BetterEnd/src/main/java/ru/betterend/blocks/basis/AttachedBlock.java
2021-01-21 08:05:35 +03:00

76 lines
2.6 KiB
Java

package ru.betterend.blocks.basis;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.tag.BlockTags;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.util.BlocksHelper;
public abstract class AttachedBlock extends BlockBaseNotFull {
public static final DirectionProperty FACING = Properties.FACING;
public AttachedBlock(Settings settings) {
super(settings);
this.setDefaultState(this.getDefaultState().with(FACING, Direction.UP));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
stateManager.add(FACING);
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState blockState = this.getDefaultState();
WorldView worldView = ctx.getWorld();
BlockPos blockPos = ctx.getBlockPos();
Direction[] directions = ctx.getPlacementDirections();
for (int i = 0; i < directions.length; ++i) {
Direction direction = directions[i];
Direction direction2 = direction.getOpposite();
blockState = (BlockState) blockState.with(FACING, direction2);
if (blockState.canPlaceAt(worldView, blockPos)) {
return blockState;
}
}
return null;
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
Direction direction = (Direction) state.get(FACING);
BlockPos blockPos = pos.offset(direction.getOpposite());
return sideCoversSmallSquare(world, blockPos, direction) || world.getBlockState(blockPos).isIn(BlockTags.LEAVES);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
if (!canPlaceAt(state, world, pos)) {
return Blocks.AIR.getDefaultState();
}
else {
return state;
}
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return BlocksHelper.rotateHorizontal(state, rotation, FACING);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
}
}