396 lines
No EOL
15 KiB
Java
396 lines
No EOL
15 KiB
Java
package ru.bclib.complexmaterials;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.registry.FlammableBlockRegistry;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.tags.ItemTags;
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import net.minecraft.tags.Tag;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.material.MaterialColor;
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import ru.bclib.BCLib;
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import ru.bclib.api.TagAPI;
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import ru.bclib.blocks.BaseBarkBlock;
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import ru.bclib.blocks.BaseBarrelBlock;
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import ru.bclib.blocks.BaseBlock;
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import ru.bclib.blocks.BaseBookshelfBlock;
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import ru.bclib.blocks.BaseChestBlock;
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import ru.bclib.blocks.BaseComposterBlock;
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import ru.bclib.blocks.BaseCraftingTableBlock;
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import ru.bclib.blocks.BaseDoorBlock;
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import ru.bclib.blocks.BaseFenceBlock;
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import ru.bclib.blocks.BaseGateBlock;
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import ru.bclib.blocks.BaseLadderBlock;
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import ru.bclib.blocks.BaseRotatedPillarBlock;
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import ru.bclib.blocks.BaseSignBlock;
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import ru.bclib.blocks.BaseSlabBlock;
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import ru.bclib.blocks.BaseStairsBlock;
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import ru.bclib.blocks.BaseStripableLogBlock;
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import ru.bclib.blocks.BaseTrapdoorBlock;
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import ru.bclib.blocks.BaseWoodenButtonBlock;
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import ru.bclib.blocks.StripableBarkBlock;
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import ru.bclib.blocks.WoodenPressurePlateBlock;
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import ru.bclib.complexmaterials.entry.BlockEntry;
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import ru.bclib.complexmaterials.entry.RecipeEntry;
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import ru.bclib.recipes.GridRecipe;
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public class WoodenComplexMaterial extends ComplexMaterial {
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public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material");
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public static final String BLOCK_CRAFTING_TABLE = "crafting_table";
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public static final String BLOCK_STRIPPED_BARK = "stripped_bark";
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public static final String BLOCK_STRIPPED_LOG = "stripped_log";
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public static final String BLOCK_PRESSURE_PLATE = "plate";
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public static final String BLOCK_BOOKSHELF = "bookshelf";
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public static final String BLOCK_COMPOSTER = "composter";
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public static final String BLOCK_TRAPDOOR = "trapdoor";
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public static final String BLOCK_BARREL = "barrel";
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public static final String BLOCK_BUTTON = "button";
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public static final String BLOCK_LADDER = "ladder";
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public static final String BLOCK_PLANKS = "planks";
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public static final String BLOCK_STAIRS = "stairs";
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public static final String BLOCK_CHEST = "chest";
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public static final String BLOCK_FENCE = "fence";
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public static final String BLOCK_BARK = "bark";
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public static final String BLOCK_DOOR = "door";
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public static final String BLOCK_GATE = "gate";
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public static final String BLOCK_SIGN = "sign";
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public static final String BLOCK_SLAB = "slab";
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public static final String BLOCK_LOG = "log";
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public static final String TAG_LOGS = "logs";
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public final MaterialColor planksColor;
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public final MaterialColor woodColor;
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public WoodenComplexMaterial(String modID, String baseName, String receipGroupPrefix, MaterialColor woodColor, MaterialColor planksColor) {
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super(modID, baseName, receipGroupPrefix);
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this.planksColor = planksColor;
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this.woodColor = woodColor;
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}
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@Override
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protected FabricBlockSettings getBlockSettings() {
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return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS).materialColor(planksColor);
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}
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@Override
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public ResourceLocation getMaterialID() {
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return MATERIAL_ID;
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}
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@Override
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protected void initTags() {
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addBlockTag(TagAPI.makeBlockTag(getModID(), getBaseName() + "_logs"));
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addItemTag(TagAPI.makeItemTag(getModID(), getBaseName() + "_logs"));
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}
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@Override
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protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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initBase(blockSettings, itemSettings);
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initStorage(blockSettings, itemSettings);
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initDecorations(blockSettings, itemSettings);
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}
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final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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Tag.Named<Block> tagBlockLog = getBlockTag(TAG_LOGS);
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Tag.Named<Item> tagItemLog = getItemTag(TAG_LOGS);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> {
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return new BaseRotatedPillarBlock(settings);
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> {
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return new BaseBarkBlock(settings);
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_LOG, (complexMaterial, settings) -> {
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return new BaseStripableLogBlock(woodColor, getBlock("stripped_log"));
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_BARK, (complexMaterial, settings) -> {
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return new StripableBarkBlock(woodColor, getBlock("stripped_bark"));
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> {
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return new BaseBlock(settings);
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}).setBlockTags(BlockTags.PLANKS).setItemTags(ItemTags.PLANKS));
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addBlockEntry(new BlockEntry(BLOCK_STAIRS, (complexMaterial, settings) -> {
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return new BaseStairsBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.WOODEN_STAIRS, BlockTags.STAIRS).setItemTags(ItemTags.WOODEN_STAIRS, ItemTags.STAIRS));
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addBlockEntry(new BlockEntry(BLOCK_SLAB, (complexMaterial, settings) -> {
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return new BaseSlabBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.WOODEN_SLABS, BlockTags.SLABS).setItemTags(ItemTags.WOODEN_SLABS, ItemTags.SLABS));
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addBlockEntry(new BlockEntry(BLOCK_FENCE, (complexMaterial, settings) -> {
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return new BaseFenceBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.FENCES, BlockTags.WOODEN_FENCES).setItemTags(ItemTags.FENCES, ItemTags.WOODEN_FENCES));
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addBlockEntry(new BlockEntry(BLOCK_GATE, (complexMaterial, settings) -> {
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return new BaseGateBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.FENCE_GATES));
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addBlockEntry(new BlockEntry(BLOCK_BUTTON, (complexMaterial, settings) -> {
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return new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.BUTTONS, BlockTags.WOODEN_BUTTONS).setItemTags(ItemTags.BUTTONS, ItemTags.WOODEN_BUTTONS));
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addBlockEntry(new BlockEntry(BLOCK_PRESSURE_PLATE, (complexMaterial, settings) -> {
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return new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.PRESSURE_PLATES, BlockTags.WOODEN_PRESSURE_PLATES).setItemTags(ItemTags.WOODEN_PRESSURE_PLATES));
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addBlockEntry(new BlockEntry(BLOCK_TRAPDOOR, (complexMaterial, settings) -> {
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return new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.TRAPDOORS, BlockTags.WOODEN_TRAPDOORS).setItemTags(ItemTags.TRAPDOORS, ItemTags.WOODEN_TRAPDOORS));
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addBlockEntry(new BlockEntry(BLOCK_DOOR, (complexMaterial, settings) -> {
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return new BaseDoorBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.DOORS, BlockTags.WOODEN_DOORS).setItemTags(ItemTags.DOORS, ItemTags.WOODEN_DOORS));
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addBlockEntry(new BlockEntry(BLOCK_LADDER, (complexMaterial, settings) -> {
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return new BaseLadderBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.CLIMBABLE));
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addBlockEntry(new BlockEntry(BLOCK_SIGN, (complexMaterial, settings) -> {
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return new BaseSignBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.SIGNS).setItemTags(ItemTags.SIGNS));
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}
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final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){
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addBlockEntry(new BlockEntry(BLOCK_CHEST, (complexMaterial, settings) -> {
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return new BaseChestBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_CHEST).setItemTags(TagAPI.ITEM_CHEST));
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addBlockEntry(new BlockEntry(BLOCK_BARREL, (complexMaterial, settings) -> {
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return new BaseBarrelBlock(getBlock(BLOCK_PLANKS));
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}));
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}
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final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){
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addBlockEntry(new BlockEntry(BLOCK_CRAFTING_TABLE, (complexMaterial, settings) -> {
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return new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_WORKBENCHES).setItemTags(TagAPI.ITEM_WORKBENCHES));
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addBlockEntry(new BlockEntry(BLOCK_BOOKSHELF, (complexMaterial, settings) -> {
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return new BaseBookshelfBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_BOOKSHELVES));
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addBlockEntry(new BlockEntry(BLOCK_COMPOSTER, (complexMaterial, settings) -> {
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return new BaseComposterBlock(getBlock(BLOCK_PLANKS));
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}));
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}
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@Override
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protected void initFlammable(FlammableBlockRegistry registry) {
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getBlocks().forEach(block -> {
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registry.add(block, 5, 20);
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});
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registry.add(getBlock(BLOCK_LOG), 5, 5);
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registry.add(getBlock(BLOCK_BARK), 5, 5);
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registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5);
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registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5);
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}
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@Override
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public void initDefaultRecipes() {
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Block planks = getBlock(BLOCK_PLANKS);
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addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> {
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Block log_stripped = getBlock(BLOCK_STRIPPED_LOG);
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Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK);
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Block log = getBlock(BLOCK_LOG);
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Block bark = getBlock(BLOCK_BARK);
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GridRecipe.make(id, planks)
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.checkConfig(config)
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.setOutputCount(4)
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.setList("#")
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.addMaterial('#', log, bark, log_stripped, bark_stripped)
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.setGroup(receipGroupPrefix +"_planks")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_STAIRS))
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.checkConfig(config)
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.setOutputCount(4)
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.setShape("# ", "## ", "###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_planks_stairs")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_SLAB))
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.checkConfig(config)
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.setOutputCount(6)
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.setShape("###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_planks_slabs")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_FENCE))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("#I#", "#I#")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix +"_planks_fences")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_GATE))
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.checkConfig(config)
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.setShape("I#I", "I#I")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix +"_planks_gates")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("button", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BUTTON))
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.checkConfig(config)
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.setList("#")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_planks_buttons")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE))
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.checkConfig(config)
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.setShape("##")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_planks_plates")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR))
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.checkConfig(config)
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.setOutputCount(2)
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.setShape("###", "###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_trapdoors")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("door", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_DOOR))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("##", "##", "##")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_doors")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_tables")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_LADDER))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("I I", "I#I", "I I")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix +"_ladders")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_SIGN))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("###", "###", " I ")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix +"_signs")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_CHEST))
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.checkConfig(config)
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.setShape("###", "# #", "###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix +"_chests")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BARREL))
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.checkConfig(config)
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.setShape("#S#", "# #", "#S#")
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.addMaterial('#', planks)
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.addMaterial('S', getBlock(BLOCK_SLAB))
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.setGroup(receipGroupPrefix +"_barrels")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF))
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.checkConfig(config)
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.setShape("###", "PPP", "###")
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.addMaterial('#', planks)
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.addMaterial('P', Items.BOOK)
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.setGroup(receipGroupPrefix +"_bookshelves")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BARK))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_LOG))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("log", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_LOG))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_BARK))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_STRIPPED_LOG))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_STRIPPED_BARK))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_COMPOSTER))
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.checkConfig(config)
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.setShape("# #", "# #", "###")
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.addMaterial('#', getBlock(BLOCK_SLAB))
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.build();
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}));
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addRecipeEntry(new RecipeEntry("shulker", (material, config, id) -> {
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GridRecipe.make(id, Blocks.SHULKER_BOX)
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.checkConfig(config)
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.setShape("S", "#", "S")
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.addMaterial('S', Items.SHULKER_SHELL)
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.addMaterial('#', getBlock(BLOCK_CHEST))
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.build();
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}));
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}
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} |