BCLib/src/main/java/org/betterx/bclib/blocks/BasePlantBlock.java
2022-07-12 23:54:12 +02:00

206 lines
6.8 KiB
Java

package org.betterx.bclib.blocks;
import org.betterx.bclib.client.models.BasePatterns;
import org.betterx.bclib.client.models.ModelsHelper;
import org.betterx.bclib.client.models.PatternsHelper;
import org.betterx.bclib.client.render.BCLRenderLayer;
import org.betterx.bclib.interfaces.RenderLayerProvider;
import org.betterx.bclib.interfaces.SettingsExtender;
import org.betterx.bclib.items.tool.BaseShearsItem;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import com.google.common.collect.Lists;
import java.util.List;
import java.util.Optional;
import org.jetbrains.annotations.Nullable;
public abstract class BasePlantBlock extends BaseBlockNotFull implements RenderLayerProvider, BonemealableBlock {
public static Properties basePlantSettings() {
return basePlantSettings(false, 0);
}
public static Properties basePlantSettings(int light) {
return basePlantSettings(false, light);
}
public static Properties basePlantSettings(boolean replaceable) {
return basePlantSettings(replaceable, 0);
}
public static Properties basePlantSettings(boolean replaceable, int light) {
return basePlantSettings(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT, light);
}
public static Properties basePlantSettings(Material mat, int light) {
Properties props = Properties
.of(mat)
.sound(SoundType.GRASS)
.noCollission()
.offsetType(BlockBehaviour.OffsetType.XZ);
if (light > 0) props.lightLevel(s -> light);
return props;
}
private static final VoxelShape SHAPE = box(4, 0, 4, 12, 14, 12);
public BasePlantBlock() {
this(basePlantSettings());
}
public BasePlantBlock(int light) {
this(basePlantSettings(light));
}
@Deprecated(forRemoval = true)
public BasePlantBlock(int light, SettingsExtender propMod) {
this(false, light, propMod);
}
public BasePlantBlock(boolean replaceable) {
this(basePlantSettings(replaceable));
}
@Deprecated(forRemoval = true)
public BasePlantBlock(boolean replaceable, SettingsExtender propMod) {
this(replaceable, 0, propMod);
}
public BasePlantBlock(boolean replaceable, int light) {
this(basePlantSettings(replaceable, light));
}
@Deprecated(forRemoval = true)
public BasePlantBlock(boolean replaceable, int light, SettingsExtender propMod) {
this(
propMod.amend(Properties
.of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT)
.lightLevel((state)->light)
.sound(SoundType.GRASS)
.noCollission()
.offsetType(BlockBehaviour.OffsetType.XZ)
)
);
}
protected BasePlantBlock(Properties settings) {
super(settings);
}
protected abstract boolean isTerrain(BlockState state);
@Override
@SuppressWarnings("deprecation")
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
Vec3 vec3d = state.getOffset(view, pos);
return SHAPE.move(vec3d.x, vec3d.y, vec3d.z);
}
@Override
@SuppressWarnings("deprecation")
public boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
BlockState down = level.getBlockState(pos.below());
return isTerrain(down);
}
@Override
@SuppressWarnings("deprecation")
public BlockState updateShape(
BlockState state,
Direction facing,
BlockState neighborState,
LevelAccessor world,
BlockPos pos,
BlockPos neighborPos
) {
if (!canSurvive(state, world, pos)) {
return Blocks.AIR.defaultBlockState();
} else {
return state;
}
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
ItemStack tool = builder.getParameter(LootContextParams.TOOL);
if (tool != null && BaseShearsItem.isShear(tool) || EnchantmentHelper.getItemEnchantmentLevel(
Enchantments.SILK_TOUCH,
tool
) > 0) {
return Lists.newArrayList(new ItemStack(this));
} else {
return Lists.newArrayList();
}
}
@Override
public BCLRenderLayer getRenderLayer() {
return BCLRenderLayer.CUTOUT;
}
@Override
public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
return true;
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
ItemEntity item = new ItemEntity(
level,
pos.getX() + 0.5,
pos.getY() + 0.5,
pos.getZ() + 0.5,
new ItemStack(this)
);
level.addFreshEntity(item);
}
@Override
@Environment(EnvType.CLIENT)
public BlockModel getItemModel(ResourceLocation resourceLocation) {
return ModelsHelper.createBlockItem(resourceLocation);
}
@Override
@Nullable
@Environment(EnvType.CLIENT)
public BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
Optional<String> pattern = PatternsHelper.createJson(BasePatterns.BLOCK_CROSS, resourceLocation);
return ModelsHelper.fromPattern(pattern);
}
}