Update to BCLib 0.3.0
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parent
1a52251af0
commit
b2431153dc
294 changed files with 7484 additions and 1440 deletions
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@ -62,7 +62,11 @@ public class BYGIntegration extends ModIntegration implements EndBiomeIntegratio
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EndBiomes.LAND_BIOMES.removeMutableBiome(biomeID);
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EndBiomes.VOID_BIOMES.addBiomeMutable(endBiome);
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}
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ShufflingList<ResourceLocation> subBiomes = this.getAndExecuteRuntime(biomeClass, obj, "getHills");
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ShufflingList<ResourceLocation> subBiomes = this.getAndExecuteRuntime(
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biomeClass,
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obj,
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"getHills"
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);
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if (subBiomes != null) {
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subBiomes.stream().collect(Collectors.toList()).forEach((id) -> {
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BCLBiome subBiome = BiomeAPI.getBiome(id);
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@ -26,7 +26,23 @@ public class NightshadeRedwoods extends EndBiome {
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Biome biome = Integrations.BYG.getBiome("nightshade_forest");
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BiomeSpecialEffects effects = biome.getSpecialEffects();
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BCLBiomeDef def = new BCLBiomeDef(BetterEnd.makeID("nightshade_redwoods")).setFogColor(140, 108, 47).setFogDensity(1.5F).setWaterAndFogColor(55, 70, 186).setFoliageColor(122, 17, 155).setParticles(ParticleTypes.REVERSE_PORTAL, 0.002F).setSurface(biome.getGenerationSettings().getSurfaceBuilder().get()).setGrassColor(48, 13, 89).setPlantsColor(200, 125, 9).addFeature(EndFeatures.END_LAKE_RARE).addFeature(BYGFeatures.NIGHTSHADE_REDWOOD_TREE).addFeature(BYGFeatures.NIGHTSHADE_MOSS_WOOD).addFeature(BYGFeatures.NIGHTSHADE_MOSS);
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BCLBiomeDef def = new BCLBiomeDef(BetterEnd.makeID("nightshade_redwoods")).setFogColor(140, 108, 47)
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.setFogDensity(1.5F)
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.setWaterAndFogColor(55, 70, 186)
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.setFoliageColor(122, 17, 155)
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.setParticles(
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ParticleTypes.REVERSE_PORTAL,
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0.002F
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)
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.setSurface(biome.getGenerationSettings()
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.getSurfaceBuilder()
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.get())
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.setGrassColor(48, 13, 89)
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.setPlantsColor(200, 125, 9)
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.addFeature(EndFeatures.END_LAKE_RARE)
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.addFeature(BYGFeatures.NIGHTSHADE_REDWOOD_TREE)
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.addFeature(BYGFeatures.NIGHTSHADE_MOSS_WOOD)
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.addFeature(BYGFeatures.NIGHTSHADE_MOSS);
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if (BCLib.isClient()) {
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SoundEvent loop = effects.getAmbientLoopSoundEvent().get();
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@ -44,7 +44,17 @@ public class OldBulbisGardens extends EndBiome {
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Block ivis = Integrations.BYG.getBlock("ivis_phylium");
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Block origin = biome.getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial().getBlock();
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BCLBiomeDef def = new BCLBiomeDef(BetterEnd.makeID("old_bulbis_gardens")).setFogColor(215, 132, 207).setFogDensity(1.8F).setWaterAndFogColor(40, 0, 56).setFoliageColor(122, 17, 155).setParticles(ParticleTypes.REVERSE_PORTAL, 0.002F).setSurface(ivis, origin).addFeature(EndFeatures.END_LAKE_RARE).addFeature(BYGFeatures.OLD_BULBIS_TREE);
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BCLBiomeDef def = new BCLBiomeDef(BetterEnd.makeID("old_bulbis_gardens")).setFogColor(215, 132, 207)
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.setFogDensity(1.8F)
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.setWaterAndFogColor(40, 0, 56)
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.setFoliageColor(122, 17, 155)
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.setParticles(
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ParticleTypes.REVERSE_PORTAL,
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0.002F
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)
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.setSurface(ivis, origin)
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.addFeature(EndFeatures.END_LAKE_RARE)
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.addFeature(BYGFeatures.OLD_BULBIS_TREE);
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if (BCLib.isClient()) {
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SoundEvent loop = effects.getAmbientLoopSoundEvent().get();
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@ -71,7 +81,11 @@ public class OldBulbisGardens extends EndBiome {
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getter = vegetal.get(i);
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ConfiguredFeature<?, ?> feature = getter.get();
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ResourceLocation id = BetterEnd.makeID("obg_feature_" + i);
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feature = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, id, feature.decorated(FeaturesAccesor.shadowHEIGHTMAP_SQUARE).countRandom(1));
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feature = Registry.register(
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BuiltinRegistries.CONFIGURED_FEATURE,
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id,
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feature.decorated(FeaturesAccesor.shadowHEIGHTMAP_SQUARE).countRandom(1)
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);
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def.addFeature(Decoration.VEGETAL_DECORATION, feature);
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}
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// Grasses and other features
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@ -82,7 +96,11 @@ public class OldBulbisGardens extends EndBiome {
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}
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}
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def.addFeature(EndFeatures.PURPLE_POLYPORE).addFeature(BYGFeatures.IVIS_MOSS_WOOD).addFeature(BYGFeatures.IVIS_MOSS).addFeature(BYGFeatures.IVIS_VINE).addFeature(BYGFeatures.IVIS_SPROUT);
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def.addFeature(EndFeatures.PURPLE_POLYPORE)
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.addFeature(BYGFeatures.IVIS_MOSS_WOOD)
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.addFeature(BYGFeatures.IVIS_MOSS)
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.addFeature(BYGFeatures.IVIS_VINE)
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.addFeature(BYGFeatures.IVIS_SPROUT);
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return def;
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}
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@ -12,15 +12,47 @@ import ru.betterend.world.features.WallPlantFeature;
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import ru.betterend.world.features.WallPlantOnLogFeature;
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public class BYGFeatures {
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public static final BCLFeature OLD_BULBIS_TREE = redisterVegetation("old_bulbis_tree", new OldBulbisTreeFeature(), 1);
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public static final BCLFeature IVIS_SPROUT = redisterVegetation("ivis_sprout", new SinglePlantFeature(Integrations.BYG.getBlock("ivis_sprout"), 6, 2), 6);
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public static final BCLFeature IVIS_VINE = redisterVegetation("ivis_vine", new VineFeature(BYGBlocks.IVIS_VINE, 24), 5);
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public static final BCLFeature IVIS_MOSS = redisterVegetation("ivis_moss", new WallPlantFeature(BYGBlocks.IVIS_MOSS, 6), 1);
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public static final BCLFeature IVIS_MOSS_WOOD = redisterVegetation("ivis_moss_wood", new WallPlantOnLogFeature(BYGBlocks.IVIS_MOSS, 6), 15);
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public static final BCLFeature NIGHTSHADE_MOSS = redisterVegetation("nightshade_moss", new WallPlantFeature(BYGBlocks.NIGHTSHADE_MOSS, 5), 2);
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public static final BCLFeature NIGHTSHADE_MOSS_WOOD = redisterVegetation("nightshade_moss_wood", new WallPlantOnLogFeature(BYGBlocks.NIGHTSHADE_MOSS, 5), 8);
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public static final BCLFeature OLD_BULBIS_TREE = redisterVegetation(
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"old_bulbis_tree",
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new OldBulbisTreeFeature(),
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1
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);
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public static final BCLFeature IVIS_SPROUT = redisterVegetation(
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"ivis_sprout",
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new SinglePlantFeature(Integrations.BYG.getBlock("ivis_sprout"), 6, 2),
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6
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);
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public static final BCLFeature IVIS_VINE = redisterVegetation(
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"ivis_vine",
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new VineFeature(BYGBlocks.IVIS_VINE, 24),
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5
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);
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public static final BCLFeature IVIS_MOSS = redisterVegetation(
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"ivis_moss",
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new WallPlantFeature(BYGBlocks.IVIS_MOSS, 6),
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1
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);
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public static final BCLFeature IVIS_MOSS_WOOD = redisterVegetation(
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"ivis_moss_wood",
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new WallPlantOnLogFeature(BYGBlocks.IVIS_MOSS, 6),
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15
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);
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public static final BCLFeature NIGHTSHADE_MOSS = redisterVegetation(
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"nightshade_moss",
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new WallPlantFeature(BYGBlocks.NIGHTSHADE_MOSS, 5),
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2
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);
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public static final BCLFeature NIGHTSHADE_MOSS_WOOD = redisterVegetation(
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"nightshade_moss_wood",
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new WallPlantOnLogFeature(BYGBlocks.NIGHTSHADE_MOSS, 5),
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8
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);
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public static final BCLFeature NIGHTSHADE_REDWOOD_TREE = redisterVegetation("nightshade_redwood_tree", new NightshadeRedwoodTreeFeature(), 1);
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public static final BCLFeature NIGHTSHADE_REDWOOD_TREE = redisterVegetation(
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"nightshade_redwood_tree",
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new NightshadeRedwoodTreeFeature(),
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1
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);
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public static final BCLFeature BIG_ETHER_TREE = redisterVegetation("big_ether_tree", new BigEtherTreeFeature(), 1);
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public static void register() {
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@ -32,7 +32,8 @@ public class BigEtherTreeFeature extends DefaultFeature {
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return log;
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};
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Function<BlockState, Boolean> replace = (state) -> {
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return state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().isReplaceable();
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return state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial()
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.isReplaceable();
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};
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int height = MHelper.randRange(40, 60, random);
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@ -62,7 +63,8 @@ public class BigEtherTreeFeature extends DefaultFeature {
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}
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sdf.setReplaceFunction((state) -> {
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return state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().isReplaceable();
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return state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial()
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.isReplaceable();
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}).addPostProcess((info) -> {
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if (info.getState().equals(log) && (!info.getStateUp().equals(log) || !info.getStateDown().equals(log))) {
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return wood;
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@ -49,7 +49,8 @@ public class NightshadeRedwoodTreeFeature extends DefaultFeature {
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return log;
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};
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Function<BlockState, Boolean> replace = (state) -> {
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return state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().isReplaceable();
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return state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial()
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.isReplaceable();
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};
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Function<PosInfo, BlockState> post = (info) -> {
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if (info.getState().equals(log) && (!info.getStateUp().equals(log) || !info.getStateDown().equals(log))) {
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@ -90,7 +91,10 @@ public class NightshadeRedwoodTreeFeature extends DefaultFeature {
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SDF sdf = SplineHelper.buildSDF(trunk, 2.3F, 0.8F, splinePlacer);
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SDF roots = new SDFSphere().setRadius(2F).setBlock(log);
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roots = new SDFFlatWave().setIntensity(2F).setRaysCount(MHelper.randRange(5, 7, random)).setAngle(random.nextFloat() * MHelper.PI2).setSource(roots);
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roots = new SDFFlatWave().setIntensity(2F)
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.setRaysCount(MHelper.randRange(5, 7, random))
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.setAngle(random.nextFloat() * MHelper.PI2)
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.setSource(roots);
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sdf = new SDFSmoothUnion().setRadius(2F).setSourceA(sdf).setSourceB(roots);
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sdf.setReplaceFunction(replace).addPostProcess(post).fillRecursive(world, pos);
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Vector3f last = SplineHelper.getPos(trunk, trunk.size() - 1.35F);
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@ -175,12 +179,20 @@ public class NightshadeRedwoodTreeFeature extends DefaultFeature {
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canopy = new SDFDisplacement().setFunction((vec) -> {
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return MHelper.randRange(-3F, 3F, random);
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}).setSource(canopy);
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canopy.addPostProcess(leavesPost1).addPostProcess(leavesPost2).fillRecursiveIgnore(world, pos.offset(0, height * 0.75, 0), ignore);
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canopy.addPostProcess(leavesPost1)
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.addPostProcess(leavesPost2)
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.fillRecursiveIgnore(world, pos.offset(0, height * 0.75, 0), ignore);
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return true;
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}
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static {
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BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0), new Vector3f(0.25F, 0.1F, 0), new Vector3f(0.40F, 0.2F, 0), new Vector3f(0.50F, 0.4F, 0), new Vector3f(0.55F, 0.6F, 0));
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BRANCH = Lists.newArrayList(
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new Vector3f(0, 0, 0),
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new Vector3f(0.25F, 0.1F, 0),
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new Vector3f(0.40F, 0.2F, 0),
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new Vector3f(0.50F, 0.4F, 0),
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new Vector3f(0.55F, 0.6F, 0)
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);
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}
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}
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@ -48,7 +48,8 @@ public class OldBulbisTreeFeature extends DefaultFeature {
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BlockState glow = Integrations.BYG.getDefaultState("purple_shroomlight");
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Function<BlockState, Boolean> replacement = (state) -> {
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if (state.equals(stem) || state.equals(wood) || state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
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if (state.equals(stem) || state.equals(wood) || state.is(TagAPI.END_GROUND) || state.getMaterial()
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.equals(Material.PLANT)) {
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return true;
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}
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return state.getMaterial().isReplaceable();
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@ -87,7 +88,8 @@ public class OldBulbisTreeFeature extends DefaultFeature {
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}
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sdf.setReplaceFunction(replacement).addPostProcess((info) -> {
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if (info.getState().equals(stem) && (!info.getStateUp().equals(stem) || !info.getStateDown().equals(stem))) {
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if (info.getState().equals(stem) && (!info.getStateUp().equals(stem) || !info.getStateDown()
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.equals(stem))) {
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return wood;
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}
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return info.getState();
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@ -160,13 +162,38 @@ public class OldBulbisTreeFeature extends DefaultFeature {
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}
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static {
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SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F), new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F), new Vector3f(0.50F, 1.00F, 0.00F));
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SPLINE = Lists.newArrayList(
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new Vector3f(0.00F, 0.00F, 0.00F),
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new Vector3f(0.10F, 0.35F, 0.00F),
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new Vector3f(0.20F, 0.50F, 0.00F),
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new Vector3f(0.30F, 0.55F, 0.00F),
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new Vector3f(0.42F, 0.70F, 0.00F),
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new Vector3f(0.50F, 1.00F, 0.00F)
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);
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ROOT = Lists.newArrayList(new Vector3f(0F, 1F, 0), new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
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ROOT = Lists.newArrayList(
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new Vector3f(0F, 1F, 0),
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new Vector3f(0.1F, 0.70F, 0),
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new Vector3f(0.3F, 0.30F, 0),
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new Vector3f(0.7F, 0.05F, 0),
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new Vector3f(0.8F, -0.20F, 0)
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);
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SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
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LEAF = Lists.newArrayList(new Vector3f(0.00F, 0.0F, 0), new Vector3f(0.10F, 0.4F, 0), new Vector3f(0.40F, 0.8F, 0), new Vector3f(0.75F, 0.9F, 0), new Vector3f(1.00F, 0.8F, 0));
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LEAF = Lists.newArrayList(
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new Vector3f(0.00F, 0.0F, 0),
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new Vector3f(0.10F, 0.4F, 0),
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new Vector3f(0.40F, 0.8F, 0),
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new Vector3f(0.75F, 0.9F, 0),
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new Vector3f(1.00F, 0.8F, 0)
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);
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SIDE = Lists.newArrayList(new Vector3f(0, -0.3F, -0.5F), new Vector3f(0, -0.1F, -0.3F), new Vector3f(0, 0.0F, 0.0F), new Vector3f(0, -0.1F, 0.3F), new Vector3f(0, -0.3F, 0.5F));
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SIDE = Lists.newArrayList(
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new Vector3f(0, -0.3F, -0.5F),
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new Vector3f(0, -0.1F, -0.3F),
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new Vector3f(0, 0.0F, 0.0F),
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new Vector3f(0, -0.1F, 0.3F),
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new Vector3f(0, -0.3F, 0.5F)
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);
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}
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}
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