NBT Structure fix & Surface Builder fix
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parent
02068df82d
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947b790138
2 changed files with 9 additions and 8 deletions
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@ -7,6 +7,7 @@ import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Vec3i;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtIo;
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import net.minecraft.resources.ResourceLocation;
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@ -101,7 +102,7 @@ public abstract class NBTStructureFeature extends DefaultFeature {
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StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(bounds);
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addStructureData(placementData);
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center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
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structure.placeInWorld(world, center, placementData, random);
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structure.placeInWorld(world, center, center, placementData, random, 4);
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TerrainMerge merge = getTerrainMerge(world, center, random);
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int x1 = center.getX();
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@ -173,7 +174,7 @@ public abstract class NBTStructureFeature extends DefaultFeature {
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int sz = ((pos.getZ() >> 4) << 4) - 16;
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int ex = sx + 47;
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int ez = sz + 47;
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return BoundingBox.createProper(sx, 0, sz, ex, 255, ez);
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return BoundingBox.fromCorners(new Vec3i(sx, 0, sz), new Vec3i(ex, 255, ez));
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}
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protected static StructureTemplate readStructure(ResourceLocation resource) {
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@ -35,12 +35,6 @@ public class DoubleBlockSurfaceBuilder extends SurfaceBuilder<SurfaceBuilderBase
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return this;
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}
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@Override
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public void apply(Random random, ChunkAccess chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, long seed, SurfaceBuilderBaseConfiguration surfaceBlocks) {
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noise = NOISE.eval(x * 0.1, z * 0.1) + MHelper.randRange(-0.4, 0.4, random);
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SurfaceBuilder.DEFAULT.apply(random, chunk, biome, x, z, height, noise, defaultBlock, defaultFluid, seaLevel, seed, noise > 0 ? config1 : config2);
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}
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public static DoubleBlockSurfaceBuilder register(String name) {
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return Registry.register(Registry.SURFACE_BUILDER, name, new DoubleBlockSurfaceBuilder());
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}
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@ -49,4 +43,10 @@ public class DoubleBlockSurfaceBuilder extends SurfaceBuilder<SurfaceBuilderBase
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BlockState stone = Blocks.END_STONE.defaultBlockState();
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return this.configured(new SurfaceBuilderBaseConfiguration(config1.getTopMaterial(), stone, stone));
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}
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@Override
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public void apply(Random random, ChunkAccess chunkAccess, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int l, int m, long seed, SurfaceBuilderBaseConfiguration surfaceBuilderConfiguration) {
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noise = NOISE.eval(x * 0.1, z * 0.1) + MHelper.randRange(-0.4, 0.4, random);
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SurfaceBuilder.DEFAULT.apply(random, chunkAccess, biome, x, z, height, noise, defaultBlock, defaultFluid, l, m, seed, noise > 0 ? config1 : config2);
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}
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}
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