NBT Structure fix & Surface Builder fix

This commit is contained in:
paulevsGitch 2021-06-24 18:06:24 +03:00
parent 02068df82d
commit 947b790138
2 changed files with 9 additions and 8 deletions

View file

@ -7,6 +7,7 @@ import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.core.BlockPos.MutableBlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Vec3i;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo;
import net.minecraft.resources.ResourceLocation;
@ -101,7 +102,7 @@ public abstract class NBTStructureFeature extends DefaultFeature {
StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(bounds);
addStructureData(placementData);
center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
structure.placeInWorld(world, center, placementData, random);
structure.placeInWorld(world, center, center, placementData, random, 4);
TerrainMerge merge = getTerrainMerge(world, center, random);
int x1 = center.getX();
@ -173,7 +174,7 @@ public abstract class NBTStructureFeature extends DefaultFeature {
int sz = ((pos.getZ() >> 4) << 4) - 16;
int ex = sx + 47;
int ez = sz + 47;
return BoundingBox.createProper(sx, 0, sz, ex, 255, ez);
return BoundingBox.fromCorners(new Vec3i(sx, 0, sz), new Vec3i(ex, 255, ez));
}
protected static StructureTemplate readStructure(ResourceLocation resource) {