EngineersDecor/1.12/readme.md
2019-07-07 21:58:17 +02:00

17 KiB

Engineer's Decor (MC1.12.2)

Mod sources for Minecraft version 1.12.2.


Version history

             -------------------------------------------------------------------
- v1.0.9     [R] Release based on v1.0.9-b3. Release-to-release changes:
                 * Slabs for clinker, concrete, slag bricks.
                 * Slab slices for sheet metals, treated wood, and concretes.
                 * Language updates.
                 * Block hardness adaptions.
                 * 1st/3rd person item model fixes.
                 * Furnace initialisation issue fixed.
             -------------------------------------------------------------------

- v1.0.9-b3  [A] Added missing recipes for slabs.
             [A] Added slab slices for IE sheet metals, treated wood,
                 and concretes (stackable "quater-slabs").
             [M] Updated 1st/3rd person item model rotations/translations.
             [M] Hardness of valves and furni slightly increased.

- v1.0.9-b2  [A] Added slabs for Clinker Brick, Slag Brick, Rebar Concrete,
                 and Stained Clinker. Texture variations like the base blocks.
                 Allow fast pick-up (see tooltip help or config).
             [F] Fixed lab/electrical furnace initialisation issue (first item
                 inserted was smelted directly).

- v1.0.9-b1  [U] Lang file ru_ru updated (PR#31, yaroslav4167).
             [M] Block hardness adaptions (issue #32).

             -------------------------------------------------------------------
- v1.0.8     [R] Release based on v1.0.8-b2. Release-to-release changes:
                 * Added factory area sign.
                 * Added stained clinker.
                 * Config opt-out fixes, detailed feature selection possible now.
                 * Recipe adaptions and fixes.
                 * Lang files updated.
             -------------------------------------------------------------------
             [A] Added stained clinker brick block/stairs. Can be mixed with
                 "normal" clinkers.
             [A] Added opt-out option for CTRL-SHIFT tooltips.
             [M] Recipe condition requirements updated, recipes categorized.

- v1.0.8-b2  [F] Config opt-out fixed (thx IronPiston for the report #30).
             [A] Added opt-out config for detailed including/excluding
                 of features (using registry name wildcard matching).

- v1.0.8-b1  [A] Added "Factory area" sign.
             [M] Electrical furnace recipe changed (hoppers to conveyors).
             [A] Opt-out config options added.
             [F] Lang file fixes for en_us (Angela, PR#29).

             -------------------------------------------------------------------
- v1.0.7     [R] Release based on v1.0.7-b2. Release-to-release changes:
                 * Factory dropper added.
                 * Defense system warning sign added.
                 * Warning sign backgrounds adapted.
                 * Standalone recipes added.
                 * Lang files updated.
             -------------------------------------------------------------------
             [A] Added standalone recipes for signs, factory dropper, and
                 electrical furnace.
             [M] Adapted "Caution" sign backgrounds to the yellow defense
                 system warning background.

- v1.0.7-b2  [A] Added Defense System Warning sign (design by J. Carver).
             [M] Factory dropper non-experimental now. GUI click area tuning.
                 "Fast drop" symbol replaced from arrow to dog icon (thx
                 overchoice for that icon).
             [M] Lang files updated.

- v1.0.7-b1  [M] Factory dropper (config:experimental) button placement fixed,
                 GUI vs external view x/y markers added, internal trigger logic
                 simplified. Thx @overchoice for beta testing!

             -------------------------------------------------------------------
- v1.0.6     [R] Release based on v1.0.6-b1. Release-to-release changes:
                 * Fixed FML remapping issue (COULD CAUSE CRASHES).
                 * Small waste incinerator added.
                 * Lang files updated/corrections.
                 * Metal ladder easier to break.
             -------------------------------------------------------------------
             [A] Added factory dropper (config:experimental).
             [C] Thx to abdurraslan for the detailed issue #25.

- v1.0.6-b1  [A] Added small waste incinerator (delayed fifo-buffered item disposal).
             [M] Fixed item/block name capitalization (by Voxelo).
             [M] Metal ladders are easier to break/harvest.
             [F] Fixed FML remapping issue by using dedicated IItemHandler instances.

             -------------------------------------------------------------------
- v1.0.5     [R] Release based on v1.0.5-b1. Release-to-release changes:
                 * Small electrical passthrough-furnace added.
                 * Passive fluid accumulator added.
                 * Config options added.
                 * Sign plates added.
                 * Minor bug fixes.
             -------------------------------------------------------------------
             [A] Added sign "Electrical hazard"/"Caution hot wire".
             [A] Added sign "Caution dangerous there" (skull/bones).

- v1.0.5-b1  [A] Added passive fluid accumulator.
             [A] Added small electrical passthrough-furnace.
             [F] Fixed version check URL.
             [M] Opt-out config options for valves, passive fluid accumulator,
                 and furni.

             -------------------------------------------------------------------
- v1.0.4     [R] Release based on v1.0.4-b9. Release-to-release changes:
                 * Crafting table: Quick crafting history re-fab, JEI integration.
                 * Rendering improvements and issue fixes (stairs, ambient occlusion,
                   optifine, etc).
                 * Walls with texture variations.
                 * Thin/thick steel poles with support feet/heads.
                 * Horizontal steel double-T support beams added.
                 * Fluid pipe valves added: Check valve, redstone controlled valve,
                   analog redstone controlled valve. Support pressurized transfer.
                 * Tool tip documentation (CTRL-SHIFT) for stairs added.
                 * Internal code cleanups.
                 * Recipes tuned.
             -------------------------------------------------------------------
             [E] Added pass-through electrical furnace (experimental, see config).

- v1.0.4-b9  [F] Inserting fluids with pressurized tag only into IE piping.
             [F] Valve redstone connector rendering does not check for
                 "can connect redstone" but only for "can provide power".
             [M] Valves are adapted to be detected as pipe by IE.

- v1.0.4-b8  [F] Fixed stairs rendering without smooth light (thanks rastot9).
             [E] Added passive fluid accumulator (experimental feature, see config).

- v1.0.4-b7  [F] Fixed recipe loading issue if IE is not installed.
             [M] Valves support IE pressurized fluid transfer.

- v1.0.4-b6  [A] Added redstone controlled fluid valve.
             [A] Added redstone controlled analog fluid valve.
             [M] Check valve recipe adapted (thanks majijn).

- v1.0.4-b5  [A] Horizontal steel double-T support beam with pole connections.
             [A] Added fluid pipe check valve (straight, conducts only one way).
             [M] Internal registration block/te handling changed.

- v1.0.4-b4  [F] Clinker/slag brick wall side cullfacing disabled to prevent
                 texture leaks when connecting to concrete walls.
             [F] Unused treated wood pole texture regions filled (optifine).
             [F] Using mipped cutout format for window multi-layer model
                 (issue #19, thanks rixmswey for reporting and details).
             [M] Recipe tuning, added standalone recipe for all mod blocks.
             [M] In-game CTRL-SHIFT tooltip documentation updated.
             [M] Panzer glass block: Ambient occlusion and light opacity tuned.
             [M] Stairs: Light opacity tuned.
             [A] Tooltip documentation added for mod stairs.
             [E] Horizontal steel double-T support beam (config:experimental).

- v1.0.4-b3  [A] Added thin (4x4x16) and thick (6x6x16) steel hollow poles.
             [A] Added support head/foot components for thin and thick steel poles.

- v1.0.4-b2  [A] Added position dependent texture variation to clinker wall,
                 slag brick wall and rebar concrete wall.

- v1.0.4-b1  [A] Crafting table: JEI integration for recipe placement added.
             [A] Crafting table: History re-fab added, allowing to quickly select
                 and re-craft recent recipes. Selection with arrow buttons,
                 ingredient placement by clicking the result slot. Automatic
                 item distribution on shift-click. Quick-move buttons.
             [F] Crafting table textures modified to prevent optifine glitches
                 on the edges of the legs.

             -------------------------------------------------------------------
- v1.0.3     [R] Release based on v1.0.3-b5. Release-to-release changes:
                 * Small laboratory furnace added.
                 * Extensive config options for mod packing and tuning added.
                 * Rendering issues fixes (window bleeding, optifine).
                 * Steel framed window added.
                 * Treated wood pole "end pieces" added (two support variants).
                 * Sitting on treated wood stool added including mobs (but not
                   villagers, as these are obviously very upright people).
                 * Lang ru_ru added (github contribution from Yaroslavik).
                 * Creative tab logo changed to mod logo.
                 * Table/crafting table bounding boxes refined.
                 * Standalone "escape" recipes added if IE is not installed.
             -------------------------------------------------------------------

- v1.0.3-b5  [F] Fixed typo in en-en lang file.
             [F] Fixed IE concrete texture missing bailout in log if IE is not installed.
             [F] Using forge multi-layer models for windows to circumvent glitches.
             [M] Changed creative tab logo to the mod logo.
             [A] Added alternative recipes for crafting table and furnace if main
                 IE ingredients are missing (for "stand-alone" mod usage).

- v1.0.3-b4  [A] Lab furnace supports electrical speedup when a IE external
                 is placed in one of the two auxiliary slots.
             [F] Fixed window rendering issue (issue #15, thanks to ILLOMIURGE).
             [M] Updated ru_ru lang file (Yaroslavik).

- v1.0.3-b3  [A] Added sitting on treated wood stool, Zombies included.
             [A] Added steel framed window.
             [A] Added treated wood pole support head/foot and heavy duty support.
             [A] Added language Russian language support, thanks to yaroslav4167.
             [A] Added config for furnace smelting speed (percent of vanilla furnace).
             [A] Added config for furnace fuel efficiency (in percent, ref is vanilla).
             [F] Treated pole model changed to circumvent potential texture bleeding.
             [M] Treated wood table bounding box aligned with the legs.
             [M] Treated wood crafting table bounding box aligned with the legs.
             [M] Treated wood window can be vertically placed for rooflights.

- v1.0.3-b2  [A] Added config options for selective feature opt-outs (soft opt-out).
             [A] Added config skip registration of opt-out features (hard opt-out).
             [A] Added config to disable all internal recipes (for packs).
             [A] Added JEI API adapter for soft opt-outs.
             [A] Added lab furnace recipe override config to smelt ores to nuggets
                that would normally be smelted into ingots. Can be changed on-the-fly.

- v1.0.3-b1  [A] Added small laboratory furnace.
             [M] Panzer glass opacity/light level set explicitly 0.

             -------------------------------------------------------------------
- v1.0.2     [R] Release based on v1.0.2-b3
                 * Fixes: Spawning.
                 * Crafting table: Shift-click.
                 * Ladders: Faster climbing/descending.
                 * Concrete: Rebar tiles, tile stairs.
                 * Treated wood: window, windowsill.
                 * Slag brick: wall.
                 * Panzer glass: added.
                 * Recipes: Adaptions, added decompositions.
             -------------------------------------------------------------------

- v1.0.2-b3  [A] Added slag brick wall.
             [A] Added wall decomposition recipes.
             [A] Added treated wood window.
             [M] Climbing/descending mod ladders is faster when
                 looking up or down and not sneaking.
             [M] Panzer glass material definition changed.
             [M] Explicitly preventing spawning in and on "non-full"
                 blocks of the mod.

- v1.0.2-b2  [A] Added rebar concrete tile stairs.
             [A] Added treated wood window sill.
             [A] Added decomposition recipes for stairs and tiles.
             [M] Changed stair recipe yield quantity from 9 to 6.

- v1.0.2-b1  [A] Added rebar concrete tile.
             [A] Added panzer glass (explosion-resistant reinforced glass).
             [M] Treated wood crafting table supports shift-click to transfer
                 stacks between player inventory and crafting table storage
                 (thanks majijn for the hint).

             -------------------------------------------------------------------
- v1.0.1     [R] Release based on v1.0.1-b4
                 * Treated wood crafting table
                 * Clinker brick wall
                 * Treated wood stool
                 * Inset spot light
                 * Recipe fixes
                 * Logo updated
             -------------------------------------------------------------------

- v1.0.1-b4  [M] Crafting table keeps inventory and has eight storage slots.
             [M] Adapted inset light strength and harvest tool.
             [M] Crafting table recipe adapted.

- v1.0.1-b3  [A] Added inset light (glowstone-metal, light level like torch,
                 can be used as floor/ceiling/wall light).
             [M] Crafting table model updated (issue #7, thanks majijn).
             [M] Logo image updated.

- v1.0.1-b2  [A] Added treated wood crafting table.
             [A] Added treated wood stool.
             [F] Fixed ladder bounding boxes to allow climbing connected trap doors
                 (issue #6, thanks to Forgilageord).
             [M] Improved wall-block connections (wall elements only connect to other
                 walls or gates, as well as to solid blocks if these blocks are in
                 a straight line with at least two wall elements).
             [M] Decor walls are defined "solid" on top, so that e.g. torches and
                 redstone tracks can be placed on them.

- v1.0.1-b1  [F] Fixed missing condition for ie:stone_deco in recipe constants.
             [A] Added clinker brick wall.

             -------------------------------------------------------------------
- v1.0.0     [R] Release based on v1.0.0-b4
             -------------------------------------------------------------------

- v1.0.0-b4  [F] Fixed vanished recipe for the rebar concrete wall.
             [A] Concrete wall, material: IE concrete.

- v1.0.0-b3  [A] Textures of rebar concrete and treated wood table improved.
             [A] Added rebar concrete wall.

- v1.0.0-b2  [A] Added rebar concrete (steel reinforced, expensive, creeper-proof).

- v1.0.0-b1  [A] Initial structure.
             [A] Added clinker bricks and clinker brick stairs.
             [A] Added slag bricks and slag brick stairs.
             [A] Added metal rung ladder.
             [A] Added staggered metal steps ladder.
             [A] Added treated wood ladder.
             [A] Added treated wood pole.
             [A] Added treated wood table.