Moved erosion code into BE

This commit is contained in:
paulevsGitch 2021-12-23 10:11:12 +03:00
parent c947af1211
commit 75a0b3d7d2
4 changed files with 0 additions and 273 deletions

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@ -2,7 +2,6 @@ package ru.bclib.api.features;
import net.minecraft.data.worldgen.placement.PlacementUtils; import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.valueproviders.IntProvider;
import net.minecraft.util.valueproviders.UniformInt; import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.level.levelgen.GenerationStep.Decoration; import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
import net.minecraft.world.level.levelgen.feature.Feature; import net.minecraft.world.level.levelgen.feature.Feature;

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@ -12,7 +12,6 @@ import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level; import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.material.FogType;
import ru.bclib.api.biomes.BiomeAPI; import ru.bclib.api.biomes.BiomeAPI;
import ru.bclib.util.BackgroundInfo; import ru.bclib.util.BackgroundInfo;
import ru.bclib.util.MHelper; import ru.bclib.util.MHelper;

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@ -1,10 +1,8 @@
package ru.bclib.mixin.client; package ru.bclib.mixin.client;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Camera; import net.minecraft.client.Camera;
import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.FogRenderer; import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.core.BlockPos.MutableBlockPos;
import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects; import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.Entity;

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@ -1,39 +1,27 @@
package ru.bclib.util; package ru.bclib.util;
import com.google.common.collect.Sets;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.BlockPos.MutableBlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Vec3i; import net.minecraft.core.Vec3i;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo; import net.minecraft.nbt.NbtIo;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.level.WorldGenLevel; import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.structure.BoundingBox; import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings; import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import ru.bclib.api.TagAPI;
import ru.bclib.api.biomes.BiomeAPI;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
import java.io.InputStream; import java.io.InputStream;
import java.util.Enumeration; import java.util.Enumeration;
import java.util.Random; import java.util.Random;
import java.util.Set;
import java.util.zip.ZipEntry; import java.util.zip.ZipEntry;
import java.util.zip.ZipFile; import java.util.zip.ZipFile;
public class StructureHelper { public class StructureHelper {
private static final Direction[] DIR = BlocksHelper.makeHorizontal();
public static StructureTemplate readStructure(ResourceLocation resource) { public static StructureTemplate readStructure(ResourceLocation resource) {
String ns = resource.getNamespace(); String ns = resource.getNamespace();
String nm = resource.getPath(); String nm = resource.getPath();
@ -135,261 +123,4 @@ public class StructureHelper {
return BoundingBox.fromCorners(new Vec3i(x1, y1, z1), new Vec3i(x2, y2, z2)); return BoundingBox.fromCorners(new Vec3i(x1, y1, z1), new Vec3i(x2, y2, z2));
} }
public static void erode(WorldGenLevel world, BoundingBox bounds, int iterations, Random random) {
MutableBlockPos mut = new MutableBlockPos();
boolean canDestruct = true;
for (int i = 0; i < iterations; i++) {
for (int x = bounds.minX(); x <= bounds.maxX(); x++) {
mut.setX(x);
for (int z = bounds.minZ(); z <= bounds.maxZ(); z++) {
mut.setZ(z);
for (int y = bounds.maxY(); y >= bounds.minY(); y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
boolean ignore = ignore(state, world, mut);
if (canDestruct && BlocksHelper.isInvulnerable(
state,
world,
mut
) && random.nextInt(8) == 0 && world.isEmptyBlock(mut.below(2))) {
int r = MHelper.randRange(1, 4, random);
int cx = mut.getX();
int cy = mut.getY();
int cz = mut.getZ();
int x1 = cx - r;
int y1 = cy - r;
int z1 = cz - r;
int x2 = cx + r;
int y2 = cy + r;
int z2 = cz + r;
for (int px = x1; px <= x2; px++) {
int dx = px - cx;
dx *= dx;
mut.setX(px);
for (int py = y1; py <= y2; py++) {
int dy = py - cy;
dy *= dy;
mut.setY(py);
for (int pz = z1; pz <= z2; pz++) {
int dz = pz - cz;
dz *= dz;
mut.setZ(pz);
if (dx + dy + dz <= r && BlocksHelper.isInvulnerable(
world.getBlockState(mut),
world,
mut
)) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
}
}
}
}
mut.setX(cx);
mut.setY(cy);
mut.setZ(cz);
canDestruct = false;
continue;
}
else if (ignore) {
continue;
}
if (!state.isAir() && random.nextBoolean()) {
MHelper.shuffle(DIR, random);
for (Direction dir : DIR) {
if (world.isEmptyBlock(mut.relative(dir)) && world.isEmptyBlock(mut.below()
.relative(dir))) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
mut.move(dir).move(Direction.DOWN);
for (int py = mut.getY(); y >= bounds.minY() - 10; y--) {
mut.setY(py - 1);
if (!world.isEmptyBlock(mut)) {
mut.setY(py);
BlocksHelper.setWithoutUpdate(world, mut, state);
break;
}
}
}
}
break;
}
else if (random.nextInt(8) == 0 && !BlocksHelper.isInvulnerable(
world.getBlockState(mut.above()),
world,
mut
)) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
}
}
}
}
}
for (int x = bounds.minX(); x <= bounds.maxX(); x++) {
mut.setX(x);
for (int z = bounds.minZ(); z <= bounds.maxZ(); z++) {
mut.setZ(z);
for (int y = bounds.maxY(); y >= bounds.minY(); y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut) && world.isEmptyBlock(mut.below())) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
for (int py = mut.getY(); py >= bounds.minY() - 10; py--) {
mut.setY(py - 1);
if (!world.isEmptyBlock(mut)) {
mut.setY(py);
BlocksHelper.setWithoutUpdate(world, mut, state);
break;
}
}
}
}
}
}
}
public static void erodeIntense(WorldGenLevel world, BoundingBox bounds, Random random) {
MutableBlockPos mut = new MutableBlockPos();
MutableBlockPos mut2 = new MutableBlockPos();
int minY = bounds.minY() - 10;
for (int x = bounds.minX(); x <= bounds.maxX(); x++) {
mut.setX(x);
for (int z = bounds.minZ(); z <= bounds.maxZ(); z++) {
mut.setZ(z);
for (int y = bounds.maxY(); y >= bounds.minY(); y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut)) {
if (random.nextInt(6) == 0) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
if (random.nextBoolean()) {
int px = MHelper.floor(random.nextGaussian() * 2 + x + 0.5);
int pz = MHelper.floor(random.nextGaussian() * 2 + z + 0.5);
mut2.set(px, y, pz);
while (world.getBlockState(mut2).getMaterial().isReplaceable() && mut2.getY() > minY) {
mut2.setY(mut2.getY() - 1);
}
if (!world.getBlockState(mut2).isAir() && state.canSurvive(world, mut2)) {
mut2.setY(mut2.getY() + 1);
BlocksHelper.setWithoutUpdate(world, mut2, state);
}
}
}
else if (random.nextInt(8) == 0) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
}
}
}
}
}
drop(world, bounds);
}
private static boolean isTerrainNear(WorldGenLevel world, BlockPos pos) {
for (Direction dir : BlocksHelper.DIRECTIONS) {
if (world.getBlockState(pos.relative(dir)).is(TagAPI.BLOCK_GEN_TERRAIN)) {
return true;
}
}
return false;
}
private static void drop(WorldGenLevel world, BoundingBox bounds) {
MutableBlockPos mut = new MutableBlockPos();
Set<BlockPos> blocks = Sets.newHashSet();
Set<BlockPos> edge = Sets.newHashSet();
Set<BlockPos> add = Sets.newHashSet();
for (int x = bounds.minX(); x <= bounds.maxX(); x++) {
mut.setX(x);
for (int z = bounds.minZ(); z <= bounds.maxZ(); z++) {
mut.setZ(z);
for (int y = bounds.minY(); y <= bounds.maxY(); y++) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut) && isTerrainNear(world, mut)) {
edge.add(mut.immutable());
}
}
}
}
if (edge.isEmpty()) {
return;
}
while (!edge.isEmpty()) {
for (BlockPos center : edge) {
for (Direction dir : BlocksHelper.DIRECTIONS) {
BlockState state = world.getBlockState(center);
if (state.isCollisionShapeFullBlock(world, center)) {
mut.set(center).move(dir);
if (bounds.isInside(mut)) {
state = world.getBlockState(mut);
if (!ignore(state, world, mut) && !blocks.contains(mut)) {
add.add(mut.immutable());
}
}
}
}
}
blocks.addAll(edge);
edge.clear();
edge.addAll(add);
add.clear();
}
int minY = bounds.minY() - 10;
for (int x = bounds.minX(); x <= bounds.maxX(); x++) {
mut.setX(x);
for (int z = bounds.minZ(); z <= bounds.maxZ(); z++) {
mut.setZ(z);
for (int y = bounds.minY(); y <= bounds.maxY(); y++) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut) && !blocks.contains(mut)) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
while (world.getBlockState(mut).getMaterial().isReplaceable() && mut.getY() > minY) {
mut.setY(mut.getY() - 1);
}
if (mut.getY() > minY) {
mut.setY(mut.getY() + 1);
BlocksHelper.setWithoutUpdate(world, mut, state);
}
}
}
}
}
}
private static boolean ignore(BlockState state, WorldGenLevel world, BlockPos pos) {
return state.getMaterial().isReplaceable() || !state.getFluidState()
.isEmpty() || state.is(TagAPI.BLOCK_END_GROUND) || state.is(
BlockTags.LOGS) || state.is(BlockTags.LEAVES) || state.getMaterial()
.equals(Material.PLANT) || state.getMaterial()
.equals(Material.LEAVES) || BlocksHelper
.isInvulnerable(state, world, pos);
}
public static void cover(WorldGenLevel world, BoundingBox bounds, Random random, BlockState defaultBlock) {
MutableBlockPos mut = new MutableBlockPos();
for (int x = bounds.minX(); x <= bounds.maxX(); x++) {
mut.setX(x);
for (int z = bounds.minZ(); z <= bounds.maxZ(); z++) {
mut.setZ(z);
BlockState top = BiomeAPI.findTopMaterial(world.getBiome(mut)).orElse(defaultBlock);
for (int y = bounds.maxY(); y >= bounds.minY(); y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (state.is(TagAPI.BLOCK_END_GROUND) && !world.getBlockState(mut.above())
.getMaterial()
.isSolidBlocking()) {
BlocksHelper.setWithoutUpdate(world, mut, top);
}
}
}
}
}
} }