Reformated
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parent
079b51e3f6
commit
852e5a6abc
385 changed files with 6924 additions and 5656 deletions
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@ -1,5 +1,13 @@
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package org.betterx.bclib.blocks;
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import org.betterx.bclib.api.v2.levelgen.features.BCLFeature;
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import org.betterx.bclib.client.models.BasePatterns;
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import org.betterx.bclib.client.models.ModelsHelper;
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import org.betterx.bclib.client.models.PatternsHelper;
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import org.betterx.bclib.client.render.BCLRenderLayer;
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import org.betterx.bclib.interfaces.BlockModelProvider;
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import org.betterx.bclib.interfaces.RenderLayerProvider;
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import net.minecraft.client.renderer.block.model.BlockModel;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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@ -25,14 +33,6 @@ import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import org.betterx.bclib.api.v2.levelgen.features.BCLFeature;
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import org.betterx.bclib.client.models.BasePatterns;
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import org.betterx.bclib.client.models.ModelsHelper;
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import org.betterx.bclib.client.models.PatternsHelper;
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import org.betterx.bclib.client.render.BCLRenderLayer;
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import org.betterx.bclib.interfaces.BlockModelProvider;
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import org.betterx.bclib.interfaces.RenderLayerProvider;
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import java.util.Collections;
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import java.util.List;
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import java.util.Optional;
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@ -44,28 +44,32 @@ public class FeatureSaplingBlock extends SaplingBlock implements RenderLayerProv
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private final Function<BlockState, BCLFeature> feature;
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public FeatureSaplingBlock(Function<BlockState, BCLFeature> featureSupplier) {
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this(FabricBlockSettings.of(Material.PLANT)
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.collidable(false)
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.instabreak()
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.sound(SoundType.GRASS)
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.randomTicks(),
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this(
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FabricBlockSettings.of(Material.PLANT)
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.collidable(false)
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.instabreak()
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.sound(SoundType.GRASS)
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.randomTicks(),
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featureSupplier
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);
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}
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public FeatureSaplingBlock(int light, Function<BlockState, BCLFeature> featureSupplier) {
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this(FabricBlockSettings.of(Material.PLANT)
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.collidable(false)
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.luminance(light)
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.instabreak()
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.sound(SoundType.GRASS)
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.randomTicks(),
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this(
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FabricBlockSettings.of(Material.PLANT)
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.collidable(false)
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.luminance(light)
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.instabreak()
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.sound(SoundType.GRASS)
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.randomTicks(),
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featureSupplier
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);
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}
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public FeatureSaplingBlock(BlockBehaviour.Properties properties,
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Function<BlockState, BCLFeature> featureSupplier) {
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public FeatureSaplingBlock(
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BlockBehaviour.Properties properties,
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Function<BlockState, BCLFeature> featureSupplier
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) {
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super(null, properties);
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this.feature = featureSupplier;
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}
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@ -80,12 +84,14 @@ public class FeatureSaplingBlock extends SaplingBlock implements RenderLayerProv
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}
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@Override
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public BlockState updateShape(BlockState state,
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Direction facing,
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BlockState neighborState,
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LevelAccessor world,
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BlockPos pos,
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BlockPos neighborPos) {
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public BlockState updateShape(
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BlockState state,
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Direction facing,
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BlockState neighborState,
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LevelAccessor world,
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BlockPos pos,
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BlockPos neighborPos
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) {
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if (!canSurvive(state, world, pos)) return Blocks.AIR.defaultBlockState();
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else return state;
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}
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