ToonTownRewritten/toontown/election
2014-08-15 00:35:01 +01:00
..
__init__.py election: This should go in its own package, not under safezone. 2014-02-09 15:12:38 -07:00
DistributedElectionCamera.py doomsday: New counters and cameras 2014-04-19 15:10:55 -04:00
DistributedElectionCameraAI.py cameras: redo some stuff 2014-04-14 23:49:19 -04:00
DistributedElectionCameraManager.py doomsday: make texture better 2014-04-19 16:09:18 -04:00
DistributedElectionCameraManagerAI.py cameras: redo some stuff 2014-04-14 23:49:19 -04:00
DistributedElectionEvent.py global: Clean up usage of base.config (using builtin config). 2014-08-15 00:35:01 +01:00
DistributedElectionEventAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
DistributedHotAirBalloon.py balloon: Type and Crash fix 2014-03-19 20:15:46 -07:00
DistributedHotAirBalloonAI.py doomsday: RIP Slappy's balloon 2014-03-18 22:38:41 -04:00
DistributedInvasionSuit.py resources: Remove explicit .bam filenames. 2014-05-09 14:53:36 -06:00
DistributedInvasionSuitAI.py logging: Fix any missing key-value changes. 2014-05-11 22:44:00 +01:00
DistributedSafezoneInvasion.py distributed: Revert all of the old object-sorting code. 2014-05-01 00:16:08 -06:00
DistributedSafezoneInvasionAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
ElectionGlobals.py Merge branch 'doomsday-credits' into doomsday 2014-04-18 16:46:57 -04:00
InvasionMasterAI.py doomsday: Add an "AskAgain" state to suits in case they run out of orders 2014-03-06 23:57:51 -05:00
InvasionPathDataAI.py Election: Add invasion polygons for Election fixtures. 2014-02-24 22:52:48 -07:00
InvasionPathfinderAI.py election: Have pathfinder skip the angle optimizations for projected vertices. 2014-02-13 04:24:12 -07:00
InvasionPathVisualizer.py Doomsday: Add hideInvasionPaths magicWord. 2014-02-24 21:01:46 -07:00
InvasionSuitBase.py election: Scale invading suits' walk speeds by suit size. 2014-02-17 03:32:22 -07:00
InvasionSuitBrainAI.py doomsday: Multicore pathfinding for Cogs. 2014-04-19 11:51:10 -06:00
pathd.py doomsday: Multicore pathfinding for Cogs. 2014-04-19 11:51:10 -06:00
PathPlannerPoolAI.py global: Clean up usage of simbase.config (using builtin config). 2014-08-15 00:14:12 +01:00
SafezoneInvasionGlobals.py doomsday: Make Skelecog rounds wait waves, increase pie healing, decrease first wave levels 2014-04-19 14:00:48 -04:00
ThumpAttack.py doomsday: Use Slate's texture for M&S stomps. 2014-04-19 12:42:38 -06:00