Hex map improvements & fixes
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6d0b9cbf63
2 changed files with 46 additions and 24 deletions
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@ -3,40 +3,47 @@ package ru.bclib.world.generator.map.hex;
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import ru.bclib.world.biomes.BCLBiome;
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import ru.bclib.world.generator.BiomePicker;
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import java.util.Arrays;
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import java.util.Random;
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public class HexBiomeChunk {
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private static final short SIDE = 32;
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private static final byte SIDE_PRE = 4;
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private static final short SIZE = SIDE * SIDE;
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private static final short MAX_SIDE = SIZE - SIDE;
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private static final byte SCALE_PRE = SIDE / SIDE_PRE;
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private static final byte SIZE_PRE = SIDE_PRE * SIDE_PRE;
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private static final byte SIDE_MASK = SIDE - 1;
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private static final byte SIDE_PRE_MASK = SIDE_PRE - 1;
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private static final byte SIDE_OFFSET = (byte) Math.round(Math.log(SIDE) / Math.log(2));
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private static final byte SIDE_PRE_OFFSET = (byte) Math.round(Math.log(SIDE_PRE) / Math.log(2));
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private static final short[][] NEIGHBOURS;
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public static final short SCALE = SIDE / 4;
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private static final BCLBiome[][] BUFFERS = new BCLBiome[2][SIZE];
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private final BCLBiome[] biomes;
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private final BCLBiome[] biomes = new BCLBiome[SIZE];
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public HexBiomeChunk(Random random, BiomePicker picker) {
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BCLBiome[][] buffers = new BCLBiome[2][SIZE];
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byte scale = SIDE / 4;
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for (byte x = 0; x < 4; x++) {
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for (byte z = 0; z < 4; z++) {
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byte px = (byte) (x * scale + random.nextInt(scale));
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byte pz = (byte) (z * scale + random.nextInt(scale));
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circle(buffers[0], getIndex(px, pz), picker.getBiome(random), null);
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}
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for (BCLBiome[] buffer: BUFFERS) {
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Arrays.fill(buffer, null);
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}
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for (byte index = 0; index < SIZE_PRE; index++) {
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byte px = (byte) (index >> SIDE_PRE_OFFSET);
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byte pz = (byte) (index & SIDE_PRE_MASK);
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px = (byte) (px * SCALE_PRE + random.nextInt(SCALE_PRE));
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pz = (byte) (pz * SCALE_PRE + random.nextInt(SCALE_PRE));
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circle(BUFFERS[0], getIndex(px, pz), picker.getBiome(random), null);
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}
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short maxSide = SIZE - SIDE;
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boolean hasEmptyCells = true;
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byte bufferIndex = 0;
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while (hasEmptyCells) {
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BCLBiome[] inBuffer = buffers[bufferIndex];
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BCLBiome[] inBuffer = BUFFERS[bufferIndex];
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bufferIndex = (byte) ((bufferIndex + 1) & 1);
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BCLBiome[] outBuffer = buffers[bufferIndex];
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BCLBiome[] outBuffer = BUFFERS[bufferIndex];
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hasEmptyCells = false;
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for (short index = SIDE; index < maxSide; index++) {
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for (short index = SIDE; index < MAX_SIDE; index++) {
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byte z = (byte) (index & SIDE_MASK);
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if (z == 0 || z == SIDE_MASK) {
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continue;
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@ -55,7 +62,7 @@ public class HexBiomeChunk {
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}
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}
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BCLBiome[] outBuffer = buffers[bufferIndex];
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BCLBiome[] outBuffer = BUFFERS[bufferIndex];
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byte preN = (byte) (SIDE_MASK - 2);
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for (byte index = 0; index < SIDE; index++) {
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outBuffer[getIndex(index, (byte) 0)] = outBuffer[getIndex(index, (byte) 2)];
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@ -73,7 +80,7 @@ public class HexBiomeChunk {
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}
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}
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this.biomes = outBuffer;
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System.arraycopy(outBuffer, 0, this.biomes, 0, SIZE);
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}
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private void circle(BCLBiome[] buffer, short center, BCLBiome biome, BCLBiome mask) {
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@ -113,6 +120,10 @@ public class HexBiomeChunk {
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return NEIGHBOURS[z & 1];
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}
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public static float scaleMap(float size) {
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return size / (SIDE >> 2);
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}
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static {
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NEIGHBOURS = new short[2][6];
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@ -31,7 +31,7 @@ public class HexBiomeMap implements BiomeMap {
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public HexBiomeMap(long seed, int size, BiomePicker picker) {
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this.picker = picker;
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this.scale = (float) size / HexBiomeChunk.SCALE;
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this.scale = HexBiomeChunk.scaleMap(size);
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Random random = new Random(seed);
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noises[0] = new OpenSimplexNoise(random.nextInt());
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noises[1] = new OpenSimplexNoise(random.nextInt());
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@ -49,14 +49,25 @@ public class HexBiomeMap implements BiomeMap {
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@Override
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public BCLBiome getBiome(double x, double z) {
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BCLBiome biome = getRawBiome(x, z);
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if (biome.getEdge() != null) {
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float offset = scale * biome.getEdgeSize();
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for (byte i = 0; i < 8; i++) {
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if (getRawBiome(x + offset * EDGE_CIRCLE_X[i], z + offset * EDGE_CIRCLE_Z[i]) != biome) {
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return biome.getEdge();
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}
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BCLBiome edge = biome.getEdge();
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float offset = biome.getEdgeSize();
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if (edge == null && biome.getParentBiome() != null) {
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edge = biome.getParentBiome().getEdge();
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offset = biome.getParentBiome().getEdgeSize();
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}
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if (edge == null) {
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return biome;
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}
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offset *= scale;
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for (byte i = 0; i < 8; i++) {
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if (!getRawBiome(x + offset * EDGE_CIRCLE_X[i], z + offset * EDGE_CIRCLE_Z[i]).isSame(biome)) {
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return biome.getEdge();
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}
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}
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return biome;
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}
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