Crystalite Armor models; WIP: REI Infusion view compass
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5 changed files with 28 additions and 35 deletions
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@ -23,6 +23,13 @@ public class CrystaliteBootsModel extends BipedEntityModel<LivingEntity> {
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this.rightBoot.addCuboid(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, scale + 0.25F);
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this.rightBoot.setPivot(-1.9F, 12.0F, 0.0F);
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}
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@Override
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public void setAttributes(BipedEntityModel<LivingEntity> bipedEntityModel) {
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super.setAttributes(bipedEntityModel);
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this.leftBoot.copyPositionAndRotation(leftLeg);
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this.rightBoot.copyPositionAndRotation(rightLeg);
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}
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@Override
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protected Iterable<ModelPart> getHeadParts() {
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@ -33,12 +40,4 @@ public class CrystaliteBootsModel extends BipedEntityModel<LivingEntity> {
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protected Iterable<ModelPart> getBodyParts() {
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return Lists.newArrayList(leftBoot, rightBoot);
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}
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@Override
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public void setAttributes(BipedEntityModel<LivingEntity> bipedEntityModel) {
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this.leftLeg.copyPositionAndRotation(bipedEntityModel.leftLeg);
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this.rightLeg.copyPositionAndRotation(bipedEntityModel.rightLeg);
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this.leftBoot.copyPositionAndRotation(leftLeg);
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this.rightBoot.copyPositionAndRotation(rightLeg);
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}
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}
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