33 lines
1.4 KiB
Markdown
33 lines
1.4 KiB
Markdown
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As addon for Immersive Engineering, this mod is heavily inspired
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by the designs and the code base of IE, and I would like to give
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special credits to the Software Engineers of Immersive Engineering
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(BluSunrize, malte0811, et al). Please see:
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- https://github.com/BluSunrize/ImmersiveEngineering/
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- https://github.com/BluSunrize/ImmersiveEngineering/graphs/contributors
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Mod components derived/inspired by IE:
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- Style color scheme of treated wood/steel/concrete to match IE color scheme.
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- Recipe _constants.json file (for using IE items as ingredients)
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IE components used in this mod:
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- Image pattern of wooden GUIs (background, slots) to make them look
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identical to the IE GUI style.
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- immersiveengineering:textures/block/stone_decoration_concrete.png (for IE
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concrete wall). The texture had to be copied into this mod to prevent
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reported bailouts if IE is not installed, local path in the mod is
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"engineersdecor:blocks/iestyle/stone_decoration_concrete_by_blusunrize",
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used in block "engineersdecor:concrete_wall".
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- immersiveengineering:textures/block/metal_device1_fluid_pipe.png (for
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valves).
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- Fluid accumulator texture is a modified IE metal barrel texture.
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Source codes derived (inspected e.g. for trouble shooting and learning how things work):
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- Ore dict based recipe registration from blusunrize.immersiveengineering.common.IERecipes.
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