Nightshade Redwood prototype (WIP)
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902f4e1706
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7 changed files with 249 additions and 6 deletions
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@ -7,12 +7,14 @@ import ru.betterend.world.biome.EndBiome;
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public class BYGBiomes {
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// New Biomes
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public static final EndBiome OLD_BULBIS_GARDENS = EndBiomes.registerSubBiomeIntegration(new OldBulbisGardens());
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public static final EndBiome NIGHTSHADE_REDWOODS = EndBiomes.registerSubBiomeIntegration(new NightshadeRedwoods());
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//public static final EndBiome ETHERIAL_GROVE = EndBiomes.registerSubBiomeIntegration(new EterialGrove());
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public static void register() {}
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public static void addBiomes() {
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EndBiomes.addSubBiomeIntegration(OLD_BULBIS_GARDENS, Integrations.BYG.getID("bulbis_gardens"));
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EndBiomes.addSubBiomeIntegration(NIGHTSHADE_REDWOODS, Integrations.BYG.getID("nightshade_forest"));
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//EndBiomes.addSubBiomeIntegration(ETHERIAL_GROVE, Integrations.BYG.getID("ethereal_islands"));
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}
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}
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@ -0,0 +1,56 @@
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package ru.betterend.integration.byg.biomes;
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import java.util.List;
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import net.minecraft.entity.SpawnGroup;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.BiomeEffects;
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import net.minecraft.world.biome.SpawnSettings.SpawnEntry;
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import ru.betterend.BetterEnd;
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import ru.betterend.integration.Integrations;
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import ru.betterend.integration.byg.features.BYGFeatures;
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import ru.betterend.registry.EndFeatures;
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import ru.betterend.world.biome.BiomeDefinition;
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import ru.betterend.world.biome.EndBiome;
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public class NightshadeRedwoods extends EndBiome {
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public NightshadeRedwoods() {
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super(makeDef());
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}
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private static BiomeDefinition makeDef() {
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Biome biome = Integrations.BYG.getBiome("nightshade_forest");
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BiomeEffects effects = biome.getEffects();
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BiomeDefinition def = new BiomeDefinition("nightshade_redwoods")
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.setFogColor(140, 108, 47)
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.setFogDensity(1.5F)
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.setWaterAndFogColor(55, 70, 186)
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.setFoliageColor(122, 17, 155)
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.setParticles(ParticleTypes.REVERSE_PORTAL, 0.002F)
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.setSurface(biome.getGenerationSettings().getSurfaceBuilder().get())
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.setGrassColor(48, 13, 89)
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.setPlantsColor(200, 125, 9)
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.addFeature(EndFeatures.END_LAKE_RARE)
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.addFeature(BYGFeatures.NIGHTSHADE_REDWOOD_TREE);
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if (BetterEnd.isClient()) {
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SoundEvent loop = effects.getLoopSound().get();
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SoundEvent music = effects.getMusic().get().getSound();
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SoundEvent additions = effects.getAdditionsSound().get().getSound();
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SoundEvent mood = effects.getMoodSound().get().getSound();
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def.setLoop(loop).setMusic(music).setAdditions(additions).setMood(mood);
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}
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for (SpawnGroup group: SpawnGroup.values()) {
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List<SpawnEntry> list = biome.getSpawnSettings().getSpawnEntry(group);
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list.forEach((entry) -> {
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def.addMobSpawn(entry);
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});
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}
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return def;
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}
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}
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@ -18,6 +18,7 @@ public class BYGFeatures {
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public static final EndFeature BULBIS_ODDITY = new EndFeature("bulbis_oddity", new SinglePlantFeature(Integrations.BYG.getBlock("bulbis_oddity"), 4, 4), 5);
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public static final EndFeature PURPLE_BULBIS_ODDITY = new EndFeature("purple_bulbis_oddity", new SinglePlantFeature(Integrations.BYG.getBlock("purple_bulbis_oddity"), 4, 4), 5);
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public static final EndFeature NIGHTSHADE_REDWOOD_TREE = new EndFeature("nightshade_redwood_tree", new NightshadeRedwoodTreeFeature(), 1);
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public static final EndFeature BIG_ETHER_TREE = new EndFeature("big_ether_tree", new BigEtherTreeFeature(), 1);
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public static final ConfiguredFeature<?,?> BULBIS_TREES = Integrations.BYG.getConfiguredFeature("rs_sparse_bulbis_tree");
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@ -0,0 +1,165 @@
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package ru.betterend.integration.byg.features;
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import java.util.List;
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import java.util.Random;
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import com.google.common.base.Function;
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import com.google.common.collect.Lists;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.LeavesBlock;
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import net.minecraft.block.Material;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos.Mutable;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import ru.betterend.integration.Integrations;
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import ru.betterend.registry.EndTags;
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import ru.betterend.util.MHelper;
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import ru.betterend.util.SplineHelper;
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import ru.betterend.util.sdf.PosInfo;
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import ru.betterend.util.sdf.SDF;
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import ru.betterend.util.sdf.operator.SDFFlatWave;
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import ru.betterend.util.sdf.operator.SDFSmoothUnion;
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import ru.betterend.util.sdf.primitive.SDFCappedCone;
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import ru.betterend.util.sdf.primitive.SDFSphere;
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import ru.betterend.world.features.DefaultFeature;
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public class NightshadeRedwoodTreeFeature extends DefaultFeature {
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private static final List<Vector3f> BRANCH;
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@Override
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public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
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if (!world.getBlockState(pos.down()).getBlock().isIn(EndTags.END_GROUND)) return false;
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BlockState log = Integrations.BYG.getDefaultState("nightshade_log");
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BlockState wood = Integrations.BYG.getDefaultState("nightshade_wood");
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BlockState leaves = Integrations.BYG.getDefaultState("nightshade_leaves");
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//BlockState leaves_flower = Integrations.BYG.getDefaultState("flowering_nightshade_leaves");
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Function<BlockPos, BlockState> splinePlacer = (bpos) -> { return log; };
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Function<BlockState, Boolean> replace = (state) -> {
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return state.isIn(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().isReplaceable();
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};
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Function<PosInfo, BlockState> post = (info) -> {
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if (info.getState().equals(log) && (!info.getStateUp().equals(log) || !info.getStateDown().equals(log))) {
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return wood;
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}
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return info.getState();
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};
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Function<BlockState, Boolean> ignore = (state) -> {
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return state.equals(log) || state.equals(wood);
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};
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int height = MHelper.randRange(40, 60, random);
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List<Vector3f> trunk = SplineHelper.makeSpline(0, 0, 0, 0, height, 0, height / 4);
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SplineHelper.offsetParts(trunk, random, 0.8F, 0, 0.8F);
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if (!SplineHelper.canGenerate(trunk, pos, world, replace)) {
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return false;
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}
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int count = height >> 2;
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float start = trunk.size() / 3F;
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float delta = trunk.size() * 0.6F;
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float max = height - 7;
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//SDF leavesSDF = null;
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for (int i = 0; i < count; i++) {
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float scale = (float) (count - i) / count * 15;
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Vector3f offset = SplineHelper.getPos(trunk, (float) i / count * delta + start);
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if (offset.getY() > max) {
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break;
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}
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List<Vector3f> branch = SplineHelper.copySpline(BRANCH);
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SplineHelper.rotateSpline(branch, i * 1.3F);
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SplineHelper.scale(branch, scale);
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SplineHelper.offsetParts(branch, random, 0.3F, 0.3F, 0.3F);
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SplineHelper.offset(branch, offset);
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SplineHelper.fillSpline(branch, world, wood, pos, replace);
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/*SDF leaf = null;
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for (int j = 2; j < 5; j++) {
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Vector3f point = branch.get(j);
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float radius = (float) (j - 2) / 3F;
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radius = (1F - radius) * 3F;
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SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves);
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sphere = new SDFTranslate().setTranslate(point.getX(), point.getY(), point.getZ()).setSource(sphere);
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leaf = leaf == null ? sphere : new SDFUnion().setSourceA(leaf).setSourceB(leaf);
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}*/
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/*SDF leaf = SplineHelper.buildSDF(branch, (del) -> {
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float radius = 1 - del;
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radius = radius * radius * 2 - 1;
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radius *= radius;
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radius = (1 - radius) * 2;
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return radius;
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}, (bpos) -> {
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return leaves;
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});*/
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//leavesSDF = leavesSDF == null ? leaf : new SDFUnion().setSourceA(leavesSDF).setSourceB(leaf);
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}
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SDF sdf = SplineHelper.buildSDF(trunk, 2.3F, 0.8F, splinePlacer);
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SDF roots = new SDFSphere().setRadius(2F).setBlock(log);
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roots = new SDFFlatWave().setIntensity(2F).setRaysCount(MHelper.randRange(5, 7, random)).setAngle(random.nextFloat() * MHelper.PI2).setSource(roots);
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sdf = new SDFSmoothUnion().setRadius(2F).setSourceA(sdf).setSourceB(roots);
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sdf.setReplaceFunction(replace).setPostProcess(post).fillRecursive(world, pos);
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/*if (leavesSDF != null) {
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leavesSDF.fillArea(world, pos, new Box(pos).expand(20, 80, 20));
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}*/
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Mutable mut = new Mutable();
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Function<PosInfo, BlockState> leavesPost = (info) -> {
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if (info.getState().equals(log) || info.getState().equals(wood)) {
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for (int x = -6; x < 7; x++) {
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int ax = Math.abs(x);
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mut.setX(x + info.getPos().getX());
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for (int z = -6; z < 7; z++) {
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int az = Math.abs(z);
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mut.setZ(z + info.getPos().getZ());
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for (int y = -6; y < 7; y++) {
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int ay = Math.abs(y);
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int d = ax + ay + az;
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if (d < 7) {
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mut.setY(y + info.getPos().getY());
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BlockState state = info.getState(mut);
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if (state.getBlock() instanceof LeavesBlock) {
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int distance = state.get(LeavesBlock.DISTANCE);
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if (d < distance) {
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info.setState(mut, state.with(LeavesBlock.DISTANCE, d));
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}
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}
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}
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}
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}
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}
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}
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else if (info.getState().getBlock() instanceof LeavesBlock) {
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int distance = info.getState().get(LeavesBlock.DISTANCE);
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return distance > MHelper.randRange(3, 5, random) ? Blocks.AIR.getDefaultState() : info.getState();
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}
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return info.getState();
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};
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SDF canopy = new SDFCappedCone().setRadius1(12F).setRadius2(3f).setHeight(height * 0.3F).setBlock(leaves);
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canopy.setPostProcess(leavesPost ).fillRecursiveIgnore(world, pos.add(0, height * 0.75, 0), ignore);
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return true;
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}
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//private void makeLeavesSphere(StructureWorldAccess world, BlockPos pos, BlockState leaves, Function<BlockState, Boolean> ignore) {
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//
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//}
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static {
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BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0),
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new Vector3f(0.25F, 0.1F, 0),
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new Vector3f(0.40F, 0.2F, 0),
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new Vector3f(0.50F, 0.4F, 0),
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new Vector3f(0.55F, 0.6F, 0));
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}
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}
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@ -74,6 +74,25 @@ public class SplineHelper {
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return result;
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}
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public static SDF buildSDF(List<Vector3f> spline, Function<Float, Float> radiusFunction, Function<BlockPos, BlockState> placerFunction) {
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int count = spline.size();
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float max = count - 2;
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SDF result = null;
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Vector3f start = spline.get(0);
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for (int i = 1; i < count; i++) {
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Vector3f pos = spline.get(i);
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float delta = (float) (i - 1) / max;
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SDF line = new SDFLine()
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.setRadius(radiusFunction.apply(delta))
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.setStart(start.getX(), start.getY(), start.getZ())
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.setEnd(pos.getX(), pos.getY(), pos.getZ())
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.setBlock(placerFunction);
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result = result == null ? line : new SDFUnion().setSourceA(result).setSourceB(line);
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start = pos;
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}
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return result;
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}
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public static boolean fillSpline(List<Vector3f> spline, StructureWorldAccess world, BlockState state, BlockPos pos, Function<BlockState, Boolean> replace) {
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Vector3f startPos = spline.get(0);
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for (int i = 1; i < spline.size(); i++) {
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@ -13,14 +13,14 @@ public class GeneratorOptions {
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private static boolean removeChorusFromVanillaBiomes;
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public static void init() {
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biomeSizeLand = Configs.GENERATOR_CONFIG.getIntRoot("biomeSizeLand", 256);
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biomeSizeVoid = Configs.GENERATOR_CONFIG.getIntRoot("biomeSizeVoid", 256);
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biomeSizeLand = Configs.GENERATOR_CONFIG.getInt("biomeMap", "biomeSizeLand", 256);
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biomeSizeVoid = Configs.GENERATOR_CONFIG.getInt("biomeMap", "biomeSizeVoid", 256);
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hasPortal = Configs.GENERATOR_CONFIG.getBooleanRoot("hasPortal", true);
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hasPillars = Configs.GENERATOR_CONFIG.getBooleanRoot("hasPillars", true);
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hasDragonFights = Configs.GENERATOR_CONFIG.getBooleanRoot("hasDragonFights", true);
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swapOverworldToEnd = Configs.GENERATOR_CONFIG.getBooleanRoot("swapOverworldToEnd", false);
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changeChorusPlant = Configs.GENERATOR_CONFIG.getBooleanRoot("changeChorusPlant", true);
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removeChorusFromVanillaBiomes = Configs.GENERATOR_CONFIG.getBooleanRoot("removeChorusFromVanillaBiomes", true);
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changeChorusPlant = Configs.GENERATOR_CONFIG.getBoolean("chorusPlant", "changeChorusPlant", true);
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removeChorusFromVanillaBiomes = Configs.GENERATOR_CONFIG.getBoolean("chorusPlant", "removeChorusFromVanillaBiomes", true);
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}
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public static int getBiomeSizeLand() {
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@ -23,8 +23,8 @@ public class TerrainGenerator {
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private static boolean noRingVoid;
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public static void init() {
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newGenerator = Configs.GENERATOR_CONFIG.getBooleanRoot("useNewGenerator", false);
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noRingVoid = Configs.GENERATOR_CONFIG.getBooleanRoot("noRingVoid", false);
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newGenerator = Configs.GENERATOR_CONFIG.getBoolean("customGenerator", "useNewGenerator", false);
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noRingVoid = Configs.GENERATOR_CONFIG.getBoolean("customGenerator", "noRingVoid", false);
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}
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public static void initNoise(long seed) {
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