fba650378b
Added decompiled file toontown/battle/DistributedBattleBldgAI.py Added decompiled file toontown/building/DistributedElevatorExtAI.py Added decompiled file toontown/building/DistributedElevatorAI.py Added decompiled file toontown/building/DistributedElevatorIntAI.py Added decompiled file toontown/building/DistributedSuitInteriorAI.py
194 lines
7.7 KiB
Python
194 lines
7.7 KiB
Python
from otp.ai.AIBase import *
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from toontown.toonbase import ToontownGlobals
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from direct.distributed.ClockDelta import *
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from ElevatorConstants import *
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import DistributedElevatorAI
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from direct.fsm import ClassicFSM
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from direct.fsm import State
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from direct.task import Task
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from direct.directnotify import DirectNotifyGlobal
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class DistributedElevatorExtAI(DistributedElevatorAI.DistributedElevatorAI):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedElevatorExtAI')
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def __init__(self, air, bldg, numSeats = 4, antiShuffle = 0, minLaff = 0):
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DistributedElevatorAI.DistributedElevatorAI.__init__(self, air, bldg, numSeats, antiShuffle=antiShuffle, minLaff=minLaff)
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self.anyToonsBailed = 0
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self.boardingParty = None
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return
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def delete(self):
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for seatIndex in range(len(self.seats)):
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avId = self.seats[seatIndex]
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if avId:
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self.clearFullNow(seatIndex)
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self.clearEmptyNow(seatIndex)
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DistributedElevatorAI.DistributedElevatorAI.delete(self)
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def d_setFloor(self, floorNumber):
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self.sendUpdate('setFloor', [floorNumber])
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def acceptBoarder(self, avId, seatIndex, wantBoardingShow = 0):
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DistributedElevatorAI.DistributedElevatorAI.acceptBoarder(self, avId, seatIndex, wantBoardingShow)
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self.acceptOnce(self.air.getAvatarExitEvent(avId), self.__handleUnexpectedExit, extraArgs=[avId])
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self.fsm.request('waitCountdown')
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def __handleUnexpectedExit(self, avId):
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self.notify.warning('Avatar: ' + str(avId) + ' has exited unexpectedly')
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seatIndex = self.findAvatar(avId)
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if seatIndex == None:
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pass
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else:
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self.clearFullNow(seatIndex)
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self.clearEmptyNow(seatIndex)
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if self.countFullSeats() == 0:
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self.fsm.request('waitEmpty')
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return
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def acceptExiter(self, avId):
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seatIndex = self.findAvatar(avId)
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if seatIndex == None:
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pass
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else:
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self.clearFullNow(seatIndex)
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bailFlag = 0
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timeToSend = self.countdownTime
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if self.antiShuffle:
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myTask = taskMgr.getTasksNamed(self.uniqueName('countdown-timer'))[0]
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timeLeft = myTask.wakeTime - globalClock.getFrameTime()
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timeLeft = max(0, timeLeft)
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timeToSet = timeLeft + 10.0
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timeToSet = min(timeLeft + 10.0, self.countdownTime)
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self.setCountdown(timeToSet)
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timeToSend = timeToSet
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self.sendUpdate('emptySlot' + str(seatIndex), [avId,
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1,
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globalClockDelta.getRealNetworkTime(),
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timeToSend])
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elif self.anyToonsBailed == 0:
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bailFlag = 1
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self.resetCountdown()
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self.anyToonsBailed = 1
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self.sendUpdate('emptySlot' + str(seatIndex), [avId,
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bailFlag,
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globalClockDelta.getRealNetworkTime(),
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timeToSend])
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else:
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self.sendUpdate('emptySlot' + str(seatIndex), [avId,
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bailFlag,
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globalClockDelta.getRealNetworkTime(),
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timeToSend])
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if self.countFullSeats() == 0:
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self.fsm.request('waitEmpty')
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taskMgr.doMethodLater(TOON_EXIT_ELEVATOR_TIME, self.clearEmptyNow, self.uniqueName('clearEmpty-%s' % seatIndex), extraArgs=(seatIndex,))
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return
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def enterOpening(self):
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DistributedElevatorAI.DistributedElevatorAI.enterOpening(self)
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taskMgr.doMethodLater(ElevatorData[ELEVATOR_NORMAL]['openTime'], self.waitEmptyTask, self.uniqueName('opening-timer'))
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def waitEmptyTask(self, task):
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self.fsm.request('waitEmpty')
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return Task.done
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def enterWaitEmpty(self):
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DistributedElevatorAI.DistributedElevatorAI.enterWaitEmpty(self)
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self.anyToonsBailed = 0
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def enterWaitCountdown(self):
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DistributedElevatorAI.DistributedElevatorAI.enterWaitCountdown(self)
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taskMgr.doMethodLater(self.countdownTime, self.timeToGoTask, self.uniqueName('countdown-timer'))
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def timeToGoTask(self, task):
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if self.countFullSeats() > 0:
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self.fsm.request('allAboard')
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else:
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self.fsm.request('waitEmpty')
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return Task.done
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def resetCountdown(self):
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taskMgr.remove(self.uniqueName('countdown-timer'))
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taskMgr.doMethodLater(self.countdownTime, self.timeToGoTask, self.uniqueName('countdown-timer'))
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def setCountdown(self, timeToSet):
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taskMgr.remove(self.uniqueName('countdown-timer'))
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taskMgr.doMethodLater(timeToSet, self.timeToGoTask, self.uniqueName('countdown-timer'))
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def enterAllAboard(self):
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DistributedElevatorAI.DistributedElevatorAI.enterAllAboard(self)
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currentTime = globalClock.getRealTime()
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elapsedTime = currentTime - self.timeOfBoarding
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self.notify.debug('elapsed time: ' + str(elapsedTime))
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waitTime = max(TOON_BOARD_ELEVATOR_TIME - elapsedTime, 0)
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waitTime += self.getBoardingShowTimeLeft()
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taskMgr.doMethodLater(waitTime, self.closeTask, self.uniqueName('waitForAllAboard'))
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def getBoardingShowTimeLeft(self):
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currentTime = globalClock.getRealTime()
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timeLeft = 0.0
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if hasattr(self, 'timeOfGroupBoarding') and self.timeOfGroupBoarding:
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elapsedTime = currentTime - self.timeOfGroupBoarding
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timeLeft = max(MAX_GROUP_BOARDING_TIME - elapsedTime, 0)
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if timeLeft > MAX_GROUP_BOARDING_TIME:
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timeLeft = 0.0
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return timeLeft
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def closeTask(self, task):
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if self.countFullSeats() > 0:
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self.fsm.request('closing')
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else:
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self.fsm.request('waitEmpty')
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return Task.done
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def enterClosing(self):
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DistributedElevatorAI.DistributedElevatorAI.enterClosing(self)
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taskMgr.doMethodLater(ElevatorData[ELEVATOR_NORMAL]['closeTime'], self.elevatorClosedTask, self.uniqueName('closing-timer'))
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def elevatorClosedTask(self, task):
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self.elevatorClosed()
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return Task.done
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def _createInterior(self):
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self.bldg.createSuitInterior()
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def elevatorClosed(self):
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numPlayers = self.countFullSeats()
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if numPlayers > 0:
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self._createInterior()
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for seatIndex in range(len(self.seats)):
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avId = self.seats[seatIndex]
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if avId:
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self.clearFullNow(seatIndex)
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else:
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self.notify.warning('The elevator left, but was empty.')
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self.fsm.request('closed')
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def requestExit(self, *args):
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self.notify.debug('requestExit')
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avId = self.air.getAvatarIdFromSender()
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av = self.air.doId2do.get(avId)
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if self.boardingParty and self.boardingParty.getGroupLeader(avId) and avId:
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if avId == self.boardingParty.getGroupLeader(avId):
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memberIds = self.boardingParty.getGroupMemberList(avId)
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for memberId in memberIds:
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member = simbase.air.doId2do.get(memberId)
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if member:
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if self.accepting:
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self.acceptingExitersHandler(memberId)
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else:
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self.rejectingExitersHandler(memberId)
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else:
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self.rejectingExitersHandler(avId)
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else:
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if av:
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newArgs = (avId,) + args
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if self.accepting:
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self.acceptingExitersHandler(*newArgs)
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else:
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self.rejectingExitersHandler(*newArgs)
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else:
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self.notify.warning('avId: %s does not exist, but tried to exit an elevator' % avId)
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return
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