setValue(DESTRUCTION, value + 1).setValue(durability, 0) : null;
}
public BlockState damageAnvilFall(BlockState state) {
int destruction = state.getValue(DESTRUCTION);
return destruction < 2 ? state.setValue(DESTRUCTION, destruction + 1) : null;
}
}