generated from ZACreations/vsmodtemplate
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released this
2025-03-11 00:59:39 -07:00 | 42 commits to master since this releaseNOTE
A lot of the code in this version is untested. I was able to test that the time acceleration does happen via test commands, but beyond that, all the code for detecting the sleeping players is untested. I am releasing this, as in theory it should be functional.
ADD:
- Network packet for player sleeping to tell the client to start or stop time acceleration
- Player sleeping percentage handling (Very basic and untested)
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