Commit graph

38 commits

Author SHA1 Message Date
84c3d68db2 Add working changes 2024-03-08 15:54:58 -07:00
heyitsdeity
9aebf1d4f1 Enable per-os PostBuildEvents 2021-04-20 20:19:10 -05:00
Cuyler36
9a77f857b2 Fix Item Names 2021-04-19 21:09:39 -04:00
Cuyler36
2cf5299d5a Misc Fixes
- Don't enable flags unless SaveGeneration is N3DS.
- Update villager name on selector button when DLC villager is imported in e+.
- Disable the wiki button when the villager is a DLC villager or unknown.
- Move villager selector selected name text a bit to accomodate larger names.
2020-08-25 20:39:24 -04:00
Cuyler36
fd5d1c23c3 Small cleanups 2020-08-25 18:38:52 -04:00
Cuyler36
b703b74e89 Prefer Nookipedia over Animal Crossing Wiki
Information tends to be more accurate
2020-08-25 18:30:48 -04:00
Cuyler36
d7c0bd6041
Merge pull request #65 from JDrocks450/item-villager-selection
Add Item and Villager Selection Dialogs
2020-08-25 18:20:57 -04:00
Cuyler36
5d36fd54df Add DnM/DS Encyclopedia & Catalog Data
Thanks in part to Retro Phil!
2020-08-25 18:17:18 -04:00
Cuyler36
8fb103c3aa Correct Item Names in DnM+ 2020-08-18 19:23:36 -04:00
Cuyler36
e3baa58727 More Item Name Typo Fixes 2020-08-18 16:09:15 -04:00
Cuyler36
cbcc1e21b5 Fix Item Names 2020-08-17 18:36:49 -04:00
Jeremy Glazebrook
fa7851a36a Add ItemSelection Dialog
Add ItemDisplay control
Add VillagerSelection Dialog
Add VillagerDisplay control
2020-05-11 20:29:40 -04:00
Cuyler36
75dfd6a3ba [DnM+/AC]: Fix Islands Not Saving
Closes #52
2020-03-12 20:36:02 -04:00
Cuyler36
42bd503e32 Push Local Changes
Way too much to actually document
2020-03-08 03:36:08 -04:00
Cuyler36
dae486c60d Fix crash in GC titles when right-clicking island acres 2019-01-14 16:20:14 -05:00
Cuyler36
6964903198 Give AF/DS its own acre list & add missing beta acres from GC titles 2019-01-10 00:52:52 -05:00
Cuyler36
b7f2188ba5 Fix crash when save file loaded has no valid players in it 2019-01-09 02:46:01 -05:00
Cuyler36
2665b40cdf [NL/WA]: Fix villager song not being saved 2019-01-09 01:20:39 -05:00
Cuyler36
8d4c884ae2 Show empty spots that are buried & never allow setting of buried empty spots
Closes #45
2019-01-09 01:17:15 -05:00
Cuyler36
0d804d6e4c [City Folk]: Give acres meaningful names 2019-01-07 15:12:56 -05:00
Cuyler36
5b01644c3f [Welcome Amiibo]: Fix item id list
Thanks to @slattz for catching the errors and creating a working list!
2019-01-07 03:38:42 -05:00
Cuyler36
66382c9160 Update DnM_Items_en.txt 2019-01-07 03:35:33 -05:00
Cuyler36
c6a3cd1aa0 [N64/GCN]: Fix flower seed item name
It was incorrectly listed as a rock due to the variant of it that is a money rock.
2019-01-07 03:35:18 -05:00
Cuyler36
b1ce02952e [City Folk]: Add File => Open Dolphin Save File menubar option
Allows for quick opening of a City Folk save file that was created by Dolphin Emulator.
2018-11-23 17:08:40 -05:00
Cuyler36
a301ee516f Updates
- New AcreItemEditor control. Moves the acre item handling logic out of MainForm.cs

- Stalk Market editing support for City Folk (minus initial buy price)

- Moved selected item & selected building logic out of MainForm.cs and into their respective classes.

- New ListPriority class. Gives information about a Gen1 town's generic item list priorities.

- Worked on FurnitureShop.cs

- Fixed a minor bug in the GCN town generator.

- Moved Yaz0.cs to ACSE.Core.Compression

- Removed the need for MainForm to be a reference in many controls.

- Many other small updates.
2018-11-22 14:53:36 -05:00
Cuyler36
88b0bcc05e Remove WorldItem class
There was no need for that class. Removing it enforces all items (besides furniture) as "Items". Mainly done for consistency.
2018-11-12 20:17:22 -05:00
Cuyler36
b43ade5e29 Updates
* New Buried Item Logic. Much more clean and organized. No more hacky code.

* Fixed Wild World acre database loading

* Fixed a few misc bugs & crashes
2018-11-12 02:10:10 -05:00
Cuyler36
00e53f3c8e Speed up form loading
Suspending and resuming layouts & signaling TreeView updates increases load speed by quite a bit. Switching to the Town Map tab will cause a slight delay in CF/NL.
2018-11-10 00:59:59 -05:00
Cuyler36
f12ddf25e9 Partially refactor SetupEditor
Moved some of the larger logic into their own methods for readability. Eventually would like to completely rewrite this method.
2018-11-09 01:22:23 -05:00
Cuyler36
30970f92bf Minor work on shop editor controls 2018-11-09 00:39:50 -05:00
Cuyler36
de6ed8fa22 Clean up artifacts after build 2018-11-07 16:23:35 -05:00
Cuyler36
1a868d4959 Give New Leaf CRC32 types accurate names & SetNewImage extension method 2018-11-07 13:28:10 -05:00
Cuyler36
9275e82418 Implement item highlight in ItemEditor controls
These controls now match the functionality seen in the town item editors. I want to move the town item editors (and all others) to these controls rather than just PictureBoxes.
2018-11-06 03:06:56 -05:00
Cuyler36
6d8c400094 Implement Native Town Fruit Editing & Refactoring
I still need to research how the native fruit works in Wild World, as it's different from the other titles. Fixes another issue from #41 .

Moved the logic out of ACSE.WinForms as well.
2018-11-05 13:32:28 -05:00
Cuyler36
cf19838624 Add UI to edit town gate
Icons still need to be added
2018-11-05 03:18:59 -05:00
Cuyler36
c668faa189 Fix Acre Database loading + More
Fixed acre database loading, worked on shops a bit, and implemented the core functionality for editing the town gate in Wild World and City Folk.
2018-11-05 01:07:45 -05:00
Cuyler36
d8628ef3b3 Fix New Leaf/Welcome Amiibo Crash
Whoops
2018-11-01 18:13:46 -04:00
Cuyler36
b8f8f866fd Split ACSE into Core & WinForms projects
This will help code maintainability, and allow for cross platform support if another UI system is created.

Code refactoring will come at some point in the future.
2018-10-31 19:01:03 -04:00