BetterEnd/src/main/java/ru/betterend/world/features/EndLakeFeature.java
paulevsGitch 4578130799 Entities
2020-10-05 02:20:56 +03:00

190 lines
7.1 KiB
Java

package ru.betterend.world.features;
import java.util.Random;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockPos.Mutable;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.registry.BlockRegistry;
import ru.betterend.registry.BlockTagRegistry;
import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper;
public class EndLakeFeature extends DefaultFeature {
private static final BlockState END_STONE = Blocks.END_STONE.getDefaultState();
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
private static final Mutable POS = new Mutable();
@Override
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos blockPos, DefaultFeatureConfig featureConfig) {
double radius = MHelper.randRange(10.0, 20.0, random);
double depth = radius * 0.5 * MHelper.randRange(0.8, 1.2, random);
int dist = MHelper.floor(radius);
int dist2 = MHelper.floor(radius * 1.5);
int bott = MHelper.floor(depth);
blockPos = getPosOnSurfaceWG(world, blockPos);
if (blockPos.getY() < 10) return false;
int waterLevel = blockPos.getY();
BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).up(10), 20);
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
waterLevel = MHelper.min(pos.getY(), waterLevel);
pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).up(10), 20);
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
waterLevel = MHelper.min(pos.getY(), waterLevel);
pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).up(10), 20);
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
waterLevel = MHelper.min(pos.getY(), waterLevel);
pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).up(10), 20);
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
waterLevel = MHelper.min(pos.getY(), waterLevel);
BlockState state;
int minX = blockPos.getX() - dist2;
int maxX = blockPos.getX() + dist2;
int minZ = blockPos.getZ() - dist2;
int maxZ = blockPos.getZ() + dist2;
int maskMinX = minX - 1;
int maskMinZ = minZ - 1;
boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3];
for (int x = minX; x <= maxX; x++) {
POS.setX(x);
int mx = x - maskMinX;
for (int z = minZ; z <= maxZ; z++) {
POS.setZ(z);
int mz = z - maskMinZ;
if (!mask[mx][mz]) {
for (int y = waterLevel; y <= waterLevel + 20; y++) {
POS.setY(y);
FluidState fluid = world.getFluidState(POS);
if (!fluid.isEmpty()) {
for (int i = -1; i < 2; i++) {
int px = mx + i;
for (int j = -1; j < 2; j++) {
int pz = mz + j;
mask[px][pz] = true;
}
}
break;
}
}
}
}
}
for (int x = minX; x <= maxX; x++) {
POS.setX(x);
int x2 = x - blockPos.getX();
x2 *= x2;
int mx = x - maskMinX;
for (int z = minZ; z <= maxZ; z++) {
POS.setZ(z);
int z2 = z - blockPos.getZ();
z2 *= z2;
int mz = z - maskMinZ;
if (!mask[mx][mz]) {
for (int y = blockPos.getY(); y <= blockPos.getY() + 10; y++) {
POS.setY(y);
int add = y - blockPos.getY();
double r = add * 1.8 + radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75);
r *= r;
if (x2 + z2 <= r) {
state = world.getBlockState(POS);
if (state.isIn(BlockTagRegistry.END_GROUND)) {
BlocksHelper.setWithoutUpdate(world, POS, AIR);
}
pos = POS.down();
if (world.getBlockState(pos).isIn(BlockTagRegistry.END_GROUND)) {
state = world.getBiome(pos).getGenerationSettings().getSurfaceConfig().getTopMaterial();
if (y > waterLevel + 1)
BlocksHelper.setWithoutUpdate(world, pos, state);
else if (y > waterLevel)
BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : BlockRegistry.ENDSTONE_DUST.getDefaultState());
else
BlocksHelper.setWithoutUpdate(world, pos, BlockRegistry.ENDSTONE_DUST.getDefaultState());
}
}
}
}
}
}
double aspect = ((double) radius / (double) depth);
for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
POS.setX(x);
int x2 = x - blockPos.getX();
x2 *= x2;
int mx = x - maskMinX;
for (int z = blockPos.getZ() - dist; z <= blockPos.getZ() + dist; z++) {
POS.setZ(z);
int z2 = z - blockPos.getZ();
z2 *= z2;
int mz = z - maskMinZ;
if (!mask[mx][mz]) {
for (int y = blockPos.getY() - bott; y < blockPos.getY(); y++) {
POS.setY(y);
double y2 = (double) (y - blockPos.getY()) * aspect;
y2 *= y2;
double r = radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75);
double rb = r * 1.2;
r *= r;
rb *= rb;
if (y2 + x2 + z2 <= r) {
state = world.getBlockState(POS);
if (state.isIn(BlockTagRegistry.END_GROUND) || state.getBlock() == BlockRegistry.ENDSTONE_DUST) {
BlocksHelper.setWithoutUpdate(world, POS, y < waterLevel ? WATER : AIR);
if (y == waterLevel - 1) {
world.getFluidTickScheduler().schedule(POS, WATER.getFluidState().getFluid(), 0);
}
}
pos = POS.down();
if (world.getBlockState(pos).getBlock().isIn(BlockTagRegistry.END_GROUND))
BlocksHelper.setWithoutUpdate(world, POS.down(), BlockRegistry.ENDSTONE_DUST.getDefaultState());
pos = POS.up();
if (world.getBlockState(pos).isIn(BlockTagRegistry.END_GROUND)) {
while (world.getBlockState(pos).isIn(BlockTagRegistry.END_GROUND)) {
BlocksHelper.setWithoutUpdate(world, pos, pos.getY() < waterLevel ? WATER : AIR);
if (y == waterLevel - 1) {
world.getFluidTickScheduler().schedule(POS, WATER.getFluidState().getFluid(), 0);
}
pos = pos.up();
}
}
} else if (y < waterLevel && y2 + x2 + z2 <= rb) {
if (world.getBlockState(POS).getMaterial().isReplaceable()) {
if (world.isAir(POS.up())) {
state = world.getBiome(POS).getGenerationSettings().getSurfaceConfig()
.getTopMaterial();
BlocksHelper.setWithoutUpdate(world, POS, random.nextBoolean() ? state
: BlockRegistry.ENDSTONE_DUST.getDefaultState());
BlocksHelper.setWithoutUpdate(world, POS.down(), END_STONE);
} else {
BlocksHelper.setWithoutUpdate(world, POS,
BlockRegistry.ENDSTONE_DUST.getDefaultState());
BlocksHelper.setWithoutUpdate(world, POS.down(), END_STONE);
}
}
}
}
}
}
}
BlocksHelper.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2));
return true;
}
}