Lakes, fixes
This commit is contained in:
parent
2061a12aff
commit
c9326931d3
8 changed files with 191 additions and 24 deletions
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@ -15,6 +15,7 @@ import net.minecraft.client.render.Camera;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.entity.effect.StatusEffects;
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import net.minecraft.entity.effect.StatusEffects;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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@ -49,13 +50,19 @@ public class BackgroundRendererMixin {
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if (lerp > 1) lerp = 1;
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if (lerp > 1) lerp = 1;
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FluidState fluidState = camera.getSubmergedFluidState();
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FluidState fluidState = camera.getSubmergedFluidState();
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Entity entity = camera.getFocusedEntity();
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if (fluidState.isEmpty() && world.getDimension().hasEnderDragonFight()) {
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boolean skip = entity instanceof LivingEntity && ((LivingEntity) entity).getStatusEffect(StatusEffects.NIGHT_VISION).getDuration() > 0;
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Entity entity = camera.getFocusedEntity();
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if (!skip && fluidState.isEmpty() && world.getDimension().hasEnderDragonFight()) {
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boolean skip = false;
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//RenderSystem.clearColor(SKY_RED, SKY_GREEN, SKY_BLUE, 0);
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if (entity instanceof LivingEntity) {
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red *= NORMAL;
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StatusEffectInstance effect = ((LivingEntity) entity).getStatusEffect(StatusEffects.NIGHT_VISION);
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green *= NORMAL;
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skip = effect != null && effect.getDuration() > 0;
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blue *= NORMAL;
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}
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if (!skip) {
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//RenderSystem.clearColor(SKY_RED, SKY_GREEN, SKY_BLUE, 0);
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red *= NORMAL;
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green *= NORMAL;
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blue *= NORMAL;
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}
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}
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}
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}
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}
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@ -1,10 +1,12 @@
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package ru.betterend.registry;
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package ru.betterend.registry;
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import ru.betterend.world.features.EndFeature;
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import ru.betterend.world.features.EndFeature;
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import ru.betterend.world.features.EndLakeFeature;
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import ru.betterend.world.features.StoneSpiralFeature;
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import ru.betterend.world.features.StoneSpiralFeature;
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public class FeatureRegistry {
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public class FeatureRegistry {
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public static final EndFeature STONE_SPIRAL = new EndFeature("stone_spiral", new StoneSpiralFeature(), 2);
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public static final EndFeature STONE_SPIRAL = new EndFeature("stone_spiral", new StoneSpiralFeature(), 2);
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public static final EndFeature END_LAKE = new EndFeature("end_lake", new EndLakeFeature());
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public static void register() {}
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public static void register() {}
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}
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}
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@ -52,4 +52,12 @@ public class MHelper {
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public static int floor(double x) {
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public static int floor(double x) {
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return x < 0 ? (int) (x - 1) : (int) x;
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return x < 0 ? (int) (x - 1) : (int) x;
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}
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}
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public static int min(int a, int b) {
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return a < b ? a : b;
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}
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public static int max(int a, int b) {
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return a > b ? a : b;
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}
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}
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}
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@ -47,7 +47,7 @@ public class BiomeDefinition {
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private int waterFogColor = 329011;
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private int waterFogColor = 329011;
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private int waterColor = 4159204;
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private int waterColor = 4159204;
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private int fogColor = 3344392;
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private int fogColor = 10518688;
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private float fogDensity = 1F;
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private float fogDensity = 1F;
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private final Identifier id;
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private final Identifier id;
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@ -185,19 +185,23 @@ public class BiomeDefinition {
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features.forEach((info) -> generationSettings.feature(info.featureStep, info.feature));
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features.forEach((info) -> generationSettings.feature(info.featureStep, info.feature));
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effects.skyColor(0).waterColor(waterColor).waterFogColor(waterFogColor).fogColor(fogColor);
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effects.skyColor(0).waterColor(waterColor).waterFogColor(waterFogColor).fogColor(fogColor);
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if (loop != null)
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if (loop != null) effects.loopSound(loop);
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effects.loopSound(loop);
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if (mood != null) effects.moodSound(mood);
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if (mood != null)
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if (additions != null) effects.additionsSound(additions);
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effects.moodSound(mood);
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if (particleConfig != null) effects.particleConfig(particleConfig);
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if (additions != null)
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effects.additionsSound(additions);
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if (particleConfig != null)
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effects.particleConfig(particleConfig);
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effects.music(MusicType.createIngameMusic(music != null ? music : SoundEvents.MUSIC_END));
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effects.music(MusicType.createIngameMusic(music != null ? music : SoundEvents.MUSIC_END));
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return new Biome.Builder().precipitation(Precipitation.NONE).category(Category.THEEND).depth(0.1F).scale(0.2F)
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return new Biome.Builder()
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.temperature(2.0F).downfall(0.0F).effects(effects.build()).spawnSettings(spawnSettings.build())
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.precipitation(Precipitation.NONE)
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.generationSettings(generationSettings.build()).build();
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.category(Category.THEEND)
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.depth(0.1F)
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.scale(0.2F)
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.temperature(2.0F)
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.downfall(0.0F)
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.effects(effects.build())
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.spawnSettings(spawnSettings.build())
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.generationSettings(generationSettings.build())
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.build();
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}
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}
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private static final class SpawnInfo {
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private static final class SpawnInfo {
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@ -1,7 +1,5 @@
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package ru.betterend.world.biome;
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package ru.betterend.world.biome;
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import net.minecraft.world.gen.GenerationStep.Feature;
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import net.minecraft.world.gen.feature.ConfiguredFeatures;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.registry.FeatureRegistry;
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import ru.betterend.registry.FeatureRegistry;
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@ -14,6 +12,6 @@ public class BiomeFoggyMushroomland extends EndBiome {
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.setWaterFogColor(119, 227, 250)
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.setWaterFogColor(119, 227, 250)
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.setSurface(BlockRegistry.END_MOSS, BlockRegistry.END_MYCELIUM)
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.setSurface(BlockRegistry.END_MOSS, BlockRegistry.END_MYCELIUM)
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.addFeature(FeatureRegistry.STONE_SPIRAL)
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.addFeature(FeatureRegistry.STONE_SPIRAL)
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.addFeature(Feature.LAKES, ConfiguredFeatures.LAKE_WATER));
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.addFeature(FeatureRegistry.END_LAKE));
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}
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}
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}
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}
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@ -1,10 +1,22 @@
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package ru.betterend.world.features;
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package ru.betterend.world.features;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.Heightmap.Type;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.Feature;
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public abstract class DefaultFeature extends Feature<DefaultFeatureConfig> {
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public abstract class DefaultFeature extends Feature<DefaultFeatureConfig> {
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protected static final BlockState AIR = Blocks.AIR.getDefaultState();
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protected static final BlockState WATER = Blocks.WATER.getDefaultState();
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public DefaultFeature() {
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public DefaultFeature() {
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super(DefaultFeatureConfig.CODEC);
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super(DefaultFeatureConfig.CODEC);
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}
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}
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protected BlockPos getTopPos(StructureWorldAccess world, BlockPos pos) {
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return world.getTopPosition(Type.WORLD_SURFACE, pos);
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}
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}
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}
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138
src/main/java/ru/betterend/world/features/EndLakeFeature.java
Normal file
138
src/main/java/ru/betterend/world/features/EndLakeFeature.java
Normal file
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@ -0,0 +1,138 @@
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package ru.betterend.world.features;
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import java.util.Random;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos.Mutable;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.util.BlocksHelper;
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import ru.betterend.util.MHelper;
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public class EndLakeFeature extends DefaultFeature {
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private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
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private static final Mutable POS = new Mutable();
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@Override
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public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos blockPos, DefaultFeatureConfig featureConfig) {
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double radius = MHelper.randRange(10.0, 20.0, random);
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double depth = radius * 0.5 * MHelper.randRange(0.8, 1.2, random);
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int dist = MHelper.floor(radius);
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int dist2 = MHelper.floor(radius * 1.5);
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int bott = MHelper.floor(depth);
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blockPos = getTopPos(world, blockPos);
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if (blockPos.getY() < 10) return false;
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int waterLevel = blockPos.getY();
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BlockPos pos = getTopPos(world, blockPos.north(dist));
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if (pos.getY() < 10) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getTopPos(world, blockPos.south(dist));
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if (pos.getY() < 10) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getTopPos(world, blockPos.east(dist));
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if (pos.getY() < 10) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getTopPos(world, blockPos.west(dist));
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if (pos.getY() < 10) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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int minX = MHelper.floor((blockPos.getX() - dist - 16) >> 4) << 4;
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int minZ = MHelper.floor((blockPos.getZ() - dist - 16) >> 4) << 4;
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int maxX = MHelper.floor((blockPos.getX() + dist + 16) >> 4) << 4;
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int maxZ = MHelper.floor((blockPos.getZ() + dist + 16) >> 4) << 4;
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for (int y = blockPos.getY(); y <= blockPos.getY() + 10; y++) {
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POS.setY(y);
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for (int x = minX; x <= maxX; x++) {
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POS.setX(x);
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for (int z = minZ; z <= maxZ; z++) {
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POS.setZ(z);
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if (!world.getFluidState(POS).isEmpty())
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BlocksHelper.setWithoutUpdate(world, POS, AIR);
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}
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}
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}
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for (int y = blockPos.getY(); y <= blockPos.getY() + 10; y++) {
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POS.setY(y);
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int add = y - blockPos.getY();
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for (int x = blockPos.getX() - dist2; x <= blockPos.getX() + dist2; x++) {
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POS.setX(x);
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int x2 = x - blockPos.getX();
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x2 *= x2;
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for (int z = blockPos.getZ() - dist2; z <= blockPos.getZ() + dist2; z++) {
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POS.setZ(z);
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int z2 = z - blockPos.getZ();
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z2 *= z2;
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double r = add * 1.5 + radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75);
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r *= r;
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if (x2 + z2 <= r) {
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BlocksHelper.setWithoutUpdate(world, POS, AIR);
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pos = POS.down();
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if (world.getBlockState(pos).getBlock() == Blocks.END_STONE)
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{
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BlockState state = world.getBiome(POS).getGenerationSettings().getSurfaceConfig().getTopMaterial();
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if (y > waterLevel + 1)
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BlocksHelper.setWithoutUpdate(world, POS.down(), state);
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else if (y > waterLevel)
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BlocksHelper.setWithoutUpdate(world, POS.down(), random.nextBoolean() ? state : BlockRegistry.ENDSTONE_DUST.getDefaultState());
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else
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BlocksHelper.setWithoutUpdate(world, POS.down(), BlockRegistry.ENDSTONE_DUST.getDefaultState());
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}
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pos = POS.up();
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if (!world.getBlockState(pos).isAir()) {
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while (!world.getBlockState(pos).isAir()) {
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BlocksHelper.setWithoutUpdate(world, pos, AIR);
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pos = pos.up();
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}
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}
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}
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}
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}
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}
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double aspect = ((double) radius / (double) depth);
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for (int y = blockPos.getY() - bott; y < blockPos.getY(); y++) {
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POS.setY(y);
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double y2 = (double) (y - blockPos.getY()) * aspect;
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y2 *= y2;
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for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
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POS.setX(x);
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int x2 = x - blockPos.getX();
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x2 *= x2;
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for (int z = blockPos.getZ() - dist; z <= blockPos.getZ() + dist; z++) {
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POS.setZ(z);
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int z2 = z - blockPos.getZ();
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z2 *= z2;
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double r = radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75);
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r *= r;
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if (y2 + x2 + z2 <= r) {
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BlocksHelper.setWithoutUpdate(world, POS, y < waterLevel ? WATER : AIR);
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pos = POS.down();
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if (world.getBlockState(pos).getBlock() == Blocks.END_STONE)
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BlocksHelper.setWithoutUpdate(world, POS.down(), BlockRegistry.ENDSTONE_DUST.getDefaultState());
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pos = POS.up();
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if (!world.getBlockState(pos).isAir()) {
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while (!world.getBlockState(pos).isAir()) {
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BlocksHelper.setWithoutUpdate(world, pos, y < waterLevel ? WATER : AIR);
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pos = pos.up();
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}
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}
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}
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}
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}
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}
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return true;
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}
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}
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@ -15,8 +15,6 @@ public class StoneSpiralFeature extends DefaultFeature {
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public boolean generate(StructureWorldAccess world, ChunkGenerator generator, Random random, BlockPos pos, DefaultFeatureConfig config) {
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public boolean generate(StructureWorldAccess world, ChunkGenerator generator, Random random, BlockPos pos, DefaultFeatureConfig config) {
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BlockPos topPos = world.getTopPosition(Type.WORLD_SURFACE, pos);
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BlockPos topPos = world.getTopPosition(Type.WORLD_SURFACE, pos);
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Direction offset = Direction.NORTH;
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Direction offset = Direction.NORTH;
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System.out.println(topPos);
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for (int y = 1; y <= 15; y++) {
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for (int y = 1; y <= 15; y++) {
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offset = offset.rotateYClockwise();
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offset = offset.rotateYClockwise();
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