Commit graph

292 commits

Author SHA1 Message Date
Lee Salzman
987cd0650f
Merge pull request #187 from metaquarx/master
Future proof cmake minimum version
2022-01-19 14:41:45 -05:00
metaquarx
92ef50a080
future proof cmake minimum version 2022-01-19 19:22:50 +00:00
Lee Salzman
498b9e3571 silence analyzer warning about peer->channels 2021-11-11 10:05:49 -05:00
Lee Salzman
74cea7abf5 switch irc channel 2021-06-13 16:15:37 -04:00
Lee Salzman
cf735e639e fix minimum cmake version 2021-04-26 00:01:11 -04:00
Lee Salzman
e8dbb360fb better socklen_t detection 2021-04-25 23:50:39 -04:00
Lee Salzman
0286dcdb34 silence some MSVC warnings 2021-04-25 23:44:51 -04:00
Lee Salzman
e3ada4ed75 implement mulberry32 for PRNG 2021-01-13 01:39:14 -05:00
Lee Salzman
2cc0e7c780 fix more changelog typos 2020-12-19 00:21:42 -05:00
Lee Salzman
b64793fa5e fix typo in changelog 2020-12-19 00:20:16 -05:00
Lee Salzman
e0e7045b7e 1.3.17 release prep 2020-11-15 12:40:57 -05:00
Lee Salzman
4de13a2c2e avoid sending packets in unacknowledged window 2020-11-13 00:11:34 -05:00
Lee Salzman
0d1fb32ee8 fix for sending getting too far ahead of receiver 2020-10-19 20:21:04 -04:00
Lee Salzman
0bd265b230 1.3.16 release prep 2020-09-08 13:45:45 -04:00
Lee Salzman
54dac7af81 revert failed throttle changes 2020-09-08 13:39:54 -04:00
Lee Salzman
b63fd5256a clamp RTT variance a bit more loosely for throttle 2020-09-05 20:29:58 -04:00
Lee Salzman
65dc0f74d8 round RTT stats before comparing 2020-09-03 17:22:05 -04:00
Lee Salzman
bde113ef56 clamp minimum highest RTT variance 2020-09-01 00:26:10 -04:00
Lee Salzman
e55d226969 more command queuing fixes 2020-08-23 16:45:15 -04:00
Lee Salzman
259e5dbd23 command queuing fix 2020-08-23 16:40:17 -04:00
Lee Salzman
8d55487767 make throttle more readily accelerate 2020-08-23 16:35:43 -04:00
Lee Salzman
5de0a6f764 make throttle even more tolerant of variance 2020-08-12 15:42:57 -04:00
Lee Salzman
eda26a26d9 clamp throttle variance from below based on RTT percentage 2020-07-24 01:50:34 -04:00
Lee Salzman
4f3dbbaeb1 fix clearing of outgoing command queue 2020-07-23 14:35:39 -04:00
Lee Salzman
47d2e192aa use unified outgoing command queue for reliable and unreliable commands 2020-07-23 04:42:59 -04:00
Lee Salzman
224f31101f fix doc license 2020-04-20 22:16:53 -04:00
Lee Salzman
22272e29f9 enet 1.3.15 release prep 2020-04-19 19:40:37 -04:00
Lee Salzman
5b93d08fa5 update license dates 2020-04-16 00:16:10 -04:00
Lee Salzman
c25b57b2c1 stabilize packet throttle when RTT variance is low 2020-04-16 00:15:18 -04:00
Lee Salzman
f89e5986d0 don't throttle on first RTT measurement 2020-04-13 19:32:13 -04:00
Lee Salzman
bb14921419
Merge pull request #120 from Vincenz099/master
Return 0 instead of -1 on enet_protocol_receive_incoming_commands
2020-04-07 13:37:56 -04:00
Maxim
67cee4803a Set DWORD sentLength = 0;
Same case like receive, we should initialize this variable.
2020-04-07 13:02:48 +02:00
Maxim
007b7d2a3f
Se trecvLength = 0; 2020-04-07 12:48:10 +02:00
Maxim
92bf2d8256
Make recvLength = 0; In the rare case of it having bogus data.
I noticed from testing this that this might be the source of it, I once had a package returned with length total bogus. like 982349829 or something like that, it crashed my game, I suspect this is the source.
2020-04-07 12:33:26 +02:00
Maxim
33c7d6903e
Return 0 instead of -1 on enet_protocol_receive_incoming_commands
Return 0 instead of -1 on enet_protocol_receive_incoming_commands when nothing received.
This allows the Service loop to continue running and not return an error when there is nothing to do with the socket receive.

From debugging I found sometimes the enet_protocol_receive_incoming_commands returns -1 because simply nothing happened in the 256 for loop.

Other functions like enet_protocol_send_outgoing_commands return 0 when nothing happened.
2020-04-07 11:58:08 +02:00
Lee Salzman
6991632abf accumulate fractional RTT values 2020-04-04 12:30:54 -04:00
Lee Salzman
b4c427059a clamp roundTripTime 2020-04-03 03:48:38 -04:00
Lee Salzman
6537dc81f3 make RTT calculations more TCP-like (contributed by Vladimir 'virtul' Ivannikov) 2020-03-03 15:34:06 -05:00
Lee Salzman
0eaf48eeb0 enet 1.3.14 release prep 2019-01-27 15:00:06 -05:00
Lee Salzman
b8713bdf88 delay handling of DISCONNECT_LATER until in-flight unreliable packets are sent 2019-01-27 14:46:45 -05:00
Lee Salzman
e2ef83927d
Merge pull request #96 from Subv/patch-2
Add the <arpa/inet.h> include to unix.h
2018-09-11 00:25:10 -04:00
Sebastian Valle
cea2c5be9f
Remove the now unneeded <arpa/inet.h> include in unix.c
This is already included in unix.h
2018-09-10 23:21:55 -05:00
Lee Salzman
295456fba9
Merge pull request #95 from Subv/patch-1
Use <poll.h> instead of <sys/poll.h> in unix.c
2018-09-11 00:21:30 -04:00
Sebastian Valle
219c625c74
Add the <arpa/inet.h> include to unix.h.
Some files were using ENET_HOST_TO_NET_32 and ENET_NET_TO_HOST_32 without having included the <arpa/inet.h> file beforehand, leading to compiler warnings about implicit declarations of ntohl and htonl.
2018-09-10 23:19:30 -05:00
Sebastian Valle
335715309c
Use <poll.h> instead of <sys/poll.h> in unix.c
<poll.h> is the correct POSIX header according to the POSIX standard. Some targets (like homebrew for the Nintendo Switch) do not provide a <sys/poll.h> so it makes compiling for them rather hard.
2018-09-10 22:46:13 -05:00
Lee Salzman
2e1c6bceea remove bandwidth limits from tutorial 2018-08-19 22:30:47 -04:00
Lee Salzman
39a72ab199 Merge pull request #83 from thelvyn/master
CMake source groups added for cleaner VS solutions.
2017-10-20 23:06:32 -04:00
Lukasz Fronc
67f964c2ad CMake source groups added for cleaner VS solutions. 2017-10-15 11:02:29 +02:00
Lee Salzman
a84c120eff Merge pull request #76 from jroweboy/mingw-fix
Fix mingw compilation when using CMake
2017-07-12 22:32:14 -04:00
James Rowe
6cc8cc8a26 Fix mingw compilation
In order to compile enet on mingw, you need to link against winmm and
ws2_32. This explicitly makes those libraries required on mingw
2017-07-12 19:24:14 -06:00