191 lines
6.4 KiB
Java
191 lines
6.4 KiB
Java
package org.betterx.bclib.blocks;
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import org.betterx.bclib.client.render.BCLRenderLayer;
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import org.betterx.bclib.interfaces.RenderLayerProvider;
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import org.betterx.bclib.items.tool.BaseShearsItem;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.BonemealableBlock;
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import net.minecraft.world.level.block.LiquidBlockContainer;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.storage.loot.LootContext;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import com.google.common.collect.Lists;
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import java.util.List;
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import java.util.function.Function;
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public abstract class UnderwaterPlantBlock extends BaseBlockNotFull implements RenderLayerProvider, BonemealableBlock, LiquidBlockContainer {
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public static Properties baseUnderwaterPlantSettings() {
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return baseUnderwaterPlantSettings(false, 0);
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}
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public static Properties baseUnderwaterPlantSettings(int light) {
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return baseUnderwaterPlantSettings(false, light);
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}
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public static Properties baseUnderwaterPlantSettings(boolean replaceable) {
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return baseUnderwaterPlantSettings(replaceable, 0);
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}
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public static Properties baseUnderwaterPlantSettings(boolean replaceable, int light) {
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return baseUnderwaterPlantSettings(
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replaceable ? Material.REPLACEABLE_WATER_PLANT : Material.WATER_PLANT,
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light
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);
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}
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public static Properties baseUnderwaterPlantSettings(Material mat, int light) {
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Properties props = FabricBlockSettings
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.of(mat)
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.sound(SoundType.WET_GRASS)
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.noCollission()
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.offsetType(BlockBehaviour.OffsetType.XZ);
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if (light > 0) props.lightLevel(s -> light);
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return props;
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}
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private static final VoxelShape SHAPE = box(4, 0, 4, 12, 14, 12);
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public UnderwaterPlantBlock() {
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this(p -> p);
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}
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@Deprecated(forRemoval = true)
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public UnderwaterPlantBlock(Function<Properties, Properties> propMod) {
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this(
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propMod.apply(baseUnderwaterPlantSettings())
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);
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}
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public UnderwaterPlantBlock(int light) {
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this(light, p -> p);
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}
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@Deprecated(forRemoval = true)
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public UnderwaterPlantBlock(int light, Function<Properties, Properties> propMod) {
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this(
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propMod.apply(baseUnderwaterPlantSettings(light))
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);
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}
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public UnderwaterPlantBlock(Properties settings) {
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super(settings);
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}
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@Override
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@SuppressWarnings("deprecation")
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public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
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Vec3 vec3d = state.getOffset(view, pos);
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return SHAPE.move(vec3d.x, vec3d.y, vec3d.z);
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}
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@Override
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@SuppressWarnings("deprecation")
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public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
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BlockState down = world.getBlockState(pos.below());
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state = world.getBlockState(pos);
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return isTerrain(down) && state.getFluidState().getType().equals(Fluids.WATER.getSource());
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}
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protected abstract boolean isTerrain(BlockState state);
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@Override
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@SuppressWarnings("deprecation")
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public BlockState updateShape(
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BlockState state,
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Direction facing,
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BlockState neighborState,
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LevelAccessor world,
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BlockPos pos,
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BlockPos neighborPos
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) {
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if (!canSurvive(state, world, pos)) {
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world.destroyBlock(pos, true);
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return Blocks.WATER.defaultBlockState();
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} else {
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return state;
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}
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}
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@Override
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public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
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ItemStack tool = builder.getParameter(LootContextParams.TOOL);
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if (tool != null && BaseShearsItem.isShear(tool) || EnchantmentHelper.getItemEnchantmentLevel(
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Enchantments.SILK_TOUCH,
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tool
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) > 0) {
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return Lists.newArrayList(new ItemStack(this));
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} else {
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return Lists.newArrayList();
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}
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}
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@Override
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public BCLRenderLayer getRenderLayer() {
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return BCLRenderLayer.CUTOUT;
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}
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@Override
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public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
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return true;
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}
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@Override
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public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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return true;
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}
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@Override
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public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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ItemEntity item = new ItemEntity(
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level,
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pos.getX() + 0.5,
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pos.getY() + 0.5,
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pos.getZ() + 0.5,
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new ItemStack(this)
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);
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level.addFreshEntity(item);
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}
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@Override
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public boolean canPlaceLiquid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) {
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return false;
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}
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@Override
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public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) {
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return false;
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}
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@Override
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@SuppressWarnings("deprecation")
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public FluidState getFluidState(BlockState state) {
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return Fluids.WATER.getSource(false);
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}
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}
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