BCLib/src/main/java/ru/bclib/complexmaterials/WoodenComplexMaterial.java

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15 KiB
Java

package ru.bclib.complexmaterials;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.registry.FlammableBlockRegistry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.ItemTags;
import net.minecraft.tags.Tag;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.material.MaterialColor;
import ru.bclib.BCLib;
import ru.bclib.api.TagAPI;
import ru.bclib.blocks.BaseBarkBlock;
import ru.bclib.blocks.BaseBarrelBlock;
import ru.bclib.blocks.BaseBlock;
import ru.bclib.blocks.BaseBookshelfBlock;
import ru.bclib.blocks.BaseChestBlock;
import ru.bclib.blocks.BaseComposterBlock;
import ru.bclib.blocks.BaseCraftingTableBlock;
import ru.bclib.blocks.BaseDoorBlock;
import ru.bclib.blocks.BaseFenceBlock;
import ru.bclib.blocks.BaseGateBlock;
import ru.bclib.blocks.BaseLadderBlock;
import ru.bclib.blocks.BaseRotatedPillarBlock;
import ru.bclib.blocks.BaseSignBlock;
import ru.bclib.blocks.BaseSlabBlock;
import ru.bclib.blocks.BaseStairsBlock;
import ru.bclib.blocks.BaseStripableLogBlock;
import ru.bclib.blocks.BaseTrapdoorBlock;
import ru.bclib.blocks.BaseWoodenButtonBlock;
import ru.bclib.blocks.StripableBarkBlock;
import ru.bclib.blocks.WoodenPressurePlateBlock;
import ru.bclib.complexmaterials.entry.BlockEntry;
import ru.bclib.complexmaterials.entry.RecipeEntry;
import ru.bclib.recipes.GridRecipe;
public class WoodenComplexMaterial extends ComplexMaterial {
public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material");
public static final String BLOCK_CRAFTING_TABLE = "crafting_table";
public static final String BLOCK_STRIPPED_BARK = "stripped_bark";
public static final String BLOCK_STRIPPED_LOG = "stripped_log";
public static final String BLOCK_PRESSURE_PLATE = "plate";
public static final String BLOCK_BOOKSHELF = "bookshelf";
public static final String BLOCK_COMPOSTER = "composter";
public static final String BLOCK_TRAPDOOR = "trapdoor";
public static final String BLOCK_BARREL = "barrel";
public static final String BLOCK_BUTTON = "button";
public static final String BLOCK_LADDER = "ladder";
public static final String BLOCK_PLANKS = "planks";
public static final String BLOCK_STAIRS = "stairs";
public static final String BLOCK_CHEST = "chest";
public static final String BLOCK_FENCE = "fence";
public static final String BLOCK_BARK = "bark";
public static final String BLOCK_DOOR = "door";
public static final String BLOCK_GATE = "gate";
public static final String BLOCK_SIGN = "sign";
public static final String BLOCK_SLAB = "slab";
public static final String BLOCK_LOG = "log";
public static final String TAG_LOGS = "logs";
public final MaterialColor planksColor;
public final MaterialColor woodColor;
public WoodenComplexMaterial(String modID, String baseName, String receipGroupPrefix, MaterialColor woodColor, MaterialColor planksColor) {
super(modID, baseName, receipGroupPrefix);
this.planksColor = planksColor;
this.woodColor = woodColor;
}
@Override
protected FabricBlockSettings getBlockSettings() {
return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS).materialColor(planksColor);
}
@Override
public ResourceLocation getMaterialID() {
return MATERIAL_ID;
}
@Override
protected void initTags() {
addBlockTag(TagAPI.makeBlockTag(getModID(), getBaseName() + "_logs"));
addItemTag(TagAPI.makeItemTag(getModID(), getBaseName() + "_logs"));
}
@Override
protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
initBase(blockSettings, itemSettings);
initStorage(blockSettings, itemSettings);
initDecorations(blockSettings, itemSettings);
}
final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
Tag.Named<Block> tagBlockLog = getBlockTag(TAG_LOGS);
Tag.Named<Item> tagItemLog = getItemTag(TAG_LOGS);
addBlockEntry(
new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> {
return new BaseRotatedPillarBlock(settings);
})
.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(
new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> {
return new BaseBarkBlock(settings);
})
.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(
new BlockEntry(BLOCK_LOG, (complexMaterial, settings) -> {
return new BaseStripableLogBlock(woodColor, getBlock("stripped_log"));
})
.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(
new BlockEntry(BLOCK_BARK, (complexMaterial, settings) -> {
return new StripableBarkBlock(woodColor, getBlock("stripped_bark"));
})
.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> {
return new BaseBlock(settings);
}).setBlockTags(BlockTags.PLANKS).setItemTags(ItemTags.PLANKS));
addBlockEntry(new BlockEntry(BLOCK_STAIRS, (complexMaterial, settings) -> {
return new BaseStairsBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.WOODEN_STAIRS, BlockTags.STAIRS).setItemTags(ItemTags.WOODEN_STAIRS, ItemTags.STAIRS));
addBlockEntry(new BlockEntry(BLOCK_SLAB, (complexMaterial, settings) -> {
return new BaseSlabBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.WOODEN_SLABS, BlockTags.SLABS).setItemTags(ItemTags.WOODEN_SLABS, ItemTags.SLABS));
addBlockEntry(new BlockEntry(BLOCK_FENCE, (complexMaterial, settings) -> {
return new BaseFenceBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.FENCES, BlockTags.WOODEN_FENCES).setItemTags(ItemTags.FENCES, ItemTags.WOODEN_FENCES));
addBlockEntry(new BlockEntry(BLOCK_GATE, (complexMaterial, settings) -> {
return new BaseGateBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.FENCE_GATES));
addBlockEntry(new BlockEntry(BLOCK_BUTTON, (complexMaterial, settings) -> {
return new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.BUTTONS, BlockTags.WOODEN_BUTTONS).setItemTags(ItemTags.BUTTONS, ItemTags.WOODEN_BUTTONS));
addBlockEntry(new BlockEntry(BLOCK_PRESSURE_PLATE, (complexMaterial, settings) -> {
return new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.PRESSURE_PLATES, BlockTags.WOODEN_PRESSURE_PLATES).setItemTags(ItemTags.WOODEN_PRESSURE_PLATES));
addBlockEntry(new BlockEntry(BLOCK_TRAPDOOR, (complexMaterial, settings) -> {
return new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.TRAPDOORS, BlockTags.WOODEN_TRAPDOORS).setItemTags(ItemTags.TRAPDOORS, ItemTags.WOODEN_TRAPDOORS));
addBlockEntry(new BlockEntry(BLOCK_DOOR, (complexMaterial, settings) -> {
return new BaseDoorBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.DOORS, BlockTags.WOODEN_DOORS).setItemTags(ItemTags.DOORS, ItemTags.WOODEN_DOORS));
addBlockEntry(new BlockEntry(BLOCK_LADDER, (complexMaterial, settings) -> {
return new BaseLadderBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.CLIMBABLE));
addBlockEntry(new BlockEntry(BLOCK_SIGN, (complexMaterial, settings) -> {
return new BaseSignBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(BlockTags.SIGNS).setItemTags(ItemTags.SIGNS));
}
final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){
addBlockEntry(new BlockEntry(BLOCK_CHEST, (complexMaterial, settings) -> {
return new BaseChestBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(TagAPI.BLOCK_CHEST).setItemTags(TagAPI.ITEM_CHEST));
addBlockEntry(new BlockEntry(BLOCK_BARREL, (complexMaterial, settings) -> {
return new BaseBarrelBlock(getBlock(BLOCK_PLANKS));
}));
}
final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){
addBlockEntry(new BlockEntry(BLOCK_CRAFTING_TABLE, (complexMaterial, settings) -> {
return new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(TagAPI.BLOCK_WORKBENCHES).setItemTags(TagAPI.ITEM_WORKBENCHES));
addBlockEntry(new BlockEntry(BLOCK_BOOKSHELF, (complexMaterial, settings) -> {
return new BaseBookshelfBlock(getBlock(BLOCK_PLANKS));
}).setBlockTags(TagAPI.BLOCK_BOOKSHELVES));
addBlockEntry(new BlockEntry(BLOCK_COMPOSTER, (complexMaterial, settings) -> {
return new BaseComposterBlock(getBlock(BLOCK_PLANKS));
}));
}
@Override
protected void initFlammable(FlammableBlockRegistry registry) {
getBlocks().forEach(block -> {
registry.add(block, 5, 20);
});
registry.add(getBlock(BLOCK_LOG), 5, 5);
registry.add(getBlock(BLOCK_BARK), 5, 5);
registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5);
registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5);
}
@Override
public void initDefaultRecipes() {
Block planks = getBlock(BLOCK_PLANKS);
addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> {
Block log_stripped = getBlock(BLOCK_STRIPPED_LOG);
Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK);
Block log = getBlock(BLOCK_LOG);
Block bark = getBlock(BLOCK_BARK);
GridRecipe.make(id, planks)
.checkConfig(config)
.setOutputCount(4)
.setList("#")
.addMaterial('#', log, bark, log_stripped, bark_stripped)
.setGroup(receipGroupPrefix +"_planks")
.build();
}));
addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_STAIRS))
.checkConfig(config)
.setOutputCount(4)
.setShape("# ", "## ", "###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_planks_stairs")
.build();
}));
addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_SLAB))
.checkConfig(config)
.setOutputCount(6)
.setShape("###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_planks_slabs")
.build();
}));
addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_FENCE))
.checkConfig(config)
.setOutputCount(3)
.setShape("#I#", "#I#")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix +"_planks_fences")
.build();
}));
addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_GATE))
.checkConfig(config)
.setShape("I#I", "I#I")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix +"_planks_gates")
.build();
}));
addRecipeEntry(new RecipeEntry("button", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BUTTON))
.checkConfig(config)
.setList("#")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_planks_buttons")
.build();
}));
addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE))
.checkConfig(config)
.setShape("##")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_planks_plates")
.build();
}));
addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR))
.checkConfig(config)
.setOutputCount(2)
.setShape("###", "###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_trapdoors")
.build();
}));
addRecipeEntry(new RecipeEntry("door", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_DOOR))
.checkConfig(config)
.setOutputCount(3)
.setShape("##", "##", "##")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_doors")
.build();
}));
addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_tables")
.build();
}));
addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_LADDER))
.checkConfig(config)
.setOutputCount(3)
.setShape("I I", "I#I", "I I")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix +"_ladders")
.build();
}));
addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_SIGN))
.checkConfig(config)
.setOutputCount(3)
.setShape("###", "###", " I ")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix +"_signs")
.build();
}));
addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_CHEST))
.checkConfig(config)
.setShape("###", "# #", "###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix +"_chests")
.build();
}));
addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BARREL))
.checkConfig(config)
.setShape("#S#", "# #", "#S#")
.addMaterial('#', planks)
.addMaterial('S', getBlock(BLOCK_SLAB))
.setGroup(receipGroupPrefix +"_barrels")
.build();
}));
addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF))
.checkConfig(config)
.setShape("###", "PPP", "###")
.addMaterial('#', planks)
.addMaterial('P', Items.BOOK)
.setGroup(receipGroupPrefix +"_bookshelves")
.build();
}));
addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BARK))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_LOG))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("log", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_LOG))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_BARK))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_STRIPPED_LOG))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_STRIPPED_BARK))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_COMPOSTER))
.checkConfig(config)
.setShape("# #", "# #", "###")
.addMaterial('#', getBlock(BLOCK_SLAB))
.build();
}));
addRecipeEntry(new RecipeEntry("shulker", (material, config, id) -> {
GridRecipe.make(id, Blocks.SHULKER_BOX)
.checkConfig(config)
.setShape("S", "#", "S")
.addMaterial('S', Items.SHULKER_SHELL)
.addMaterial('#', getBlock(BLOCK_CHEST))
.build();
}));
}
}