BetterEnd/src/main/java/ru/betterend/blocks/VentBubbleColumnBlock.java
2022-05-17 18:09:43 +02:00

169 lines
5.4 KiB
Java

package ru.betterend.blocks;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BucketPickup;
import net.minecraft.world.level.block.LiquidBlockContainer;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.bclib.util.BlocksHelper;
import ru.betterend.registry.EndBlocks;
import java.util.Optional;
import java.util.Random;
import net.minecraft.util.RandomSource;
public class VentBubbleColumnBlock extends Block implements BucketPickup, LiquidBlockContainer {
public VentBubbleColumnBlock() {
super(FabricBlockSettings.of(Material.BUBBLE_COLUMN).noOcclusion().noCollission().noDrops());
}
@Override
public ItemStack pickupBlock(LevelAccessor world, BlockPos pos, BlockState state) {
world.setBlock(pos, Blocks.AIR.defaultBlockState(), 11);
return new ItemStack(Items.WATER_BUCKET);
}
@Override
@SuppressWarnings("deprecation")
public RenderShape getRenderShape(BlockState state) {
return RenderShape.INVISIBLE;
}
@Override
@SuppressWarnings("deprecation")
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos.below());
return blockState.is(this) || blockState.is(EndBlocks.HYDROTHERMAL_VENT);
}
@Override
@SuppressWarnings("deprecation")
public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
return Shapes.empty();
}
@Override
@SuppressWarnings("deprecation")
public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) {
if (!state.canSurvive(world, pos)) {
return Blocks.WATER.defaultBlockState();
}
else {
BlockPos up = pos.above();
if (world.getBlockState(up).is(Blocks.WATER)) {
BlocksHelper.setWithoutUpdate(world, up, this);
world.scheduleTick(up, this, 5);
}
}
return state;
}
@Environment(EnvType.CLIENT)
public void animateTick(BlockState state, Level world, BlockPos pos, RandomSource random) {
if (random.nextInt(4) == 0) {
double px = pos.getX() + random.nextDouble();
double py = pos.getY() + random.nextDouble();
double pz = pos.getZ() + random.nextDouble();
world.addAlwaysVisibleParticle(ParticleTypes.BUBBLE_COLUMN_UP, px, py, pz, 0, 0.04, 0);
}
if (random.nextInt(200) == 0) {
world.playLocalSound(
pos.getX(),
pos.getY(),
pos.getZ(),
SoundEvents.BUBBLE_COLUMN_UPWARDS_AMBIENT,
SoundSource.BLOCKS,
0.2F + random.nextFloat() * 0.2F,
0.9F + random.nextFloat() * 0.15F,
false
);
}
}
@Environment(EnvType.CLIENT)
@SuppressWarnings("deprecation")
public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) {
BlockState blockState = world.getBlockState(pos.above());
if (blockState.isAir()) {
entity.onAboveBubbleCol(false);
if (!world.isClientSide) {
ServerLevel serverWorld = (ServerLevel) world;
for (int i = 0; i < 2; ++i) {
serverWorld.sendParticles(
ParticleTypes.SPLASH,
(double) pos.getX() + world.random.nextDouble(),
(double) (pos.getY() + 1),
(double) pos.getZ() + world.random.nextDouble(),
1,
0.0D,
0.0D,
0.0D,
1.0D
);
serverWorld.sendParticles(
ParticleTypes.BUBBLE,
(double) pos.getX() + world.random.nextDouble(),
(double) (pos.getY() + 1),
(double) pos.getZ() + world.random.nextDouble(),
1,
0.0D,
0.01D,
0.0D,
0.2D
);
}
}
}
else {
entity.onInsideBubbleColumn(false);
}
}
@Override
public boolean canPlaceLiquid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) {
return false;
}
@Override
public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) {
return false;
}
@Override
@SuppressWarnings("deprecation")
public FluidState getFluidState(BlockState state) {
return Fluids.WATER.getSource(false);
}
@Override
public Optional<SoundEvent> getPickupSound() {
return Fluids.WATER.getPickupSound();
}
}