Update BaseBlockModel.java
This commit is contained in:
parent
ae676cfc86
commit
6fa3541bf4
1 changed files with 25 additions and 24 deletions
|
@ -18,6 +18,7 @@ import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
|
||||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||||
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
|
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
|
||||||
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.client.render.model.BakedModel;
|
import net.minecraft.client.render.model.BakedModel;
|
||||||
import net.minecraft.client.render.model.BakedQuad;
|
import net.minecraft.client.render.model.BakedQuad;
|
||||||
|
@ -30,11 +31,16 @@ import net.minecraft.client.render.model.json.ModelTransformation;
|
||||||
import net.minecraft.client.texture.Sprite;
|
import net.minecraft.client.texture.Sprite;
|
||||||
import net.minecraft.client.texture.SpriteAtlasTexture;
|
import net.minecraft.client.texture.SpriteAtlasTexture;
|
||||||
import net.minecraft.client.util.SpriteIdentifier;
|
import net.minecraft.client.util.SpriteIdentifier;
|
||||||
|
import net.minecraft.client.util.math.Vector3f;
|
||||||
|
import net.minecraft.client.util.math.Vector4f;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.Identifier;
|
import net.minecraft.util.Identifier;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Direction;
|
import net.minecraft.util.math.Direction;
|
||||||
|
import net.minecraft.util.math.Matrix4f;
|
||||||
|
import net.minecraft.util.math.Quaternion;
|
||||||
import net.minecraft.world.BlockRenderView;
|
import net.minecraft.world.BlockRenderView;
|
||||||
|
|
||||||
import ru.betterend.BetterEnd;
|
import ru.betterend.BetterEnd;
|
||||||
|
|
||||||
public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedModel {
|
public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedModel {
|
||||||
|
@ -71,21 +77,24 @@ public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedMode
|
||||||
Direction[] directions = Direction.values();
|
Direction[] directions = Direction.values();
|
||||||
for (Direction direction : directions) {
|
for (Direction direction : directions) {
|
||||||
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
|
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
|
||||||
|
|
||||||
switch (sprites.length) {
|
switch (sprites.length) {
|
||||||
case 1: {
|
case 1: {
|
||||||
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
emitter.sprite(0, 0, 1.0F, 1.0F);
|
||||||
|
emitter.sprite(1, 0, 1.0F, 1.0F);
|
||||||
|
emitter.sprite(2, 0, 1.0F, 1.0F);
|
||||||
|
emitter.sprite(3, 0, 1.0F, 1.0F);
|
||||||
|
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_ROTATE_NONE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: {
|
case 2: {
|
||||||
switch (direction) {
|
switch (direction) {
|
||||||
case DOWN:
|
case DOWN:
|
||||||
case UP: {
|
case UP: {
|
||||||
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -93,16 +102,16 @@ public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedMode
|
||||||
switch (direction) {
|
switch (direction) {
|
||||||
case DOWN:
|
case DOWN:
|
||||||
case UP: {
|
case UP: {
|
||||||
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case NORTH:
|
case NORTH:
|
||||||
case SOUTH: {
|
case SOUTH: {
|
||||||
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -110,41 +119,33 @@ public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedMode
|
||||||
switch (direction) {
|
switch (direction) {
|
||||||
case DOWN:
|
case DOWN:
|
||||||
case UP: {
|
case UP: {
|
||||||
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case NORTH: {
|
case NORTH: {
|
||||||
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SOUTH: {
|
case SOUTH: {
|
||||||
emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case 5: {
|
case 5: {
|
||||||
switch (direction) {
|
switch (direction) {
|
||||||
case DOWN: {
|
case DOWN:
|
||||||
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
|
case UP:
|
||||||
break;
|
case NORTH:
|
||||||
}
|
|
||||||
case UP: {
|
|
||||||
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case NORTH: {
|
|
||||||
emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV);
|
|
||||||
}
|
|
||||||
case SOUTH: {
|
case SOUTH: {
|
||||||
emitter.spriteBake(0, sprites[4], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[direction.ordinal()], MutableQuadView.BAKE_LOCK_UV);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
|
emitter.spriteBake(0, sprites[4], MutableQuadView.BAKE_LOCK_UV);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue