Hex map improvements & fixes

This commit is contained in:
paulevsGitch 2021-12-07 18:16:10 +03:00
parent b6875f2c11
commit 6d0b9cbf63
2 changed files with 46 additions and 24 deletions

View file

@ -3,40 +3,47 @@ package ru.bclib.world.generator.map.hex;
import ru.bclib.world.biomes.BCLBiome;
import ru.bclib.world.generator.BiomePicker;
import java.util.Arrays;
import java.util.Random;
public class HexBiomeChunk {
private static final short SIDE = 32;
private static final byte SIDE_PRE = 4;
private static final short SIZE = SIDE * SIDE;
private static final short MAX_SIDE = SIZE - SIDE;
private static final byte SCALE_PRE = SIDE / SIDE_PRE;
private static final byte SIZE_PRE = SIDE_PRE * SIDE_PRE;
private static final byte SIDE_MASK = SIDE - 1;
private static final byte SIDE_PRE_MASK = SIDE_PRE - 1;
private static final byte SIDE_OFFSET = (byte) Math.round(Math.log(SIDE) / Math.log(2));
private static final byte SIDE_PRE_OFFSET = (byte) Math.round(Math.log(SIDE_PRE) / Math.log(2));
private static final short[][] NEIGHBOURS;
public static final short SCALE = SIDE / 4;
private static final BCLBiome[][] BUFFERS = new BCLBiome[2][SIZE];
private final BCLBiome[] biomes;
private final BCLBiome[] biomes = new BCLBiome[SIZE];
public HexBiomeChunk(Random random, BiomePicker picker) {
BCLBiome[][] buffers = new BCLBiome[2][SIZE];
byte scale = SIDE / 4;
for (byte x = 0; x < 4; x++) {
for (byte z = 0; z < 4; z++) {
byte px = (byte) (x * scale + random.nextInt(scale));
byte pz = (byte) (z * scale + random.nextInt(scale));
circle(buffers[0], getIndex(px, pz), picker.getBiome(random), null);
}
for (BCLBiome[] buffer: BUFFERS) {
Arrays.fill(buffer, null);
}
for (byte index = 0; index < SIZE_PRE; index++) {
byte px = (byte) (index >> SIDE_PRE_OFFSET);
byte pz = (byte) (index & SIDE_PRE_MASK);
px = (byte) (px * SCALE_PRE + random.nextInt(SCALE_PRE));
pz = (byte) (pz * SCALE_PRE + random.nextInt(SCALE_PRE));
circle(BUFFERS[0], getIndex(px, pz), picker.getBiome(random), null);
}
short maxSide = SIZE - SIDE;
boolean hasEmptyCells = true;
byte bufferIndex = 0;
while (hasEmptyCells) {
BCLBiome[] inBuffer = buffers[bufferIndex];
BCLBiome[] inBuffer = BUFFERS[bufferIndex];
bufferIndex = (byte) ((bufferIndex + 1) & 1);
BCLBiome[] outBuffer = buffers[bufferIndex];
BCLBiome[] outBuffer = BUFFERS[bufferIndex];
hasEmptyCells = false;
for (short index = SIDE; index < maxSide; index++) {
for (short index = SIDE; index < MAX_SIDE; index++) {
byte z = (byte) (index & SIDE_MASK);
if (z == 0 || z == SIDE_MASK) {
continue;
@ -55,7 +62,7 @@ public class HexBiomeChunk {
}
}
BCLBiome[] outBuffer = buffers[bufferIndex];
BCLBiome[] outBuffer = BUFFERS[bufferIndex];
byte preN = (byte) (SIDE_MASK - 2);
for (byte index = 0; index < SIDE; index++) {
outBuffer[getIndex(index, (byte) 0)] = outBuffer[getIndex(index, (byte) 2)];
@ -73,7 +80,7 @@ public class HexBiomeChunk {
}
}
this.biomes = outBuffer;
System.arraycopy(outBuffer, 0, this.biomes, 0, SIZE);
}
private void circle(BCLBiome[] buffer, short center, BCLBiome biome, BCLBiome mask) {
@ -113,6 +120,10 @@ public class HexBiomeChunk {
return NEIGHBOURS[z & 1];
}
public static float scaleMap(float size) {
return size / (SIDE >> 2);
}
static {
NEIGHBOURS = new short[2][6];

View file

@ -31,7 +31,7 @@ public class HexBiomeMap implements BiomeMap {
public HexBiomeMap(long seed, int size, BiomePicker picker) {
this.picker = picker;
this.scale = (float) size / HexBiomeChunk.SCALE;
this.scale = HexBiomeChunk.scaleMap(size);
Random random = new Random(seed);
noises[0] = new OpenSimplexNoise(random.nextInt());
noises[1] = new OpenSimplexNoise(random.nextInt());
@ -49,14 +49,25 @@ public class HexBiomeMap implements BiomeMap {
@Override
public BCLBiome getBiome(double x, double z) {
BCLBiome biome = getRawBiome(x, z);
if (biome.getEdge() != null) {
float offset = scale * biome.getEdgeSize();
for (byte i = 0; i < 8; i++) {
if (getRawBiome(x + offset * EDGE_CIRCLE_X[i], z + offset * EDGE_CIRCLE_Z[i]) != biome) {
return biome.getEdge();
}
BCLBiome edge = biome.getEdge();
float offset = biome.getEdgeSize();
if (edge == null && biome.getParentBiome() != null) {
edge = biome.getParentBiome().getEdge();
offset = biome.getParentBiome().getEdgeSize();
}
if (edge == null) {
return biome;
}
offset *= scale;
for (byte i = 0; i < 8; i++) {
if (!getRawBiome(x + offset * EDGE_CIRCLE_X[i], z + offset * EDGE_CIRCLE_Z[i]).isSame(biome)) {
return biome.getEdge();
}
}
return biome;
}