ToonTownRewritten/toontown/building
2014-08-15 00:35:01 +01:00
..
__init__.py decompilation: Add missing __init__.py files. 2013-10-05 13:28:29 -06:00
BoardingGroupShow.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
BoardingPartyBase.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedAnimatedProp.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedAnimatedPropAI.py Moved files over from decompilation branch 2014-04-18 16:46:56 -07:00
DistributedAnimBuilding.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedAnimBuildingAI.py general: Generate (imperfect) stubs for missing AI code. 2013-10-09 01:28:47 -06:00
DistributedAnimDoor.py decompilation: Fix decompilation of modules that use "if (__debug__):" 2013-09-24 11:09:36 -06:00
DistributedAnimDoorAI.py general: Generate (imperfect) stubs for missing AI code. 2013-10-09 01:28:47 -06:00
DistributedBBElevator.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedBBElevatorAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
DistributedBoardingParty.py global: Clean up usage of base.config (using builtin config). 2014-08-15 00:35:01 +01:00
DistributedBoardingPartyAI.py key-value: convert writeServerEvents from coghq to new format 2014-05-11 18:36:09 -04:00
DistributedBossElevator.py audio: Load .ogg instead of .mp3. 2013-10-26 21:04:53 -06:00
DistributedBossElevatorAI.py coghq: somewhat non-hacky VP, not completely tested 2014-04-30 02:51:12 -04:00
DistributedBuilding.py global: Clean up usage of base.config (using builtin config). 2014-08-15 00:35:01 +01:00
DistributedBuildingAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
DistributedBuildingMgrAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
DistributedCFOElevator.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedCFOElevatorAI.py coghq: mostly non-hacky cbhq 2014-05-11 17:51:42 -04:00
DistributedCJElevator.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedCJElevatorAI.py coghq: Lawbot HQ with DA offices and CJ 2014-05-11 17:53:45 -04:00
DistributedClubElevator.py resources: Remove explicit .bam filenames. 2014-05-09 14:53:36 -06:00
DistributedClubElevatorAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
DistributedDoor.py global: Clean up usage of base.config (using builtin config). 2014-08-15 00:35:01 +01:00
DistributedDoorAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
DistributedElevator.py building: Don't try to do anything with the offsetNP unless we were setup 2014-07-16 20:57:24 -05:00
DistributedElevatorAI.py Added decompiled files 2014-04-19 17:47:16 -07:00
DistributedElevatorExt.py distributed: Revert all of the old object-sorting code. 2014-05-01 00:16:08 -06:00
DistributedElevatorExtAI.py Added decompiled files 2014-04-19 17:47:16 -07:00
DistributedElevatorFloor.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedElevatorFloorAI.py coghq: Lawbot HQ with DA offices and CJ 2014-05-11 17:53:45 -04:00
DistributedElevatorFSM.py audio: Load .ogg instead of .mp3. 2013-10-26 21:04:53 -06:00
DistributedElevatorFSMAI.py coghq: Lawbot HQ with DA offices and CJ 2014-05-11 17:53:45 -04:00
DistributedElevatorInt.py global: Clean up usage of base.config (using builtin config). 2014-08-15 00:35:01 +01:00
DistributedElevatorIntAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
DistributedGagshopInterior.py dna: Fix imports on DNADoor. 2014-04-06 17:16:55 -06:00
DistributedGagshopInteriorAI.py Added gagshops 2014-04-18 21:01:18 -07:00
DistributedHQInterior.py dna: Fix imports on DNADoor. 2014-04-06 17:16:55 -06:00
DistributedHQInteriorAI.py Mgrs: Added Trophy manager 2014-04-08 14:46:20 -07:00
DistributedKartShopInterior.py decompilation: Fix decompilation of modules that use "if (__debug__):" 2013-09-24 11:09:36 -06:00
DistributedKartShopInteriorAI.py dna/racing/building: spawn GSW objects again 2014-04-28 03:28:03 -04:00
DistributedKnockKnockDoor.py building: Fix knock-knock door crash 2014-08-14 03:39:57 -04:00
DistributedKnockKnockDoorAI.py 🐬 2014-06-15 10:24:19 -07:00
DistributedPetshopInterior.py dna: Fix imports on DNADoor. 2014-04-06 17:16:55 -06:00
DistributedPetshopInteriorAI.py interiors: some boilerplate for interiors 2013-12-15 15:44:48 -05:00
DistributedSuitInterior.py audio: Load .ogg instead of .mp3. 2013-10-26 21:04:53 -06:00
DistributedSuitInteriorAI.py logging: Migrate a batch of files over to key-value 2014-05-04 20:43:26 -05:00
DistributedToonHallInterior.py audio: Load .ogg instead of .mp3. 2013-10-26 21:04:53 -06:00
DistributedToonHallInteriorAI.py general: Generate (imperfect) stubs for missing AI code. 2013-10-09 01:28:47 -06:00
DistributedToonInterior.py black-cats: Clean up usage of reading config. 2014-06-17 21:52:42 +01:00
DistributedToonInteriorAI.py black-cats: Clean up usage of reading config. 2014-06-17 21:52:42 +01:00
DistributedTrophyMgr.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedTrophyMgrAI.py building: fix trophy manager sorting 2014-05-18 12:29:59 -06:00
DistributedTutorialInterior.py Moved TMS' Toontorial to a more current branch 2014-05-11 11:42:14 -07:00
DistributedTutorialInteriorAI.py Moved TMS' Toontorial to a more current branch 2014-05-11 11:42:14 -07:00
DistributedVPElevator.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
DistributedVPElevatorAI.py coghq: somewhat non-hacky VP, not completely tested 2014-04-30 02:51:12 -04:00
DoorTypes.py cleanup: Remove decompilation comments. 2013-09-23 00:51:36 -06:00
Elevator.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
ElevatorConstants.py cleanup: Remove decompilation comments. 2013-09-23 00:51:36 -06:00
ElevatorUtils.py building: Better widescreen support for elevators 2014-06-23 21:51:11 -04:00
FADoorCodes.py cleanup: Remove decompilation comments. 2013-09-23 00:51:36 -06:00
GagshopBuildingAI.py Added decompiled files I forgot 2014-04-19 17:53:00 -07:00
HQBuildingAI.py Added newly-decompiled files, and one of my own(SuitLegList) 2014-04-07 00:33:27 -07:00
KartShopBuildingAI.py dna/racing/building: spawn GSW objects again 2014-04-28 03:28:03 -04:00
KnockKnockJokes.py building: add contest winner jokes on Silly Street 2014-01-23 04:05:30 -05:00
SuitBuildingGlobals.py cleanup: Remove decompilation comments. 2013-09-23 00:51:36 -06:00
SuitInterior.py cleanup: Remove unnecessary __module__ = __name__ statements within class definitions. 2013-09-23 02:17:57 -06:00
SuitPlannerInteriorAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
ToonInterior.py Quests: uncommented all references to questmanager, except for tailer, which has changed to not use ticketS 2014-04-07 21:06:15 -07:00
ToonInteriorColors.py cleanup: Remove decompilation comments. 2013-09-23 00:51:36 -06:00