LibZNI/Serialization/ZNIFile/FloatTag.cs
2023-09-20 08:29:44 -07:00

79 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LibAC.Serialization.ACFile
{
public class FloatTag : Tag
{
private float FloatVal;
public float Value
{
get
{
return FloatVal;
}
}
public FloatTag(string _Name, float val)
{
Name = _Name;
FloatVal = val;
}
public FloatTag(float _FloatVal) : this(null, _FloatVal)
{
}
public FloatTag() : this(null, 0f) { }
public override TagType Type
{
get
{
return TagType.FLOAT;
}
}
public override bool ReadTag(NBTReader br)
{
if (!(Parent != null && Parent.Type == TagType.LIST))
Name = br.ReadString();
FloatVal = br.ReadSingle();
return true;
}
public override void Rename(string old, string newName)
{
throw new NotImplementedException();
}
public override void SkipTag(NBTReader br)
{
_ = new FloatTag().ReadTag(br);
}
public override void WriteData(NBTWriter bw)
{
if (!(Parent != null && Parent.Type == TagType.LIST))
bw.Write(Name);
bw.Write(Value);
}
public override void WriteTag(NBTWriter bw)
{
bw.Write(Type);
}
public override object Clone()
{
return new FloatTag(Name, Value);
}
public override void CastFrom(Folder F)
{
throw new NotImplementedException();
}
}
}