EngineersDecor/credits.md

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As addon for Immersive Engineering, this mod is heavily inspired
by the designs and the code base of IE, and I would like to give
special credits to the Software Engineers of Immersive Engineering
(BluSunrize, malte0811, et al). Please see:
- https://github.com/BluSunrize/ImmersiveEngineering/
- https://github.com/BluSunrize/ImmersiveEngineering/graphs/contributors
Mod components derived/inspired by IE:
- Style color scheme of treated wood/steel/concrete to match IE color scheme.
- Recipe _constants.json file (for using IE items as ingredients)
IE components used in this mod:
- Image pattern of wooden GUIs (background, slots) to make them look
identical to the IE GUI style.
- immersiveengineering:textures/block/stone_decoration_concrete.png (for IE
concrete wall). The texture had to be copied into this mod to prevent
reported bailouts if IE is not installed, local path in the mod is
"engineersdecor:blocks/iestyle/stone_decoration_concrete_by_blusunrize",
used in block "engineersdecor:concrete_wall".
- immersiveengineering:textures/block/metal_device1_fluid_pipe.png (for
valves).
- Fluid accumulator texture is a modified IE metal barrel texture.
Source codes derived (inspected e.g. for trouble shooting and learning how things work):
- Ore dict based recipe registration from blusunrize.immersiveengineering.common.IERecipes.