165 lines
6.4 KiB
Java
165 lines
6.4 KiB
Java
package ru.betterend.integration.byg.features;
|
|
|
|
import java.util.List;
|
|
import java.util.Random;
|
|
|
|
import com.google.common.base.Function;
|
|
import com.google.common.collect.Lists;
|
|
|
|
import net.minecraft.block.BlockState;
|
|
import net.minecraft.block.Blocks;
|
|
import net.minecraft.block.LeavesBlock;
|
|
import net.minecraft.block.Material;
|
|
import net.minecraft.client.util.math.Vector3f;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.util.math.BlockPos.Mutable;
|
|
import net.minecraft.world.StructureWorldAccess;
|
|
import net.minecraft.world.gen.chunk.ChunkGenerator;
|
|
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
|
|
import ru.betterend.integration.Integrations;
|
|
import ru.betterend.registry.EndTags;
|
|
import ru.betterend.util.MHelper;
|
|
import ru.betterend.util.SplineHelper;
|
|
import ru.betterend.util.sdf.PosInfo;
|
|
import ru.betterend.util.sdf.SDF;
|
|
import ru.betterend.util.sdf.operator.SDFFlatWave;
|
|
import ru.betterend.util.sdf.operator.SDFSmoothUnion;
|
|
import ru.betterend.util.sdf.primitive.SDFCappedCone;
|
|
import ru.betterend.util.sdf.primitive.SDFSphere;
|
|
import ru.betterend.world.features.DefaultFeature;
|
|
|
|
public class NightshadeRedwoodTreeFeature extends DefaultFeature {
|
|
private static final List<Vector3f> BRANCH;
|
|
|
|
@Override
|
|
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
|
|
if (!world.getBlockState(pos.down()).getBlock().isIn(EndTags.END_GROUND)) return false;
|
|
|
|
BlockState log = Integrations.BYG.getDefaultState("nightshade_log");
|
|
BlockState wood = Integrations.BYG.getDefaultState("nightshade_wood");
|
|
BlockState leaves = Integrations.BYG.getDefaultState("nightshade_leaves");
|
|
//BlockState leaves_flower = Integrations.BYG.getDefaultState("flowering_nightshade_leaves");
|
|
|
|
Function<BlockPos, BlockState> splinePlacer = (bpos) -> { return log; };
|
|
Function<BlockState, Boolean> replace = (state) -> {
|
|
return state.isIn(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().isReplaceable();
|
|
};
|
|
Function<PosInfo, BlockState> post = (info) -> {
|
|
if (info.getState().equals(log) && (!info.getStateUp().equals(log) || !info.getStateDown().equals(log))) {
|
|
return wood;
|
|
}
|
|
return info.getState();
|
|
};
|
|
Function<BlockState, Boolean> ignore = (state) -> {
|
|
return state.equals(log) || state.equals(wood);
|
|
};
|
|
|
|
int height = MHelper.randRange(40, 60, random);
|
|
List<Vector3f> trunk = SplineHelper.makeSpline(0, 0, 0, 0, height, 0, height / 4);
|
|
SplineHelper.offsetParts(trunk, random, 0.8F, 0, 0.8F);
|
|
|
|
if (!SplineHelper.canGenerate(trunk, pos, world, replace)) {
|
|
return false;
|
|
}
|
|
|
|
int count = height >> 2;
|
|
float start = trunk.size() / 3F;
|
|
float delta = trunk.size() * 0.6F;
|
|
float max = height - 7;
|
|
//SDF leavesSDF = null;
|
|
for (int i = 0; i < count; i++) {
|
|
float scale = (float) (count - i) / count * 15;
|
|
Vector3f offset = SplineHelper.getPos(trunk, (float) i / count * delta + start);
|
|
if (offset.getY() > max) {
|
|
break;
|
|
}
|
|
List<Vector3f> branch = SplineHelper.copySpline(BRANCH);
|
|
SplineHelper.rotateSpline(branch, i * 1.3F);
|
|
SplineHelper.scale(branch, scale);
|
|
SplineHelper.offsetParts(branch, random, 0.3F, 0.3F, 0.3F);
|
|
SplineHelper.offset(branch, offset);
|
|
SplineHelper.fillSpline(branch, world, wood, pos, replace);
|
|
|
|
/*SDF leaf = null;
|
|
for (int j = 2; j < 5; j++) {
|
|
Vector3f point = branch.get(j);
|
|
float radius = (float) (j - 2) / 3F;
|
|
radius = (1F - radius) * 3F;
|
|
SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves);
|
|
sphere = new SDFTranslate().setTranslate(point.getX(), point.getY(), point.getZ()).setSource(sphere);
|
|
leaf = leaf == null ? sphere : new SDFUnion().setSourceA(leaf).setSourceB(leaf);
|
|
}*/
|
|
|
|
/*SDF leaf = SplineHelper.buildSDF(branch, (del) -> {
|
|
float radius = 1 - del;
|
|
radius = radius * radius * 2 - 1;
|
|
radius *= radius;
|
|
radius = (1 - radius) * 2;
|
|
return radius;
|
|
}, (bpos) -> {
|
|
return leaves;
|
|
});*/
|
|
//leavesSDF = leavesSDF == null ? leaf : new SDFUnion().setSourceA(leavesSDF).setSourceB(leaf);
|
|
}
|
|
|
|
SDF sdf = SplineHelper.buildSDF(trunk, 2.3F, 0.8F, splinePlacer);
|
|
SDF roots = new SDFSphere().setRadius(2F).setBlock(log);
|
|
roots = new SDFFlatWave().setIntensity(2F).setRaysCount(MHelper.randRange(5, 7, random)).setAngle(random.nextFloat() * MHelper.PI2).setSource(roots);
|
|
sdf = new SDFSmoothUnion().setRadius(2F).setSourceA(sdf).setSourceB(roots);
|
|
sdf.setReplaceFunction(replace).setPostProcess(post).fillRecursive(world, pos);
|
|
|
|
/*if (leavesSDF != null) {
|
|
leavesSDF.fillArea(world, pos, new Box(pos).expand(20, 80, 20));
|
|
}*/
|
|
|
|
Mutable mut = new Mutable();
|
|
Function<PosInfo, BlockState> leavesPost = (info) -> {
|
|
if (info.getState().equals(log) || info.getState().equals(wood)) {
|
|
for (int x = -6; x < 7; x++) {
|
|
int ax = Math.abs(x);
|
|
mut.setX(x + info.getPos().getX());
|
|
for (int z = -6; z < 7; z++) {
|
|
int az = Math.abs(z);
|
|
mut.setZ(z + info.getPos().getZ());
|
|
for (int y = -6; y < 7; y++) {
|
|
int ay = Math.abs(y);
|
|
int d = ax + ay + az;
|
|
if (d < 7) {
|
|
mut.setY(y + info.getPos().getY());
|
|
BlockState state = info.getState(mut);
|
|
if (state.getBlock() instanceof LeavesBlock) {
|
|
int distance = state.get(LeavesBlock.DISTANCE);
|
|
if (d < distance) {
|
|
info.setState(mut, state.with(LeavesBlock.DISTANCE, d));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (info.getState().getBlock() instanceof LeavesBlock) {
|
|
int distance = info.getState().get(LeavesBlock.DISTANCE);
|
|
return distance > MHelper.randRange(3, 5, random) ? Blocks.AIR.getDefaultState() : info.getState();
|
|
}
|
|
return info.getState();
|
|
};
|
|
|
|
SDF canopy = new SDFCappedCone().setRadius1(12F).setRadius2(3f).setHeight(height * 0.3F).setBlock(leaves);
|
|
canopy.setPostProcess(leavesPost ).fillRecursiveIgnore(world, pos.add(0, height * 0.75, 0), ignore);
|
|
|
|
return true;
|
|
}
|
|
|
|
//private void makeLeavesSphere(StructureWorldAccess world, BlockPos pos, BlockState leaves, Function<BlockState, Boolean> ignore) {
|
|
//
|
|
//}
|
|
|
|
static {
|
|
BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0),
|
|
new Vector3f(0.25F, 0.1F, 0),
|
|
new Vector3f(0.40F, 0.2F, 0),
|
|
new Vector3f(0.50F, 0.4F, 0),
|
|
new Vector3f(0.55F, 0.6F, 0));
|
|
}
|
|
}
|